Ctrl Alt Ego

MindThunk

Released
Jul 22, 2022
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Patch Notes v1.5.8

    Patch Notes v1.5.8 PUP should pass through fence holes easily! - regression bug fix.

  2. Developer post

    Patch Notes v1.5.7

    Patch Notes v1.5.7 Valve reviewed the game on Steam Deck and (correctly) judged it to have fallen short of fully verified status. There were only a few small issues in their report... so I did this patch to fix them up in the hope I'd be able to get the fully verified badge. But

  3. Developer post

    Patch Notes v1.5.6

    Patch Notes v1.5.6 Patch: Arbitrary Code Execution vulnerability in the Unity Runtime (CVE-2025-59489) It had been sitting there undiscovered for 10+ years apparently!

  4. Developer post

    Patch Notes v1.5.5

    Patch Notes v1.5.5 Fixed broken portcullis doors in the undeleted chapter Some localization fixes from the Russian translator

  5. Developer post

    Patch Notes v1.5.4

    Patch Notes v1.5.4 The Brightness Display setting now adds more brightness by boosting the gamma Upgraded a few legacy Matey Boy bots in the (un)deleted mission level

  6. Developer post

    Patch Notes v1.5.3

    Patch Notes v1.5.3 Fix (affects 'The Deleted Chapter' only): Locked interactive things aren't locked if you're DAD and DAD has the key Change (affects NewGame+ only): Added a MUM to The Cloud level for reasons that are obvious once you see where she is.

  7. Developer post

    The 'Deleted Chapter - Undeleted' Update

    To mark the 3 year launch anniversary of Ctrl Alt Ego, I've undeleted a deleted chapter, available in the latest patch on Steam. The Good: Huge Wild Some interesting set-pieces The Bad: Huge Wild Some frustrating set-pieces The Ugly: Yes The idea during development around 2018/20

  8. Developer post

    Patch Notes v1.4.18

    Patch Notes v1.4.18 bugfix: it was possible to get the VaQ program in a kind of stuck-state while unequipped, so that it was forever processing un-sucked-up things bugfix: on load save, ego fragments were scaling wrongly. Hilariously too big in fact. Think I broke this fairly rec

  9. Developer post

    Patch Notes v1.4.17

    Patch Notes v1.4.17 Physics change: Prior to this patch, the physics performance was adapting to the framerate. I've come to understand this is really not a good idea - physics needs to work at a constant/fixed rate for the simulation to give consistent results. So this update sa

  10. Developer post

    Patch Notes v1.4.16

    Patch Notes v1.4.16 Bug tool selection Wheel UI and Ego Mode Filter Wheel weren't scaling properly at 4K resolution

  11. Developer post

    Patch Notes v1.4.15

    Patch Notes v1.4.15 Bug Fix for badbug getting stick inside CRS Engineering lift/elevator. Was happening if you went down to CRS Engineering from CRS Lobby using the stairs. Got broken as part of major update 1.4.0 - a physics thing for this 'special' badbug that I missed at that

  12. Developer post

    Patch Notes v1.4.14

    Patch Notes v1.4.14 Fix issue where HOPping from CRS Corporate level back to Bug 0 in CRS Science level was failing under certain specific conditions because Bug 0 was deciding to disappear. Patch Size: 12 MB

  13. Developer post

    Patch Notes v1.4.13

    Patch Notes v1.4.13 Happy Holidays and all that. What's this... A Christmas day patch!? A few minor issues have come up recently and I feel compelled to fix them before they become forever postponed. Don't drop the currently grabbed thing when pause + resume game Quite funny hist

  14. Developer post

    Patch Notes v1.4.12

    Patch Notes v1.4.12 Controller icons were appearing in the wrong place while in ctrl of a Juice Vending Machine Patch Size: 7 MB

  15. Developer post

    Patch Notes v1.4.11

    Patch Notes v1.4.11 PUP was supposed to have been rechargeable while inside their cage all this time, pretty sure it was working at one point, Well now it's certainly working. Patch Size: 7 MB

  16. Developer post

    Українська!

    v1.4.10: Українська! NEW : Ukrainian localization of the game is now available To change language, navigate to Menu > Settings > Language Other Fixes included in this patch: A Legacy Systems lighting correction that no-one will notice When in ctrl of a faulting host, the fa

  17. Developer post

    Patch Notes v1.4.9

    Patch Notes v1.4.9 I hate Fonts For the benefit of you few kindly souls who read my patch notes, I'm going to break with tradition and explain why this patch exists before I go on to explain what purpose it serves. Back in 2015 when work on the game began, it seemed a cool and fu

  18. Developer post

    Patch Notes v1.4.8

    Patch Notes v1.4.8 SteamDeck players and and Controller users now get to look at proper controller glyphs instead of the retro text-formatted prompts that regular mouse/keyboard players will continue to see. This is part of preparing for console versions (which require official i

  19. Developer post

    Patch Notes v1.4.7

    Patch Notes v1.4.7 Corrected poor materials usage, mostly in the UI - less inefficient now. Can't believe I only just noticed. Made it so the elevator near Rocket Launchsite can be ctrl'd from the lower level while it's at the upper level if you've ctrl'd it previously (after a p

  20. Developer post

    Patch Notes v1.4.6

    Patch Notes v1.4.6 Added some measures to bring Bug0 back if he's still needed and accidentally gets lost in CRS (e.g. if he glitches through vent) VaQ wasn't sucking up Ego Fragments properly Download tool wasn't always remaining selected when unctrl-ing Bug22 Key-bindings scree