Hello! I strongly suggest you to fully read this and understand what's going on and what will happen to Artemishea. Artemishea will be removed from Steam and the discord will be closing. Don't worry about losing your current purchase of Artemishea, because there is a new game in
Hello!
I strongly suggest you to fully read this and understand what's going on and what will happen to Artemishea.
Artemishea will be removed from Steam and the discord will be closing. Don't worry about losing your current purchase of Artemishea, because there is a new game in development and you will get a free key to it if you already own artemishea, it's basically a redeveloped version of this game to be a much better game. I urge you to join the new discord so you can follow along in development, I know this might sound sketchy, scary or even upset you. But let's face something, Artemishea is a dead in the water game, so let's try and revive this project into something much better for everyone to enjoy
If you have questions you can open ask away, someone will get to you
Version 0.5.3.0 is released and with that it brings some new stuff Eagle is still a play at your own risk character, its development will resume Quick overview Changes/Added: -Added horses -Added settings reset button -Added ability to go into sleep mode by pressing H while sitti
Version 0.5.3.0 is released and with that it brings some new stuff
Eagle is still a play at your own risk character, its development will resume
Quick overview
Changes/Added: -Added horses -Added settings reset button -Added ability to go into sleep mode by pressing H while sitting -Added toggle to enable/disable camera bobbing -Added visual damage to players skin when hurt -Added Mule deer AI & Rabbit AI -Adjusted top speed of all animals to be faster
There will be a development blog coming out again for new upcoming features, please check back here for more news and development.
Hello, In this dev-blog we will be talking about some new things coming to this upcoming update Horses: I've attached a video preview of the horse you can watch, but yes horses are coming in this update, you can view the image below and see some of the skins they will be getting
Hello, In this dev-blog we will be talking about some new things coming to this upcoming update
https://www.youtube.com/watch?v=C5BeBjPh1Mc
Horses: I've attached a video preview of the horse you can watch, but yes horses are coming in this update, you can view the image below and see some of the skins they will be getting
Visual damage system
This system allows you to see how badly hurt another player is based on how sever the scarring/blood is
Sit/Sleep/Getup system
This adds the ability to allow your character to go into a sleep mode by pressing H while sitting, to get back up and move you just press WASD or whatever movement key you have setup
AI System
There will be AI coming to the game, they will randomly be spawned around the map, these AI will be Mule deer and Rabbits
So with all that being said, that is the coming update for version 0.5.3.0
Hope you enjoy this coming update, have a great day!
Eagle is now released as playable & Halloween event coming Quick overview Fixes: -Young wolf skins not showing -Wolf skin bugs when growing/born -Character spawning in large then shrinking Added/Changes: -Adjusted the sizes of all animals to be more accurate -Adjustments to t
https://www.youtube.com/watch?v=SouHPq2dOdk
Eagle is now released as playable & Halloween event coming
Quick overview
Fixes: -Young wolf skins not showing -Wolf skin bugs when growing/born -Character spawning in large then shrinking
Added/Changes: -Adjusted the sizes of all animals to be more accurate -Adjustments to the grabbing young mechanic -Updated blood texture -Added the Wendigo -Added hellfire abilities (Wendigo) -Added hell animals -Added Eagle in as playable -Added a new command /skiptimer skips the bed invite timer
(To obtain a hell animal you must get hellfired by the Wendigo)
Please keep in mind the Eagle is released for testing, play at your own risk
Halloween Event
There will be a Halloween event coming October 19th around 8-9 PM EST. Join discord for exact details
During this event you can be hellfired by a wendigo and unlock a hell animal, this is only happening once this year so if you want one then join the event, if the server happens to fill and other players cant join then another event will happen to give everyone a fair chance, you can see some of the hell animals below
If interested in the event please keep an eye on discord for plans or changes that may occur, thanks, have a good day!
