Version 1.02d
Added a small cross-promo reward related to my new game participating in Stem Next Fest.
Added a small cross-promo reward related to my new game participating in Stem Next Fest.

Added a small cross-promo reward related to my new game participating in Stem Next Fest.
Added a small cross-promo reward related to my new game participating in Stem Next Fest.
Steam Next Fest brings hundreds of demos for games that have not been released yet. My new game, Epic Auto Towers, demo is also a part of this festival. Install the demo and add the game to your Wishlist!
Steam Next Fest brings hundreds of demos for games that have not been released yet.
My new game, Epic Auto Towers, demo is also a part of this festival.
Install the demo and add the game to your Wishlist!
https://store.steampowered.com/app/2116060/Epic_Auto_Towers/
Version 1.02 Pearls and pearl power are now not reset on restarts. Contract of the Drowners now increases the power of sea pearls (previously, this contract allowed you to not reset pearls). Added another special one-time reward when searching the junkyard.
Version 1.01 Fixed some rounding errors during the output. Fixed bugs with portraits in the doppelganger list. Perhaps the bug with the max button for secondary contracts has been fixed (I have not been able to reproduce the bug myself). Added a special one-time reward when searc
Version 1.01
Hey everyone! I'm excited to announce that I'm making a new game, "Epic Auto Towers"! Epic Auto Towers is a turn-based strategy game combining elements of autobattler, deckbuilder and roguelike. Purchase uncommon and rare Towers and build the strongest combo to withstand the mons
Hey everyone!
I'm excited to announce that I'm making a new game, "Epic Auto Towers"!
Epic Auto Towers is a turn-based strategy game combining elements of autobattler, deckbuilder and roguelike. Purchase uncommon and rare Towers and build the strongest combo to withstand the monster assault! Discover unusual new Tower combinations as you come back for more.
Add game to wishlist now!
https://store.steampowered.com/app/2116060/Epic_Auto_Towers/
The game has been released! Release! In general, the core of the game was ready quite a long time ago, but the planned faction of robots, as well as 'hanging' bugs prevented the release from early access. But now the game is finally out :) This update itself is not too big. The t
The game has been released!
Release! In general, the core of the game was ready quite a long time ago, but the planned faction of robots, as well as 'hanging' bugs prevented the release from early access. But now the game is finally out :)
This update itself is not too big. The thing is that you want to come out of the early access with the most stable version, so the number of changes in it is minimal.
Version 0.71 I'm preparing the game to go from early access to full launch! Full release does not mean that the game will no longer be updated, rather it is a sign that the basic structure of the game is ready. A special bonus has been added: the offline boost. This is some kind
Version 0.71
Previous bugfixes:
https://steamcommunity.com/games/1540960/announcements/detail/3654141654855432440
https://steamcommunity.com/games/1540960/announcements/detail/3660898323265123875
Version 0.70 Fixed a rune prism bug that caused the prism to have no effect on crystal #2. Fixed a bug that caused the warlock contract to not always give 1500 dark mana after restart. Fixed '0' in pearl names. Reset gears now remove gears from the robots faction.
Version 0.70
Version 0.68 - Bugfixes Fixed a bug that sometimes caused the game save to be written to the clipboard by itself. Fixed a bug causing energy not being restored offline if the first crystal is not activated. The robot faction book is placed in a more appropriate place.
Version 0.68 - Bugfixes
A new special offer has been added. It's made as a DLC, so it will have a regional price and will be associated with a Steam account (instead of being associated with a save).
A new special offer has been added.
It's made as a DLC, so it will have a regional price and will be associated with a Steam account (instead of being associated with a save).
Game updated! Added robot faction In order to open the robot faction, you need to visit the rusty world. Robots create a resource "Power boost", which, in turn, increases the efficiency of crystals. Robots are not reset on normal restarts (but are reset when traveling through wor
Game updated!
In order to open the robot faction, you need to visit the rusty world. Robots create a resource "Power boost", which, in turn, increases the efficiency of crystals. Robots are not reset on normal restarts (but are reset when traveling through worlds).
The Rusty World -- the final world in the game. It unlocks the robot faction, and, in a sense, its completion could be considered as the game finale. The robot faction, however, will also be unlocked to all other worlds after that.
Game updated! Version 0.63 A dark world has been added. The dark world provides a special bonus: activation of each crystal reduces the difficulty of the world. After completing the dark world, this bonus will apply to all worlds (including the very first world). The current worl
Game updated!
Version 0.63
Game updated! Version 0.62 Five new challenges have been added to the Hall of Fame. 4 of 5 added challenges will be hidden at first, you will have to complete 'Challenge #4' to unlock them.
Game updated!
Version 0.62
Five new challenges have been added to the Hall of Fame.
4 of 5 added challenges will be hidden at first, you will have to complete 'Challenge #4' to unlock them.
The game has been updated! Version 0.61 Changelist: Added new contract that increases the maximum level of the base contracts (A, B, C, D, E, F). Added new contract that allows you to get the essense. New world added: Undead world New mushrooms added (to get them you have to visi
The game has been updated!
Version 0.61
Version 0.60b It's not a huge update, but I hope it allows me to slowly get back to work. List of changes Added secondary contracts and the regular contract that opens them. Added a dead man's piggy bank, a analogue of the infernal piggy bank, which allows you to get more prestig
Version 0.60b
It's not a huge update, but I hope it allows me to slowly get back to work.
The game has been updated! Version 0.59 Added new mechanics: Deep Oyster and Power of Pearls. Now you can buy deep oysters for raw mana (like buying fire spheres for gems). It took a long time to develop this mechanic, because raw mana existed for a long time without an additiona
The game has been updated!
Version 0.58 Changelist Golden Gates: The difficulty of the world now has no effect on souls from the Break The Bond spell. Added remaining description texts for units. Fixed a bug when buying a contract after revisiting the world. The Сontract B of the Warlocks does not negate t
Version 0.58
The game has been updated! Version 0.57 Added tab: Golden Gates . You need 1000 gold or more to open this tab. Through the golden gate you can enter other worlds. Entering a new world gives certain bonuses, which are kept between worlds. The new worlds have a higher difficulty (i
The game has been updated!
Added tab: Golden Gates.
You need 1000 gold or more to open this tab.
Through the golden gate you can enter other worlds. Entering a new world gives certain bonuses, which are kept between worlds. The new worlds have a higher difficulty (it depends on the type of world).In fact, the golden gate is the second level of restart in the game. Now 2 worlds have been added: the water world and the fire world.
Version 0.56 Bugfixes Arena Mode. Added a new hero: the Warlock. When reborn, this hero boosts money received from monsters (this is a permanent bonus for all heroes). The option to increase gold will be needed for the new Golden Gate mechanics, which is currently in development.
The option to increase gold will be needed for the new Golden Gate mechanics, which is currently in development. It is planned that the Golden Gates will be the second level of prestige in the game.
Version 0.54 Base effect of fire spheres, fire skulls, bottles of tears and dark amulets increased: +50% -> +100% to productivity. Units no longer need to have an upgrade to get spheres, skulls, bottles and amulets. Contracts related to spheres, skulls, bottles and amulets gai