Cyclotronica

Randy Lee BlainJason Blain · Monumental Arts Engineering, LLC

Released
Mar 14, 2021
Platforms
Last updated
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Updates & announcements

8 posts
  1. Developer post
  2. Developer post

    CYCLOTRONICA 1.0.2 BIG UPDATE - TRACK BUILDER - ISOTOPE CHAMBER - UPGRADES

    Months Of Obsessive QA Are Beginning To Pay Off. Jason here, junior Dev and Designer for Cyclotronica. I've been working on this update for some months now, and learning a lot more about coding along the way. Dad/Randy/Our Senior Dev has been teaching me how to code in Unity for

  3. Developer post

    1.0.1 Isotopes Update

    Added Sandbox Mode , with our first Lab Bench Item, the Isotope Chamber ! Spawn and observe any Element on the Periodic Table. Bombard it with Neutrons and watch it change or transmute. Bombard it with Antineutrons and watch it fall apart. Added 400+ new Isotopes: Hydrogen throug

  4. Developer post

    3/22/2021 Patch Notes

    Thanks y'all. Let me know if you run into anything else. We're working on a couple different PVP/Team levels. Battlebowl/Derby. Also working on Isotope Cascading. Aiming to give Atoms greater autonomy over their behavior.

  5. Developer post

    3/20/2021 Patch Notes

    Happy Equinox! Updated impact physics numbers on the various projectiles in the game including: Alpha Particles Beta Particles Gamma Rays Proton Shot Fast Neutron Lithium-7 Bullets Carbon-14 Electrodes in Tunnels as well. As a result, the behaviors for Uranium-235 and other Radio

  6. Developer post

    3/19/2021 Patch Notes

    Updates on Splash Dialog System Added to Splash Shepard's Tone New Game Dialog updated, choice of Tutorial RTFM or Skip Tutorial TL;DR Tutorial Reinstated Properly, per Beta Tester Feedback Text edits galore, formatted for better readability and organization. Fonts adjusted. Mino

  7. Developer post

    Release Day UI Update!

    Got the last of the UI basics worked in. Dialog Box System, Specimen Insets, Improved catalog workflow at the end of missions. Minor UI bugfixes. Got quints on the internal build commit number. #6377777

  8. Developer post

    3/7/2021 Patch Notes

    Set up colliders so that curious users don't wedge themselves into the Atom Assembler dais at Level 1 end. Adjust level end trigger. Adjust UI toolbar on Catalog Mode. Let us know if you run into anything else. Happy to investigate. Thanks for the feedback.