Fixing of errors related to achievements
Getting Wet and Trash it achievements have been fixed
Getting Wet and Trash it achievements have been fixed

Getting Wet and Trash it achievements have been fixed
Getting Wet and Trash it achievements have been fixed

Hello, we've added a few other languages to the game: Spanish German Turkish Portuguese Finnish Polish Czech Game is also on a 20% discount from 4 to 11 december Have fun!

Hello, we've added a few other languages to the game:
Spanish
German
Turkish
Portuguese
Finnish
Polish
Czech
Game is also on a 20% discount from 4 to 11 december
Have fun!
Hi everyone! Yesterday the SSCS project, now renamed Space Station Cargo Simulator went into full release on Steam. The game has undergone a number of changes compared to the original version! The game now features a campaign, much improved graphics and additional activities! Che
Hi everyone! Yesterday the SSCS project, now renamed Space Station Cargo Simulator went into full release on Steam. The game has undergone a number of changes compared to the original version! The game now features a campaign, much improved graphics and additional activities! Check out our updated Steam page!
Good afternoon, dear users. As promised - monthly development news. Now the development of the missions - the individual game levels, the gameplay of which will differ significantly from the main game. The first mission will be a mission from IcePickTransfer, where the player wil
Good afternoon, dear users.
As promised - monthly development news. Now the development of the missions - the individual game levels, the gameplay of which will differ significantly from the main game.
The first mission will be a mission from IcePickTransfer, where the player will have to bring a shipment of supplies on an all-terrain vehicle through an icy desert. Exploration in this desert has long ended, but there is valuable equipment left that you need to take out. However, due to unfavorable weather conditions, you will face a number of difficulties, which you must overcome and get to the cargo rocket.
Hello! As previously reported, I am currently working on the storyline, and it is about 40-50 percent complete. As it seemed to me, along with adding such a large piece of content to the game, is worth updating the visual component of the game. So I largely redesigned the game le
Hello!
As previously reported, I am currently working on the storyline, and it is about 40-50 percent complete.
As it seemed to me, along with adding such a large piece of content to the game, is worth updating the visual component of the game. So I largely redesigned the game levels Jungle, Submarine. In addition, other levels have also been improved.
While I can offer a short video, which presents a new version of the submarine!
I won't stop there and will be sharing progress updates every month! Good luck!!!
Good afternoon! I'm sorry that news on SSCS has not appeared for a long time, and there were no updates even longer. However, I want to reassure you: the project is not abandoned, it was just temporarily suspended for the development of another project. But now I am back at SSCS
Good afternoon! I'm sorry that news on SSCS has not appeared for a long time, and there were no updates even longer. However, I want to reassure you: the project is not abandoned, it was just temporarily suspended for the development of another project.
But now I am back at SSCS and ready to continue working. Expect the campaign to come out this fall season, or even sooner. The story and structure are ready, you just need to bring them to life.
If you have any ideas or suggestions, I'd love to hear them on the game's forum on Steam or Discord.
Fix bugs
Fix bugs
All Achievements work! Fixed errors.
Have a spooky day! The sorting station in space is also celebrating Halloween, just like ours! We've already put up the decorations, you've got jack lanterns and witches and ghosts and bats! Isn't it scary? We think so! We're just waiting for you! Come on in and sort loads from 2
Have a spooky day!
The sorting station in space is also celebrating Halloween, just like ours!
We've already put up the decorations, you've got jack lanterns and witches and ghosts and bats! Isn't it scary? We think so!
We're just waiting for you! Come on in and sort loads from 26/10 to 08/11
Now let's get to the changes:
Hello! We are releasing an update to Mech! This update makes a number of changes to the Analyzer and Vibro Stand. Specifically: Analyzer Now each company has its own list of shipments, these descriptions are unique and echo the essence of this or that company. There is no longer
Hello!
We are releasing an update to Mech!
This update makes a number of changes to the Analyzer and Vibro Stand.
Specifically:
Analyzer
Vibro Booth
Additional:
Good afternoon, A small patch. Smoother mouse control has been improved Raised objects no longer collide with the player More button collisions, making it easier to hit them Thanks for reading!
Good afternoon,
A small patch.
Thanks for reading!
Good afternoon, dear users! I'm ready to present an update that brings a new and final game location - WindStrike. But don't think that this is the end of the game development. This is only part of the journey! You can see the location trailer here: This time you will be sent to
