InfraSpace

Dionic Software

Released
Sep 22, 2023
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    InfraSpace Patch 1.56.460 fixes Japanese Fonts

    Hello everyone, This patch fixes Japanese fonts, where some letters would render as rectangles and some as Chinese variants. I'm sorry I didn't notice this issue earlier! Happy playing!

  2. Developer post

    InfraSpace Patch 1.56.457

    This tiny patch just fixes some UI issues for 4:3 aspect ratio screens. Happy playing!

  3. Developer post

    InfraSpace Update 1.56 Now Released For All

    Hello everyone! Thanks to everyone who playtested the update in the last days. I just moved it to the stable branch for everyone to download. I also really appreciate all the nice comments on the last posts, thank you all for playing InfraSpace <3 Changelog Trains accelerate f

  4. Developer post

    InfraSpace Update 1.56 on the Testing Branch

    Hello everyone! Please enjoy another surprise InfraSpace Update! Version 1.56.455 has been uploaded to the testing branch. I would like to release it to everyone in 1-2 weeks, so if there are some brave souls that wanna test their city in the new version, and let me know if you c

  5. Developer post

    Performance + Fixes: Update 1.55.454 Released For All

    Hello everyone! Thanks to everyone who playtested the update in the last days. I just moved it to the stable branch for everyone to download. Changelog Managed to make a bit of a breakthrough in simulation performance. We observed speedups on the CPU between 17 - 320% in very lar

  6. Developer post

    Performance + Fixes: Update 1.55.453 on the Testing Branch

    Hello everyone, and happy holidays! Today I have a little bit of a surprise for you with a big performance update and some bugfixes. Update 1.55.453 has been uploaded to the testing branch. I would like to release it to everyone before Christmas, so if there are some brave souls

  7. Developer post

    InfraSpace Update 1.54.452

    Security Update A security vulnerability has been discovered in the Unity game engine ( info ). A ton of games on Steam are affected, so you might see many games updating lately. This update fixes the issue for InfraSpace. Am I at risk? Probably not. There are no confirmed cases

  8. Developer post

    Update 1.53.451 Released For All

    Hello everyone! This update has been on the testing branch for a while. It's now stable and is released to all players. Fixed an issue where the achievement "total industrialisation" took a long time to trigger on very long saves. It has to check if you have produced all resource

  9. Developer post

    Update 1.52 Released for All, Update 1.53 on the Testing Branch

    Hello everyone! Update 1.52.450 Released for All This update is stable and is released to all players. Fixed a save loading issue regarding pipes Fixed a save loading issue regarding gondolas Improved achievement handling: It used to be that population achievements only get check

  10. Developer post

    Update 1.52.450 on the Testing Branch

    Hello everyone! Update 1.52.450 has been uploaded to the testing branch. If nobody finds any issues with it, it will be released to all players at the end of the week. Fixes Fixed a save loading issue regarding pipes Fixed a save loading issue regarding gondolas Improved achievem

  11. Developer post

    InfraSpace Tiny Update

    Steam Cloud is now cross compatible between windows and mac. (Steam Deck <-> Windows has always been compatible and continues to be) As always: InfraSpace is a completed game, but we still support it with bugfixes. If you encounter bugs, let us know in the comments or on ou

  12. Developer post

    Patch 1.50.448

    Hello everyone, This update fixes an issue where a player was unable to load their save. I also posted a little FAQ post today so that it's easy to find an official answer for the most common questions in the discussion forums: Let us know if you run into any issues and as always

  13. Developer post

    Patch 1.49.446

    There was a small rendering issue with the ambient occlusion effect that got introduced with the engine version upgrade. This was most visible on the grass in the procedurally generated map and is now fixed.

  14. Developer post

    InfraSpace Mountain Map Update!

    Hello everyone, it's time for another InfraSpace update! New Mountain Map While this update is mostly about improving bits and pieces in InfraSpace and fixing bugs, there is one big new thing: The Mountain Map! This one is meant to be a map for advanced players. Building space is

  15. Developer post

    InfraSpace Update 1.45.436 + Future

    Hello everyone! I just released Update 1.43.435 with some fixes, mainly localization related. One more content update InfraSpace is getting close to being a finished game. We hit 1.0 in October and have fixed almost all of the bugs since then. We will continue to fix bugs that co

  16. Developer post

    Friday Dev News #156 - Inactive Volcano Map

    Hello everyone and welcome to the April update! This time, we have 3 main news for you: Volcano Map It's been a long time coming and today we're finally releasing the Volcano Map! The map is designed to be a little challenge for more advanced players. There is not so much buildin

  17. Developer post

    Friday Dev News #155 - Big Bugfixing Update Released Today!

    Hello everyone and welcome to the March Bugfixing Update! In the last post, I announced that we will take more time for updates from now on. They used to be weekly, now it's around a month or so. Since then, we have fixed a lot of issues, big and small. The most interesting chang

  18. Developer post

    Patch 1.35.425 fixes save loading issue

    Hello everyone, in last evenings patch, some players reported a save loading issue. We fixed it and found it was connected to an issue between collection centers and their connected distribution centers. We also fixed that. Happy playing!

  19. Developer post

    Friday Dev News #154 - Monthly Updates

    Hello everyone and happy new year! We are back to work and have spent the last week fixing a bunch of more issues here and there. This is the list: Fix delete save button not working Fix reverse road tool bringing back foliage Fix UI scale slider jittering the graphics settings F

  20. Developer post

    Friday Dev News #153 - Merry Christmas and Happy Holidays!

    Hello everyone! Another year draws to a close and it's time to wish everyone Merry Christmas and Happy Holidays! In last week's Friday Dev News Post we let you know that we were working on an optimization that we're hoping to finish this week. We are almost done, but it's a deep