Dragonhold

Exis Games

Released
Aug 7, 2026
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Quick patch 1.6.2

    We've been working on some important Multiplayer and equipment fixes this last week, and now they're patched. Our nest Focus is on LAN connections. Some players mentioned they were having problems connecting to their own server, and once we implement LAN connection, that should b

  2. Developer post

    Quick patch 1.6.1

    We've made some fixes to critical issues outlined by the community. Thank you for your help and patience as continue to improve the experience. You people are just awesome, and your feedback is helping the game get better every day. Here are some updates in this quick-patch: Fixe

  3. Developer post

    Dragonhold - Hotfix 1.6

    We'd like to thank the community and members like xscori for the sending in crash logs. We continue to work hard on stability and improvements. New & Improved Server Update You no longer need to forward ports to start a server. Many members in the community found this cumbers

  4. Developer post

    Dragonhold - Hotfix 1.5

    We'd like to thank everyone for the feedback and helping us improve the game. The team is working hard squashing those pesky bugs and improving the gameplay. New & Improved Crash Fixes We fixed a bunch of crash-bugs this go around, so the game is even more stable. Scoreboard

  5. Developer post

    DRAGONHOLD 1.0 IS HERE!

    DRAGONHOLD 1.0 IS HERE! This release represents far more than a change in version number. We have optimized major systems, redesigned key parts of the user experience, expanded the world, introduced new combat mechanics, improved enemies, added new missions and equipment, rebuilt

  6. Developer post

    Road to 1.0

    Hi All, Just a quick note that next month we are going to release version 1.0. We've made a lot of improvements, performance upgrades, and changes to the way the game plays. We're working on this now, and will drop the 1.0 update by early Aug at the latest. Mainly I wanted to pos

  7. Developer post

    Dragonhold - Hotfix 1.4

    Been a while since we updated. We've actually done a ton of new builds and pushed them , but haven't outlined the changes in a post until now. New & Improved Dragon Abilities We've added the dragon abilities to the game, so now they're even more deadly. We may have mentioned

  8. Developer post

    Dragonhold: The Ashen Dawn!

    Did we just drop a major content update during a massive steam sale? OF COURSE WE DID! MERRY CHRISTMAS & HAPPY HOLIDAYS :D Over the last few weeks, we've been working hard to make Dragonhold an experience the community can enjoy, and we've been listening intently to your thou

  9. Developer post

    Dragonhold - Hotfix 1.3

    Today's header highlights a run by community member Wilson, he's sporting the Hesh'a'din Sun-Master character paired with Raider class dragon Snite. We've been working on bugs and quality of life improvements in this latest path, he's a look: New & Improved Game Pricing We kn

  10. Developer post

    Dragonhold - Patch Notes #3

    Today's header highlights a run by community member Wilson, he's sporting the Hesh'a'din Sun-Master character paired with Raider class dragon Snite. We've been working on bugs and quality of life improvements in this latest path, he's a look: New & Improved Item Descriptions

  11. Developer post

    Dragonhold - Patch Notes #2

    We want to thank everyone in Discord and our Steam Community for tracking down and reporting bugs and pain points. We've been working to update some of the major concerns and setting a path forward! New & Improved Multiplayer Mission Progress Previously, anyone who joined a m

  12. Developer post

    Dragonhold - Patch Notes #1

    Since Dragonhold Launched, we've been working tirelessly to fix bugs, make improvements, and add new small features. Below are the highlights of those updates. New & Improved Unstuck Button We've heard your feedback and have added an Unstuck Button to the Pause/Escape Menu. I

  13. Developer post

    Game Launched Nov 10th

    We're finally here guys! Come November 10th (2 weeks from now) we're launching into Early Access. We wanted to do a post outlining our roadmap. Mainly that the game is feature complete and that we plan to be out of early Access within 6 months. Why Early Access? “Dragonhold is fe

  14. Developer post

    Dev log / Update - 8/25

    We've made a lot of significant changes lately, things that dramatically alter the gameplay for Dragonhold in a positive way. The changes are far reaching and fundamentally change the experience. Instance Items: Previously, when you went on a quest/mission, anything you got durin

  15. Developer post

    Dev log / Update - 6/25

    During Nextfest we released a demo and got a ton of great feedback. It allowed us to improve so many systems and fix a lot of bugs. So first, we want to thank everyone who tried the demo and gave us critical feedback, you helped improve the game dramatically! Since then, we've be

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  17. Developer post

    Dev log / Update

    I can't believe it's been so long since the last official update. The simple fact is we've been heads down working our tails off to make Dragonhold as awesome as we can. We've made some improvements that really help spice the game up. The Director: We've build an AI director to m

  18. Developer post

    New Screenshots

    New Screenshots on the Dragonhold Steam page Dragonhold is heating up, and as we make progress on the game we love to share with the community. We've posted three new screenshots on the steam page that show some of the killer action that awaits you. Dive deep into an alcove and f

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  20. Developer post

    Developer Q&A

    Who are we? Exis is a small indie team made up of developers from various studios. In the past, we've done a lot of AAA projects, but now we're focusing on making our own indie title, Dragonhold. We've always loved fantasy games, and wanted to create something unique for players