Bilkins' Folly

Webbysoft · Armor Games Studios

Released
Oct 2, 2023
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Dino Time Raiders coming October 8th

    Hello Friends! We are pleased to announce that Dino Time Raiders, the newest game from Webbysoft, will be releasing on October 8th! We can't wait to see what you capture and how you safely display your Dinos for all park visitors to see! Dino Time Raiders will be $3.99 (or region

  2. Developer post

    Bilkins Folly Chinese localisation/中文本地化:

    A big thanks to Piyoneko and their team creating a Chinese translated version of Bilkins. I've made this available in the game options, just select ' properties>game versions and betas ' and select ' Chinese_localised '. Please note, as this is a community project, I can't off

  3. Developer post

    1.0.52

    - Achievements will now unlock retroactively. - Fixed a misaligned solid that was preventing access to the platform at the top of Crabb Island. - Fixed Burt's (the Crabb Island shopkeeper) voice.

  4. Developer post

    1.0.51

    Oops, that last build disabled achievements. I've updated Bilkins to run on NWjs 0.94 which should fix the previous issues AND allow acheivements :)

  5. Developer post

    Winston's diary - Pixel font size adjustment

    A couple of players noted that some of the text in Winston's diary was cut off when using pixel fonts (regular fonts was fine). This patch fixes that issue :)

  6. Developer post

    Bilkins' Folly Steam Deck is here!

    Hey there treasure hunters! It's been a while since the last update, so I'm excited to announce the official launch of a Steam Deck version of Bilkins' Folly - just in time for the Steam Summer Sale! To all of you who have been holding out for the Steam Deck build, thank you for

  7. Developer post

    Bat temple key hotfix

    Fixed an issue where players could unlock the same lock twice, using up an extra key.

  8. Developer post

    a decently-sized update

    Thanks to everyone who's helped spot these! dialogue addition: (ending spoiler) - La Moina will now acknowledge if you've spoken to Winston Fixed bug where it was possible to bring up map tools while out of journal Added Numberly Rocks quest icons to local map Cecil - changed "it

  9. Developer post

    1.0.39 - ultrawide clues hotfix

    Fixed a rare bug that could lead to disappearing clues, possibly only affected ultrawide monitors.

  10. Developer post

    A tiny update

    Turned windowed mode back on Added a secret room that allows players to bypass the timed minecart puzzle

  11. Developer post

    A nicely-sized update

    A lot of smaller fixes in this update. A big thanks to everyone across the Steam forum and Discord who helped report these. Without that info, none of these patches would exist. There's also a couple of retroactive Steam achievements that will be unlocked if you completed certain

  12. Developer post

    Hotfix - Pirate Perfectionist achievement

    Hotfix - I miscounted the total number of treasures in game so it was possible that the 'Pirate Perfectionist' achievement wasn't unlocking for some players :/

  13. Developer post

    The Bilkins' Folly demo now Available!

    Hi all. Have you been thinking about getting Bilkins' Folly but weren't sure if it was the game for you? Wonder no longer, for the Bilkins' Folly demo is now available on Steam! To celebrate this milestone, I'll be giving away a couple of game keys to anyone who can solve the Sec

  14. Developer post

    A medium-sized update :)

    Jake Grubb will now give a hint on his diaries in normal mode Minecart puzzle - adjusted timer to be more forgiving Remy's Lott - slight adjustment to distillery map icon keysmith achievement would not always unlock Remy's Lott - final Flo's Hunt token, made sensor for this more

  15. Developer post

    A small update

    1.0.25 Fixed - Bron's position after cutscene Fixed - Drayton could level up during inappropriate moments Changed - Lost in translation map

  16. Developer post

    Leeky Harbor chest hotfix

    Bug fix - the chest in the Leeky Harbor church could be used to spawn every item in the level.

  17. Developer post

    Cid's hideout hotfix

    bug fix - Cid's anchor cutscene would sometimes not play correctly. This is now fixed and will also patch out the bush for player's who discovered this bug. bug fix - Fish hook showed wrong move

  18. Developer post
  19. Developer post

    ...and we're under way!

    Phew, what a mind-boggling few days! Bilkins' Folly is out at sea. I've been pretty busy these last couple of days listening to players with their feedback and questions, and this first patch is aimed at targeting some of the more regular items that kept being mentioned, whether

  20. Developer post

    CAPTAIN'S LOG: Reflections

    With the release of Bilkins' Folly fast approaching, I wanted to take a bit of time to sit back and reflect on some of the early design and art decisions that led to this point. Why pixel art? I originally came into game dev from an illustration perspective, transitioning over to