Castle Constructor

Sisyphean Games

Released
Mar 27, 2024
Platforms
Last updated
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Updates & announcements

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  1. Developer post

    1.2.6 Patch

    A small patch just to fix a couple reported issues. As usual let me know if you encounter any issues with the update. Seaside level had an extra center tile. This resulted in spawner blocks being unable to send units to the keep. Added back in the ability to switch to a more top

  2. Developer post

    1.2.5 Patch

    Another small patch. Updated Unity editor and the pathfinding package to solve a few issues. The in-game bug reporter has been depreciated. Please send further bug reports via email ([email protected] , the discord, or steam discussions. Edit: Also fixed the left arr

  3. Developer post

    1.2.4 Patch

    A small patch to fix the unity security issue that was recently found as well as update to the latest version of unity and the pathfinding system. If you encounter any bugs or issues please report them using the in game bug reporting tool, in the discord, or here on Steam in disc

  4. Developer post

    1.2.3 Patch

    A small patch to fix an issue with the tech tree panel where the trees did not scale properly for certain screen sizes and could end up off screen.

  5. Developer post

    1.2.2 Patch

    Just a small fix for a reported issue. The number of stone walls bought in endless was not being reset on starting a new level. Due to this purchasing a stone wall or buying the sawyer tech could cause the current price to jump up to a higher amount than intended.

  6. Developer post

    1.2.1 Patch

    A small patch to fix issues with 1.2, the full list of changes and fixes can be seen below. Changes: Added a star indicator for levels that have been beaten twice. Second victory reward is no longer shown for levels that give 0 coins. Fixes: Fixed an issues that caused tokens fro

  7. Developer post

    1.2 Minor Update

    1.2 is a small update with a couple fixes, some campaign changes, and a couple new techs. Now when playing the campaign if you get stuck you can go back and replay earlier levels a second time for half the normal coin reward. Along with this three new techs have been added at the

  8. Developer post

    1.1.8 Patch

    1.1.8 is a minor update with additional fixes to reported issue and some minor adjustments to the camera. Changes: Battlements can now be built at height 4 when on a tower starting with a Vault. Added a 'quit game' button to the options menu to allow for quickly exiting without h

  9. Developer post

    1.1.7 Patch

    A small patch to fix a minor issue with the previous patch. The Sawyer tech now works correctly.

  10. Developer post

    1.1.6 Patch

    A small patch to fix some reported issues. List is below. Changes: Archers: Improved accuracy when shooting at enemies that are climbing or standing still at the top of the keep. Fixes: Endless: Sawyer tech now correctly applies even if the tech is purchased after a stone wall ha

  11. Developer post

    1.1.5 Minor Update

    1.1.5 is a minor update with improvements to the camera, water, and skybox as well as fixes to several reported bugs. Changes: Updated Camera: The camera has been improved with the player now having more control over it. You can move in and out with 'w' and 's', up and down with

  12. Developer post

    1.1.2 Patch

    This patch fixes some more reported issues. See the list below. Fixes: Levels - Fixed the edge tiles on the Flood Plains level not properly being set as unbuildable. Targetting - Fixed an issue with aiming volleys, catapults, etc where the end point would jump around while the mo

  13. Developer post

    1.1.1 Achievements Fix

    This is a small update to fix a problem where the game was not properly granting achievements. All achievements should now properly trigger. If you are still encountering any issues unlocking achievements please send in a report.

  14. Developer post

    1.1 - Achievements

    Version 1.1 brings a couple more fixes and the addition of achievements to the game. Nothing too major, just 9 simple achievements that can be unlocked. If you experience any issues with them not unlocking please let me know. Changes: Achievements - Added 9 achievements to the ga

  15. Developer post

    1.0.1 Patch

    So far the game seems to be pretty stable and working well based on the limited number of reports we have received. However there were a few minor issues which this patch should take care of. If you are still encountering any problems with the game please send in a report or post

  16. Developer post

    Castle Constructor Release

    After a lot of time and effort Castle Constructor is releasing! The game has come a long way since it first entered early access and now it's finally ready. There are likely still a few bugs remaining but the game is currently pretty stable based on reports. In the coming weeks w

  17. Developer post

    Castle Constructor Release 1.0 Patch

    The release patch, fixing the last couple reported issues with the game. If you are still encountering any problems please continue to report them and we will do our best to get things fixed soon. Changes: Reporting Tool - Changed the reporting tool to have it include the save fi

  18. Developer post

    Beta 1.9.5

    Patch 1.9.5 has several more changes including some victory music and some level improvements as well as several important bug fixed. Check out the full list below. Changes: Campaign - New victory music when beating a level. Balance - Lowered the point values of Buckler, Shield,

  19. Developer post

    Beta 1.9.3 Patch

    Patch 1.9.3 adds a couple more adjustments and improvements to the game along with some important fixes to bugs in the previous versions. Check out the full list below for details. Changes: Ballista - Reduced the splash damage and knockdown radius a bit. Increased damage to siege

  20. Developer post

    Beta 1.9.2 Patch

    A small patch to fix a couple issues with the game. Some of the changes may have an impact on performance. Please let us know if it is significant. Changes: Machicolations - Increased the spread on the activated attack so it covers a wider area. Murder Holes Tech - Decreased the