Minor Patch 0.7.1
Doubled Vault Space from 48 to 96 slots
Developer posts and news about this game.

Doubled Vault Space from 48 to 96 slots

The community wanted custom keybinds so they are here. Almost every keybind in the game can now be customized excluding the following: Controller looking and movement (These are hard bound to left-stick and right-stick) Pause button Of course this introduced endless binding optio

Frame drops from quest progression should now be fixed Guardian Aegis shield now scales correctly and no longer takes up half your screen Fixed a bug where the shield would stay up if you open a UI panel while using it (walked slow after looting) Fixed Lightning balls audio Statu

Today was the day I was going to remove the demo in preparation for the full release. Instead I decided to rebuild it one last time to bring it closer in line with the release version of the game. This demo will stay up for the foreseeable future to help players decided whether o

Now that we are closer to release, I've decided to rebuild the demo using a newer build of the game. The new demo now features: More enemy types The new weapon modifier system via The Forge The new elixir system more items and spells over 20 new quest to sample tons of bug fixes

Fixes: Fixed gaps occasionally generated in-between dungeon tiles Added a replenishment area in the spawn area and at the dungeon entrance to top off your HP Corrected the issues with the Goblin Shiv (tier 2) so it works as designed now Added a couple new animal interactions (alb

Fixes: Player hit indicators so its now more obvious when you are taking damage/downed Boss balancing (hopefully no more getting one shotted on floor 1) Added a couple seconds of invulnerability when you are revived so you aren't "dead in the water" if you die on spikes Fixed NPC