Released
Aug 30, 2021
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    v3.0.12 - Snow fixes and other

    v3.0.12 - Several bug fixes - Snow had stopped falling on snow levels: now fixed - There was a bug that sometimes if you pressed R, the character turned Red: now fixed - There was a bug where the character turned semi transparent sometimes in the "Movement Speed" menu: now fixed.

  2. Developer post

    v3.0.11 - Fixed music cycling bug

    There was a bug with the level music. The levels theme song is supposed to play, then swap to the ambient track, then back to the theme song. This wasn't happening. The theme track was stuck on loop. Now fixed.

  3. Developer post

    v3.0.10 - Credits fixes, Icon Changes

    v3.0.10 There have been changes to how the credits work, various bug fixes and the icons for L and R on the game controllers have now been updated to L1 and R1. Full Notes There was a bug where sometimes the credits wouldn't responded to "pressing any key" and instead waited for

  4. Developer post

    v3.0.9 - New Demo Level Added, Bug Fixes

    v3.0.9 1 more level added to the demo - Classic World 2, level 2 The new, updated UI has also been added to the demo (previously just in the full release) Fixed some issues with the PS5 DualSense controller not behaving properly in some situations on certain distributions of Linu

  5. Developer post

    v3.0.8 - In-game UI Layout Updated

    v3.0.8 - UI Layout Update It has been noted that some players were not seeing the "Undo" function and just using "Restart" every time they made a mistake, restarting the entire level, which led to some frustration. The in-game UI has now been updated to try and make things cleare

  6. Developer post

    v3.0.7 - Any Key Fix

    A bug had crept in where, at the title screen, it says "press any key", but only certain keys worked. That is now fixed.

  7. Developer post

    v3.0.6 - Further Controller Support Improvements

    v3.0.6 Further improvements made to controller support. New PS5 and PS4 controller icons. PS3 Still uses PS4 icons, will update that in the future. Updating PS controller compatibility caused inadvertent issues with some other controller compatibilities, this now appears to be fi

  8. Developer post

    v3.0.5 - Controller Support - Updated

    v3.0.5 - I've just updated the list of official controllers supported. With the software package I use, the majority of game pads should work, however, only a few have official support with the icons. Now added: Full Xbox One and Xbox 360 controller support (using Xbox One Icons

  9. Developer post

    Steam Deck + Cross-Platform Cloud Saves

    Steam Deck compatibility has been confirmed by multiple users , and is now running the latest Linux build. In addition to this, cross-platform cloud saves are now in, so you can continue the journey between Mac, Linux and Windows. This means you can play on your PC, then take the

  10. Developer post

    v3.0.4: Music Bug Fixes

    v3.0.4 There was a bug in both the the demo and the full game where the music theme for each world would play on loop, rather than switch to the alternate track, and then back. That is now fixed.

  11. Developer post

    Demo Out Today! + Mac & Linux Released!

    The free demo has finally launched! In addition, Mac and Linux versions are finally available! I will be around all weekend in case anyone has any issues to report about the new Mac & Linux builds. Windows cloud saves exist, but cross-platform cloud saves are not yet active.

  12. Developer post

    v3.0.3 - Credits Changes

    Minor update to how finishing a world works. Finishing the beginner puzzles will acknowledge your completion with a brief message, then automatically start the Classic Puzzles Finishing the classic puzzles will acknowledge your completion with a brief message, then automatically

  13. Developer post

    Mac + Linux + Demo coming Friday!

    Summary New Mac & Linux versions are releasing on Steam next Friday, July 19 A new demo is launching on the same for all 3 platforms - Windows, Linux and Mac Ambience bug fixes New Platforms + Demo New Mac & Linux version of Puzzledorf will be coming next Friday! I am wor

  14. Developer post

    v3.0.2 - Fixed Ambience Volume Bug

    v3.0.2 Fixed bug with ambient nature sounds Updated colour blind previews in the settings menu I hope people have been enjoying the new graphics. I was made aware, however, that a mistake was made for existing players - the "ambient nature sounds" volume would default to 0 for ex

  15. Developer post

    Fixed Save Bug

    v3.0.1 A couple of bugs crept in to the new graphics update. Fixed a couple of incorrect level preview images Fixed an issue with the save file that crept in from managing the Xbox version. All fixed now Hope people are enjoying the new graphics update!

  16. Developer post

    New Graphics Released!

    v3.0 New Graphics Release The new graphics are finally released Also includes new ambient nature sounds, with independent volume controls Demo nearly ready to be released Several easy achievements removed as discussed here and here Several new achievements have been added New Add

  17. Developer post

    Update Coming Soon, New Demo + Achievement Changes

    Summary: New graphics update nearly complete and releasing soon, planned for sometime June / July Possible minor changes to Beginner achievements Planning to add a free Demo for new players New Graphics The new graphics update is nearly complete and will be releasing soon. You ca

  18. Developer post

    Major Graphics Update + XBox

    I’m very excited to announce that Puzzledorf will soon be releasing on XBox Series X / S and XBox One consoles! The demo is currently live to play right now on XBox! See it here . To read the full news release, click here . You will also notice the above teaser trailer has new gr

  19. Developer post

    Bug Fixes

    v2.9.04 Quick fixes: UI in Mirror mode was accidentally mirrored for "some" game pad types. This has now been fixed. Level 8 of Palm Beach, Classic mode, was accidentally replaced with the wrong level. This has now been fixed.

  20. Developer post

    Fixed Game Crashing Bug

    v2.9.03 A quick of changes: Fixed rare game crashing bug where, if you finish a level and hit the credits, on restart, weird stuff happens making the game unplayable. This was unfortunately caused due to the boot time tweaks last time and got missed. Night sky is back behind the