Released
Apr 18, 2022
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    SHMUP FEST - Headcount on sale now!

    Get HeadCount here! Grab our latest VR title for 60% off during this event. Checkout our VR and studio packs now available to complete your Monochrome collection at additional savings!

  2. Developer post

    Summer sale coming in HOT! 😎60% off now, for a limited time!☀️🌊

    Check it out here! AI made me do it! HeadCount is a great choice for players who are looking for a challenging and exciting VR shooter. It is easy to pick up and play, but it also offers a lot of depth and replay-ability. If you are a fan of bullet-hell shooters or arcade games,

  3. Developer post
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  5. Developer post

    End of Summer Sale!

    Say goodbye to the Summer! 33% off HeadCount for a limited time! No VR? Check out our PC release: Contagion at 50% off.. Grab a single copy or a 4 pack and bring some friends. Contagion

  6. Developer post

    HeadCount Demo now live! Try before you buy.

    HeadCount is an action-packed #bullethell VR shooter with a focus on #oldschool arcade action. Approachable gameplay 😍 anyone can just jump in and start playing right away.

  7. Developer post

    parity patch 2.1

    fixed stat tracking that wasnt working added more gfx settings to menu fixed a load of materials and meshes

  8. Developer post

    Headcount 2.0 and NEW LOWER PRICE!

    - Headcount v2.0 overhaul patch - Brings Steam, Applabs and upcoming PlayStation release version into feature parity - Overhauled aesthetics. updates to just about every material + shader in the game - Countless bugs hunted down and fixed - Default weapons are now different for e

  9. Developer post

    Bye bye Early Access!

    HeadCount is an action-packed arcade style bullet-hell VR shooter. Bringing the perfect combination of old-school arcade shooter action and approachable gameplay, anyone can jump in and hit the gun-fu groove. With a wide (and growing!) arsenal of weapons, over-the-top abilities a

  10. Developer post

    Devblog 2022.03.08

    Devblog 2022.03.08 Hello everyone, here is the latest dev blog! Come check on what the team has been working on. ----- Contagion Available here: #TeamJohan Been working hard on this new upcoming update. A new playable character, new escape maps, a new extraction map and much more

  11. Developer post

    Devblog 2022.01.11

    Devblog 2022.01.11 Hello everyone, here is the latest dev blog! Come check on what the team has been working on. ----- Contagion Available here: #TeamJohan Been updating Flatline and creating a new map for the gamemode. Fixed a problem with the wave number acting weird on the fir

  12. Developer post

    Devblog 2021.12.15

    Devblog 2021.12.15 Hello everyone, here is the latest dev blog! Come check on what the team has been working on. ----- Contagion Available here: #TeamJohan Last Stop part 3 is coming along great! We are doing the final art pass, which means it will soon be ready for QA. Zombie ro

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    Devblog 2021.11.25

    Devblog 2021.11.25 Hello everyone, here is the latest dev blog! Come check on what the team has been working on. ----- Contagion Available here: #TeamJohan Most of my work was showcased in the last major update. Lots of bug fixes, and quality of life updates, return of classic se

  14. Developer post

    Devblog 2021.10.21

    Devblog 2021.10.21 Hello everyone, here is the latest dev blog! Come check on what the team has been working on. ----- Contagion Available here: #TeamJohan Updated the scoreboard, I moved "cheats server" text since it was cutting out. I also updated the locked door icon to always

  15. Developer post

    Devblog 2021.09.28

    Devblog 2021.09.28 Hello everyone, here is the latest dev blog! Come check on what the team has been working on. ----- Contagion Available here: #TeamJohan Finished the entire new UI and fixed a few maps and went through all the broken and/or corrupt navigation mesh. In a future

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    Devblog 2021.09.07

    Devblog 2021.09.07 Hello everyone, here is the latest dev blog! Come check on what the team has been working on. ----- Contagion Available here: #TeamJohan Working on UI still, but now working on getting an overview stat page for flatline and hunted. ----- ContagionVR: Outbreak A

  17. Developer post

    Ver. 1.1231 Update Live!

    Monochromiums! The long awaited Headcount update is here! Featuring the new level "Bombs Away", this update brings new content, MASSIVE amount of bug fixes and polish. Special thanks to our dedicated playtesters and, of course, our community! If you'd like to join our playtester

  18. Developer post

    Devblog 2021.08.25

    Devblog 2021.08.25 Hello everyone, here is the latest dev blog! Come check on what the team has been working on. ----- Contagion Available here: #TeamJohan Updated StoneCreek Valley (Escape version) so that it’s no longer just a holdout map (it's a quick map but challenging if pl

  19. Developer post

    Devblog 2021.08.03

    Devblog 2021.08.03 Hello everyone, here is the latest dev blog! Come check on what the team has been working on. ----- Contagion Available here: #TeamJohan Here is a new character, his name is Mike the Engineer. He will be found on the upcoming “training” map that is coming for t

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    Devblog 2021.07.20

    Devblog 2021.07.20 Hello everyone, here is the latest dev blog! Come check on what the team has been working on. ----- Contagion Available here: #TeamJohan Fixed some issues regarding the weapons not being able to shoot if you melee directly after you reload your weapon. Also fix