Server: -Improved overall server performance -Optimized fish spawners (These improvement gains should drastically increase the smoothness of gameplay, responsiveness and fix some issues that were occurring) Fixes: -Fixed Missing rock collision -Fixed Footsteps sounding broken or
Server: -Improved overall server performance -Optimized fish spawners (These improvement gains should drastically increase the smoothness of gameplay, responsiveness and fix some issues that were occurring)
Fixes: -Fixed Missing rock collision -Fixed Footsteps sounding broken or missing
Adjustments: -Adjusted health screen blur intensity
Added/Changed: -Removed bone break sound effect (until fall damage is redone)
Hello, this update features a fresh revamp for Elira, new and updated audio for the day and night cycle, new footstep sounds and more NOTE: Your save will have to be cleared, you will spawn under the map if you don't clear your old slots Quick overview Fixes: -Fixed Sandbox stat
Hello, this update features a fresh revamp for Elira, new and updated audio for the day and night cycle, new footstep sounds and more
NOTE: Your save will have to be cleared, you will spawn under the map if you don't clear your old slots
Quick overview
Fixes: -Fixed Sandbox stat glitch -Fixed Stats not appearing correctly at full size in survival -Fixed Cougar young animations missing -Fixed Fall detection issues -Fixed Legend skin glitches -Fixed Low health when growing to adult
Adjustments: -Adjusted Day and night speed for Elira -Lowered main menu music volume
Added/Changed: -Added dens to Elira -Changed day and night audio -Changed footstep sounds -Overhaul of audio -Redid Elira -Added kills and distance to debug menu -Added Bell notifaction for server announcements
Elira has had some work done to it, Dens, waterfalls, rives and more were added. Here's some screenshots
Hopefully this makes the map much more fun to explore,, along with the new audio system it should have a nice live like dynamic to go with it.
Be sure to join the discord to stay caught up on all the latest information!
Fixes: Fixed skin glitches Fixed relogging causes stats setting back to default Fixed slot clear button not working Tweaked bed invites to help remove or reduce the glitches it has every so often Adjustments: Adjusted wolf bleed damage Adjusted wolf skins to be darker Adjusted co
Fixes: Fixed skin glitches Fixed relogging causes stats setting back to default Fixed slot clear button not working Tweaked bed invites to help remove or reduce the glitches it has every so often
Adjustments: Adjusted wolf bleed damage Adjusted wolf skins to be darker Adjusted cougar camera Adjusted the /heal command to heal bleed Server side adjustments
Added/Changed: Added /afk command so admins cant be killed Added /announce command to send server announcements Updated command list panel
Hello, here are the new features that we will be going over Quick overview: Added/Changes: -Added a slot system (4 slots) -Added a skin system (random skin when being born) -Added selectable spawn location system -Added a kills & distance traveled counter (For unlocking the l
Hello, here are the new features that we will be going over
Quick overview:
Added/Changes: -Added a slot system (4 slots) -Added a skin system (random skin when being born) -Added selectable spawn location system -Added a kills & distance traveled counter (For unlocking the legendary skin) -Updated the character selection screen -F9 Enables screenshot mode
Adjustments: -Adjusted night vision brightness -Rebalanced all animals -Adjusted fall damage detection -Fish AI/Spawner tweaks
Fixes: -Red deer not having a rest animation -Beds not being destroyed -Growth stat glitches
Skins When spawning in you can only pick from 3 different skins (Dark, Golden and default) when being born you have a 1 in 4 chance to get the albino skin. And to unlock the legendary skin your travel counter must exceed 20K or have atleast 50+ kills. You can apply the skin inside the slot menu once you reach the required values needed.
Slot System In addition to everything else, there is now a slot system (4 slots) you can have 4 different animals stored in a server.
Respawning The respawn button no longer slays your player like it used to, the button will instead do a "safe log" and return you the the slot screen where your character is saved, you can select it and spawn it in or create a new character while keeping the other one saved. This system allows for quick switching between several characters.
Slot Clearing Slot clearing allows you to clear out that slot, but keep in mind once you do that the character is lost forever and you can not recover it.
Selectable Spawn location system When selecting a spawn point you will get a up close preview of the location to either find/spawn near water, friends or to see if any players are near by, once you find one you want, just hit spawn and it drops you in.
Make sure to join our discord for all the latest news. Have a great day!
