Expedition Agartha

Matrioshka Games · Wandering Wizard

Released
Sep 21, 2023
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    COMMUNITY EVENT: 300k Dev Hunt

    Something rustles in the bushes - Hello Expeditioners it’s time for another Dev Hunt. In honor of fixing the freebooter matchmaking bug the devs want to hold another long awaited DEV HUNT where anyone who slays a dev gets 300k IN GAME GOLD rewards and a free Mercenary Edition key

  2. Developer post

    10/11/23 Patch- PvE faction battles reenabled!

    In the PvE excursion mode, NPCs from different factions now fight each other again! Reenabled due to popular request. Fixed bug where weapon cosmetics weren't showing up by default, it was requiring players to click "view unlocked" which was confusing.

  3. Developer post

    Shining and Bloodied Gold Weapon Effects

    Hello Expeditioners! We’ve added a new Weapon Effect for you to uncover, the Shining Gold Weapon Effect ! This weapon effect will be available as a bundle with the Mercenary Edition Upgrade, and the Ascended Edition Bundle. Additionally, we wanted to thank all the players who hav

  4. Developer post

    9/27/30 Patch notes- Area names added to Maps!

    Area names now display on the in game map when the player gets near Animations will now be canceled if inventory is opened during the action Matchmaking timer now hidden when chat is visible Fixed Cyclone Counter not parrying or dealing damage properly Fixed party members not bei

  5. Developer post

    Expedition Agartha Releases 1.0

    We’ve done it, we’ve finally released 1.0! It’s been one hell of a ride since we began our early access journey, but thank you for being here through all of it. To celebrate we have a few promotions! But first, a word from the Matrioshka Team. “Dear Expeditioners, The team at Mat

  6. Developer post

    9/14/23 Hotfix Patch

    Fix for crossbow bolts sometimes firing inaccurately. Shots should be more reliable. Fix for Blood Mana Key Crafting- should now be properly craftable at the Artificer Station. New localization passes for all languages.

  7. Developer post

    Cursed Catacombs, Cursed Zones, 1.0 Announcement

    The smell of blood sacrifice lingers in the air… Cursed Zones have appeared on the Lost Island. The abominations known as Malformed Nagas have been conducting sacrificial rituals in order to converse with the cosmos. The spaces near the cursed zones are torn asunder by blood magi

  8. Developer post

    Cursed New Features Teaser

    An ominous feeling lingers in the air. The Lost Island seems different somehow, more eerie. Deep down you know there are places you should stay away from, but there’s glory to be had for the brave. And what’s that new area forming on your map? It almost looks… cursed. We have two

  9. Developer post

    Expedition Agartha at PAX West - Win Codes via Gleam

    Live and In Person It's Official Expeditioners! Expedition Agartha will be available to play alongside other Wandering Wizard titles at PAX West. Our lead Developer Carbonphry will also be at the booth Friday if you’d like to meet the man behind the madness. For those of you who

  10. Developer post

    08/26/23 hotfix patch

    Fixed Gold Exploit Kapala Shrine now has a chance to spawn items with lesser tier upgrades so items aren't always so expensive

  11. Developer post

    Kapala Shrine Update

    A new dig site has unearthed a mysterious shrine in the hubworld… If you guessed Skull or Skeleton during last week's teaser announcement then you were right! The Kapala Shrine is a new trader that sells rotating upgraded gear for gold. It’s like a wishing well that offers a rand

  12. Developer post

    Kapala Shrine Teaser

    You can see something flickering in and out of existence on the Hub Island. And something in the back of your head tells you for a price you might just walk away with something big. But what exactly does this new structure have to offer? Wait just a little longer as we explore an

  13. Developer post

    8/17/23 Bugs and Balance patch- with some new features

    Fixed Q and R skills not working properly when your crossbow is unloaded Fixed Defending Strike issues where input would get stuck Fixed Collision near archer towers in the Undercroft Fixed bug where Chat text above players weren't showing up on the right player Fixed Qi lightnin

  14. Developer post
  15. Developer post

    8/11/23 Patch

    Fixed Audio bugs regarding Exhaustion Voice efforts and Low Health Voice efforts- they should only play once now Fixed bug where conquistador had access to Cyclone Counter- removed the skill from the tree Fixed bug where skills couldn't be equipped/unequipped if skill actions wer

  16. Developer post

    Looter, Survival, Extraction Survey

    Hello Expeditioners! After the launch of the Skill Tree we were so happy to see people offering feedback on the system and playing our game! We want to hear how you feel about the Extraction Looter genre and how we can align with our community to improve Expedition Agartha! We wa

  17. Developer post

    08/09/23 Patch- Bugfixes and other Goodies

    Fix for unable to loot a dead player properly after killing them due to it saying "hold to revive" instead of "hold to loot" Fix for stat tracking issues involving KDR and Achievements Fix for bug where "the click any button" did not work on EXP screen Fix for skills not being re

  18. Developer post

    08/04/23 Balance Patch

    Decreased damage of Dragon Breath by 50% Increased AOE of Deathpoint Jab for 100% Decreased AOE of roundhouse kick by 25% Disabled shake on heavy attack charge completely New players are now forced to matchmake after class selection for immediate access to game experience

  19. Developer post

    08/03/23 Patch - bug fixes

    Fixed the heavy attack shaking camera bug for good Fixed Skill Tree various bugs that caused issues

  20. Developer post

    08/02/23 Hotfix Patch

    Rebalanced classes so all classes get the second active skill by level 40 Fixed a potential crash related to hired mercenary bot combat interaction Fixed camera shake bug Fixed issue with station crafting displaying failed craft reason improperly Rollback to DLSS 2.0 in attempt t