Good afternoon, dear users! I'm ready to present an update that brings a new and final game location - WindStrike. But don't think that this is the end of the game development. This is only part of the journey!
You can see the location trailer here:
This time you will be sent to help sorting supplies at the old station, which is located deep in the atmosphere of a gas giant, where strong winds and ball lightning rule! Each module of the station is protected by an autonomous life support system, so you'll have to activate a force barrier yourself to protect the module from ball lightning. However, you should remember that activating the force barrier shuts down all electricity in the module - including all sorting mechanisms!
Added:
Changed:
Removed:
Added:
This list of changes does not include all changes.
Hello dear users, Today we present you Update 0.3 IcePick Transfer Description: This time, SSCS is experimenting with sending you to the snow-covered planet of Lepson, where IcePick Transfer operates, one of the few corporations in the cargo delivery cluster that operates in ultr
Hello dear users,
Today we present you Update 0.3 IcePick Transfer
Description:
This time, SSCS is experimenting with sending you to the snow-covered planet of Lepson, where IcePick Transfer operates, one of the few corporations in the cargo delivery cluster that operates in ultra-low temperatures. And where there is cargo, sorting is needed there, that's the reason for your stay in such unpleasant conditions.
Changes:
This update adds the following items to the game:
We wish you good luck with the new update, and we are already preparing the next one!
Hello dear users, Today we are showing you the 0.2 Crystal Mine update. Description: You can now dive to the bottom of the Erkiya sand mines. Will you be able to correctly check all cargoes per shift on time? Will you get into acid? Are you confident in your abilities? Then SSCS
Hello dear users,
Today we are showing you the 0.2 Crystal Mine update.
Description:
You can now dive to the bottom of the Erkiya sand mines. Will you be able to correctly check all cargoes per shift on time? Will you get into acid? Are you confident in your abilities? Then SSCS sends you to Corvix, where CrystalMine is a mining company, which you can now learn a lot about from public company information.
Changes:
This update adds the following items to the game:
And also:
In addition, we have implemented site to localize the game into other languages. The site can only be accessed by users with the purchased game on Steam. We look forward to your help in localizing the game into your language.
Site address - http://RexxNorilsk.ru/
In addition, we have created a special Discord - server, where you can ask questions and communicate with developers!
Invitation - https://discord.gg/T5RbbpZTFj
Good afternoon, users! Today SSCS is coming to Early Access Steam and we would like to mark this important event for the game with separate news. We would like to inform you that for us Early Access is just a part of the whole game development process, but with active participati
Good afternoon, users! Today SSCS [/ b] is coming to Early Access [/ i] Steam and we would like to mark this important event for the game with separate news.
We would like to inform you that for us Early Access [/ i] is just a part of the whole game development process, but with active participation of players. Your opinion, feedback, constructive criticism is very important to us. They will help us make the game better and more interesting, so we encourage you to write reviews and your ideas / comments in the Community, where we can communicate with you, listen to ideas and complaints. In addition, it is very important to note that we will try to complete this stage of development as early as possible, which is very often delayed, and we very much count on your help in this difficult matter.
Most of our goals for stage Early Access [/ i] are indicated in the corresponding paragraph on the game page on Steam, however, we will try to do as much as possible and implement additional in-game features that have not yet been announced.
We are already preparing patch 0.2 [/ b], in which you will find:

Hello dear users, After the game is released on Steam Early Access, you will be able to participate in the localization of the game into your own or other languages. To do this, you only need to have the SSCS game on your Steam account. We have created a special web page for ours
Hello dear users,
After the game is released on Steam Early Access, you will be able to participate in the localization of the game into your own or other languages. To do this, you only need to have the SSCS game on your Steam account.
We have created a special web page for ourselves and you, where we can all together expand the number of languages used in the game. We look forward to your participation in the development of SSCS and really hope for your feedback and ratings, because this is what makes us better!
The web address and details will be announced later, but for now, here's the look of the page:
