ZED Patrol

Bouncy Castle Games · Axios Interactive LLC

Released
Oct 1, 2023
Platforms
Last updated
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Updates & announcements

10 posts
  1. Developer post
  2. Developer post

    1.0.36: Dodge Roll and other improvements

    New Features: Add a dodge roll Allow hold dodge to continuously roll Allow holding melee for continuous attacking Remove melee stamina system Added a few achievements: Play after rolling was added Witness soccer goal Throw a grenade into the O of the hospital sign Re-add player i

  3. Developer post

    1.0.13: Unity 6 + Major Optimization Pass

    Upgraded to Unity 6. Optimized the hell out of the game. Went from 2.6 GB to about ~750MB. The game loads much faster now and you can skip the splash screens.

  4. Developer post
  5. Developer post

    Add build version number to main menu

    This patch adds the build version number to the main menu. There's more behind-the-scenes stuff involved with this version number and it would have been nice to have it before now, but it should make any kind of debugging a little bit easier going forward.

  6. Developer post

    Increase player limit to 100

    Increase the player limit to 100, don't expect it to work very well with more than 4 people.

  7. Developer post

    Brightness settings, zombie wallhacks, and flashlight alignment

    Added brightness settings to the settings options for those who are having a hard time seeing anything. Made it so that zombies cannot attack you through solid objects, they can still hit you through boards and gaps in cemetery fences or over the top of short objects, etc. Flashl

  8. Developer post

    Quality Settings and Ping System

    New Stuff Added quality settings dropdown in display settings Added ping system (X on keyboard or left d-pad on controller). Known Issues Flashlight offset Invisible shoot-able box around base of spawn point

  9. Developer post

    Add Auto Reload, Fix Some Bugs

    Added auto reload when magazine is empty (let go of the shoot button). Fixed alignment of held guns, so it looks like you're shooting correctly. Fixed muzzle flash alignments. Fixed UI scaling for larger screens. Removed toggle objectives, so you can't accidentally turn your obje

  10. Developer post

    Fixed Coop Joining

    Fixed a SMALL bug that was keeping players from joining their friends in zombie slaying action. So far a perfect AAA launch. Right on schedule.