I just released my new game: Daymare Town!
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Just like Submachine Legacy, Daymare Town is a remaster tailored for a Steam release. Wishlist this game today and lets dive deep into the daymare madness once again in 2025. I want to finish developing this remaster early 2025, however there's no deadlines or dates set, since I
Just like Submachine Legacy, Daymare Town is a remaster tailored for a Steam release.
https://store.steampowered.com/app/2619240/Daymare_Town/
Wishlist this game today and lets dive deep into the daymare madness once again in 2025.
I want to finish developing this remaster early 2025, however there's no deadlines or dates set, since I don't even know how much new stuff I want to put in that game. It will feature not only all previous chapters of the main series, but small games as well, Daymare Cat, Stray, Kite and Invaders. And most likely much, much more. New locations, new puzzles, new side stories, new inhabitants and so on.
Hey guys! I designed a card game and it's ready to go! :D I will be launching a Kickstarter campaign to fund it on June 21st. If you'd like to help fund this game, please follow this project's page: This is a competitive card game. The goal is to be the first to play all cards fr
Hey guys!
I designed a card game and it's ready to go! :D
I will be launching a Kickstarter campaign to fund it on June 21st.
If you'd like to help fund this game, please follow this project's page:
https://www.kickstarter.com/projects/mateuszskutnik/submachine-card-game
This is a competitive card game. The goal is to be the first to play all cards from your hand.
Complete deck consists of 100 cards: 64 room cards and 36 functional cards.
These cards are 8x8 cm (3.1x3.1 inch) in size.
The packaging of this game is very compact, the box is only 9x9x4.5 cm (3.5x3.5x1.8 inch) and fit's in the palm of your hand. You can take it with you in your backpack and play anywhere.
In this game you take the role of a Submachine explorer assigned to an exploration team. Your task is not to escape, but to discover. You and your friends are on an assignment from the management to unearth new, unique Submachine location that you build from ground up using cards in your hand.
More details, rule book and cards will be revealed once the campaign launches.
I really hope You guys like this project and decide to back it on Kickstarter. :D
Mateusz Skutnik

Yeah, I know, it's a pun on the current rating of the game, but let me have this moment of triumph. :D The game sits at 99% positive rating from 581 reviews, which grants it the Overwhelmingly Positive rating. Thank You guys for such a good reception of the game! I am really happ
Yeah, I know, it's a pun on the current rating of the game, but let me have this moment of triumph. :D
The game sits at 99% positive rating from 581 reviews, which grants it the Overwhelmingly Positive rating. Thank You guys for such a good reception of the game! I am really happy with how the release turned out.
I have read a lot of these reviews and I, myself am overwhelmed with how much this game means to you guys.

Now, about the update.
You might have noticed that since the release for the last three weeks I've been updating this game daily, sometimes few times a day. All those patches were too small to write an actual update announcement. So here's the basic summary of what all those changes were about:
So as you can see - nothing major was broken, the game runs perfectly as intended, 16 times the detail and all that. New features, like the new ticket transporter in the Shattered Quadrant are working flawlessly, the game is by now tweaked to relative perfection.
Once again, thank You so much for buying, playing and commenting on the game. Jokes aside, this "overwhelmingly positive" rating means a lot to me.
I will naturally still be on the lookout for more bugs, typos or glitches to fix them on the fly.
I'll see you in the next update.
m