Released
Feb 10, 2025
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Patch 1.0.4 - Improvements

    A few glaring issues I missed a while back, like trees disappearing when chopping them down and underwater screen fx have been fixed up. I only found out about these issues when I came across a recent youtube video covering our game. Embarrassing on my part to say the least, I ru

  2. Developer post

    Patch 1.0.3 - Japanese Localisation + Improvements

    Hello everyone! I've made some improvements as well as introduce Japanese localisation for the game's interface. Some of the improvements include lowering the weapon sway for better aiming down sight, more rocks in the spawn area to help players get started, fixed an issue with p

  3. Developer post

    1.0.2 - Performance Improvement Patch

    Hello everyone, great news today! This new patch today brings a significant performance increase in the game. There has been improvements made across the board for rendering and code optimisation. While there are still more improvements to come, players should expect to see much

  4. Developer post

    Performance Stability Hotfix

    A small hotfix that should stabilise performance better. - Players should see a reduction in choppy framerate drops, should sit stably at a consistent rate. - Work is still ongoing to raise the maximum framerate, look out for updates in the following days. Thank you!

  5. Developer post

    Framerate Optimisation Efforts Are Underway

    Hey everyone, welcome to all our new players that have come in over the past few days! Just wanted to give a quick response to the feedback around optimisation we've seen in our recent steam reviews. We're hearing you, and I'm committing time into making every improvement possibl

  6. Developer post

    FURTIVE Leaves Early Access

    We've just released a final update fixing a few last remaining issues and making a couple of improvements. There is also partial controller support available. As mentioned before, we made the decision to move forward with a new project rather than continue new content for FURTIVE

  7. Developer post

    Dev Update - June 12th

    Hey everyone, Dev Update! Just a little update about the next update. Since releasing Call To Arms Part I, we've had to scale back our efforts to take a small break for ourselves and we've had time to reconsider how we will be approaching our future plans. First, we're going to b

  8. Developer post

    FURTIVE v0.2.1 - Call To Arms Update Fixes

    Hello everyone, we've just deployed a patch that fixes a range of issues found in the Call To Arms Part I update. There's more patches to come as we learn about these issues, please let us know if you experience any we might not have heard about yet. Fixes Buffed the HV-1 winch s

  9. Developer post

    CALL TO ARMS PART I - FURTIVE v0.2.0

    Welcome to the Call To Arms update! Part 1 of 2 of the new content and features coming to FURTIVE. The second part will be releasing some time in June. Please note we strongly recommend starting a new save file for this update. New Content Additions Weapon Attachments: Added atta

  10. Developer post

    CALL TO ARMS PART I - MAY 28th

    CALL TO ARMS PART I. Kicking off on May 28th in Steam's Open World Survival Craft Fest. We've had to split May's update in half due to the scope of update creeping higher than we initially intended, the second half will be coming around 3 weeks or so after the first part releases

  11. Developer post

    Weapon Attachments & New Locations

    Another look into our upcoming 'CALL TO ARMS' content update. Here's your first look at weapon attachments, through the new Workbench you will be able to equip different sights, silencers and more to your firearms for certain tactical advantages. Another improvement also being ma

  12. Developer post

    First Look Into CALL TO ARMS

    Here's a peak into the CALL TO ARMS update! We've heard a lot of people getting their HV-1 stuck too often, so today we present a new modification to the vehicle. The winch! Hook it up to a nearby tree and wind yourself in to get the vehicle unstuck. I'd also like to show improve

  13. Developer post

    FURTIVE v0.1.6

    Release Notes Client players can now interact ride in the HV-1 as passenger, currently only hosting player can drive the vehicle. We are still fixing an issue with the client's ability to drive the vehicle. Save file stability in new updates has been improved with a new save file

  14. Developer post

    Upcoming Content Sneak Peak.

    Let's take a peak into what's coming soon this year. We'd like to share what we are bringing to the game in May's update and give a little tease to what will be happening in August. CALL TO ARMS - May Content/Quality of Life Update This update plans to include a complete rework t

  15. Developer post

    FURTIVE v0.1.5 Patch Release

    Release Notes Major performance stuttering has been fixed. Our next steps will be to achieve a higher FPS. Added buoyancy to items in lakes, which should rectify the issue of not being able to pick up items under water. Items can be picked up once they have surfaced. Added a new

  16. Developer post

    FURTIVE v0.1.4 Patch Release

    Release Notes Fixed Save Loading not loading save files properly, saves should no longer load without trees in the world. The cause was rooted to a wildlife loading issue which broke the load cycle, all has now been resolved. Fixed game breaking bug where dying in a HV-1 would ge

  17. Developer post

    Hotfix for v0.1.3

    A small hotfix to address corrupted UI sprites found in the latest build.

  18. Developer post

    Last Chance For 10% Off

    Today is the last day to get FURTIVE for 10% off! Jump in now and join our community!

  19. Developer post

    FURTIVE v0.1.3 Patch Release

    A big patch today fixing a range of issues and adding some quality of life improvements. Final missions are now fixed and re-enabled! Release Notes Upgraded project to Unity 2022.3.22f1 LTS from 2021.2.5f1 Final missions issues have been resolved and re-enabled. HV-1 no longer co

  20. Developer post

    FURTIVE v0.1.2

    Release Notes Final missions at the Main Facility has been temporarily disabled until next update. We just need to fix a few issues and bring it back in the next update. Added a permanent crosshair to the centre of the screen. Added a boot to the HV-1 to store items. Improved inv