Fixes: -Fixed not being able to invite young to group -Fixed bleed getting stuck -Fixed day and night cycle getting stuck -Fixed young boar not being able to walk forward -Fixed meat chunks/fish being stuck in players mouth -Fixed being able to take as many meat chunks from a bod
Fixes: -Fixed not being able to invite young to group -Fixed bleed getting stuck -Fixed day and night cycle getting stuck -Fixed young boar not being able to walk forward -Fixed meat chunks/fish being stuck in players mouth -Fixed being able to take as many meat chunks from a body as you want -Fixed bed exploit -Fixed fishing not working after growth
Adjustments: -Capped bleed to no more than a 100 seconds -Adjusted Elk call volume -Changed bed cool down timer to 10 minutes
Patch 0.5.0.1 -Player freezing when joining a growth invite -Removed Pick up baby prompt for herbivores -Fixed grouping with other animals that aren't the same species -Fish are removed once caught -More work to the fishing system -Meat chunks/fish will now deplete while eating -
Patch 0.5.0.1
-Player freezing when joining a growth invite -Removed Pick up baby prompt for herbivores -Fixed grouping with other animals that aren't the same species -Fish are removed once caught -More work to the fishing system -Meat chunks/fish will now deplete while eating -Added 25% more stamina to all animals -Fixed Profile pictures not displaying in bed invite menu -Fixed losing focus on Bed UI -Fixed bugs for baby animals that are being carried -Fixed Rams being able to jump while sitting or while swimming -Adjusted Night vision brightness
Artemishea - Version: 0.5.0.0 Added/Changes: -Updated to UE 5.0.3 (fixes day and night audio issues) -Added SFX Flies for body decay -Added Drink/Eat button text -Added death sound effects -Cleaned up death and spawn transitions -Added cycling in-game tips panel -Added ability to
Artemishea - Version: 0.5.0.0
Added/Changes: -Updated to UE 5.0.3 (fixes day and night audio issues) -Added SFX Flies for body decay -Added Drink/Eat button text -Added death sound effects -Cleaned up death and spawn transitions -Added cycling in-game tips panel -Added ability to carry offsprings/prey -Added ability to take meat from bodies -Removal of Aquatics and animals that don't exist in North America -Removed Progression Gamemode -Removed Primal Island -Added Fish AI -Added Fishing -Added Blood spatter to bites -Changed Grizzly bear sit animation -Created a new map - Elira -Added a option in game to enable or disable Lumen -Added a keybind for picking up things -Removed rabbit AI for now (All Carnivores can fish) -Made night time more horrifying -Added player count to players tab menu
Fixes: -Fixed stuck undermap bug -Fixed Elk stutter bug -Fixed day and night audio not working -Fixed footstep transitions not working correctly -Fixed health being stuck on screen after death -Fixed UI alignment problems -Fixed being able to call while dead -Fixed buggy and terrible looking underwater effects -Network optimizations -Performance optimizations
Upcoming: -Adding Eagle back in as playable -Adding Eagle Juvi skin -Adding a bear threat stance -Cleanup of Eagle movement code -Adding Dens
Planned to come in later: -Adding Eagle knock off ability -Dieting -Temperature -Skin customization
As I'm sure most of you encountered, the terrible issue with UE5 and it's Lumen, Well no longer will there be a dedicated branch to switch over to disable lumen you can now do that inside your settings, by default it is off, if your computer can handle the use of lumen then feel free to enable it in the settings panel and with this new update the store front is being updated too to match PNA and the new game direction
Montana was placed on hold until a new map can be redeveloped for it as the current one can't be converted to world partition and the size is a bit extreme. Some of the other features planned for PNA is on hold until part 1 of this update is polished off and stable and I receive more feedback on the current update. Elira is going to be the main development footprint for the entire update, so Dieting, Temperature, etc. will all be test ran and polished off inside that map before expanding to any other maps/options. PNA is not the only feature pack that will be developed, so Tigers, Leopards, Orcas, Lions etc. will have their own set of feature packs, servers can enable what pack they want to use in their server options. Sandbox can use any of the animals. This update is to pull back the animal count to properly redevelop everything and help be more stable and have a purpose, it's not realistic to have Tigers in a North American theme map. So as you can imagine there will be a Jungle, Ocean, Mixed, Safari etc. As for the Ocean area I mentioned that will actually be a artic setting with creatures like polar bear, walrus, penguins, orcas, sharks, sea lions etc. enjoy this first iteration and direction change there's a lot more to come
Hello everyone, A complete direction change is in phase to aim the game towards a North American styled game. other creatures like the Tiger, Leopard etc. will have their own domain in the time to come, but for now this is the new direction of the game For latest news on this new
Hello everyone,
A complete direction change is in phase to aim the game towards a North American styled game. other creatures like the Tiger, Leopard etc. will have their own domain in the time to come, but for now this is the new direction of the game
For latest news on this new phase of development please join my discord
Fixes Invites stuck on screen Screen getting stuck black when spawning Hud stuck on screen after dying nametag & playerlist fixes Music turning back on when disabled, or suddenly getting loud Fixed player cap stuck at 16 Added a new version of the game that disables lumen Rig
Fixes
Invites stuck on screen Screen getting stuck black when spawning Hud stuck on screen after dying nametag & playerlist fixes Music turning back on when disabled, or suddenly getting loud Fixed player cap stuck at 16
Added a new version of the game that disables lumen Right click the game -> Properties -> Betas -> drop down box and select "ArtemisheaNoLumen"
▫️Fixed orca stuck floating on the surface of the water ▫️Fixed settings not saving ▫️Nametag patches ▫️Added the larger lakes to the sniff ▫️Added a sound for when AI spawns ▫️Adjusted AI spawn ▫️Fixed Weather sounds and flooding is now enabled Whats next ▫️Animal movement refin
▫️Fixed orca stuck floating on the surface of the water ▫️Fixed settings not saving ▫️Nametag patches ▫️Added the larger lakes to the sniff ▫️Added a sound for when AI spawns ▫️Adjusted AI spawn ▫️Fixed Weather sounds and flooding is now enabled
Whats next ▫️Animal movement refining (including eagle and orcas) ▫️Buggy falls ▫️Performance issues ▫️AI work & Fish ▫️Fishing system ▫️Combat work with better animal movement
Hello, You can now swap over to the Development branch and play the upcoming update, features for this update won't all be there, but you can still enjoy a newer and much better version of the game To update: Right click the game in steam -> Properties -> Betas -> Click
Hello,
You can now swap over to the Development branch and play the upcoming update, features for this update won't all be there, but you can still enjoy a newer and much better version of the game
To update: Right click the game in steam -> Properties -> Betas -> Click the drop down box and select "devbranch"
Hello! So, to stat things off a lot of stuff is going to be changed, Eagles are on the way back in, and now we have new aquatic animals. Orca's and Great White Sharks. Orca Preview As you saw in the video the interactive water is being developed too This map has a tropical coasta
Hello!
So, to stat things off a lot of stuff is going to be changed, Eagles are on the way back in, and now we have new aquatic animals. Orca's and Great White Sharks.
As you saw in the video the interactive water is being developed too
This map has a tropical coastal section which has dozens of nesting spots for eagles and any other flying creatures that make their way into the game
Tropical coastal biome
Tropical Jungle/Marsh biome
Forest Biome
As you can see there is currently a new map being designed around these new animals, Eagles, Orcas and snakes. Inside the Jungle biome is where you can find most of the snakes, these snakes can poison a player and result in a slow death if they do not find a way to recover from the bite (Cliche, but you guessed it, it's plants)
Head tracking is currently being worked back into the game, along side that is Foot IK
Head Tracking
Foot IK Test Previews
If you have been following along in my Discord you will have seen the video previews of fishing for eagles, bears and cats
Currently I have Fish AI being worked on, Rabbit AI and Snake AI. New plants will be added to help remove the poison effects if you're bitten.
Poison Healing Plant
Eagles will also be able to nest
Eagles Nest
This map is designed to allow Aquatics to hunt players on land, So there is a stream that runs right through the center of the map that connects to the ocean on either end, named the "Orca Stream" if you want to get the to the other side of the map players will have to either cross this river or a stone bridge near the tropical coastline
I am still working and sorting out all bugs and issues the game still faces while adding a lot new things to the game, Diets will start to make its way into the game, so, animals like eagles will like a fish diet more than a meat diet, carnivores will like a herbivore diet more than carnivore on carnivore. Fishing animals like Bears and Cats will like meat and fish, but the fish helps with their diet and overall health, same for the Eagle.
There are plans to add Alligators which will have sun preference. So they will like to sit in the sun a lot, no diet requirements. And temperature requirements, so the nice hot and humid jungle/marsh area will make it the most comfortable.
Also the environment plans to get much more deadlier, if it's not players it's going to be poisonous plants and maybe weather.
As talked about before there will be Rabbit AI that spawns almost anywhere at any time for players to hunt, Eagles will be able to pick rabbits up and take them to their nesting site or wherever.
So that about wraps up for the plans, Alligator and diets will be coming later to the game, but for now what I've shown and talked about is on its way in soon, Have a great day!
Eagle is being worked on and a fish mechanic is in the works, a new sniff highlight will show fish location in water. Rabbit AI + Snake AI is also WIP too, snaked will threaten mostly young animals with its venom Eagles may end up being able to snatch certain baby animals too
Eagle is being worked on and a fish mechanic is in the works, a new sniff highlight will show fish location in water. Rabbit AI + Snake AI is also WIP too, snaked will threaten mostly young animals with its venom
Eagles may end up being able to snatch certain baby animals too