Portal Guardians: Demo is out now!
Try our new game - a 3D action tower defense. Place traps on various surface types, fend off hordes of enemies, and protect the portal! View game page View game page

Developer posts and news about this game.

Try our new game - a 3D action tower defense. Place traps on various surface types, fend off hordes of enemies, and protect the portal! View game page View game page

This game has full bug fixes from the previous version, gameplay rewritten from scratch, spawn behavior logic has been changed, etc.

Meet collectible cards!

Now there are 10 maps

Maps Optimization

As requested by the community: - Props can tease hunters (by default, the "Q" key) - Additional settings for the host - Redesigned the "Snack" map - Reworked the logic of dealing damage for hunters (now it will be easier for hunters to deal damage) Fixed: - Reworked Crouch for pr

Fixed: - Fixed a bug causing a problem when playing as a prop - Fixed double damage from client side Next Update Announcement: - A new map "Dump" will be added soon - Crouch will be redesigned from scratch

Fixed: Disappearing items now works correctly on both the server and client sides

Added: Check of the game version, if your game version differs from the server game version, you will receive a corresponding notification.

Added: Countdown to the start of the round. Fixed: Problems with buttons while creating or searching for a game.

Fixed prop movement

Fixed: - Disappearing objects work correctly, and not on every character. - Observers will now be able to watch the players' camera in real time, and support for the disappearance of objects falling into the camera has been added for greater comfort. - Fixed double damage for hun