Kemono Mahjong

Cyberdog Software

Released
Jan 11, 2021
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    v1.42.00 - Gamepad + Steam Deck improvements

    - if you use a gamepad, then switch to a mouse, the gamepad cursor will disappear now - on-screen keyboard if entering text via a gamepad implemented - multiple gamepads supported (so you can switch mid-game) - game launches in full-screen mode on Steam Deck - other miscellaneous

  2. Developer post

    v1.40.00 - Mangan at Draw / Nagashi Mangan

    I've wanted to add support for this particular winning condition for a while. Please note that you need to enable support for it in the Settings if you want to play with it as a possibility. Some minor bug-fixes/tweaks too. :) Happy new year, everyone. Thanks for playing.

  3. Developer post

    v1.38.00 - Introducing Gamepad Support

    Initial support for gamepads. Right stick scrolls dialog boxes and chooses characters; left stick + D-pad moves the cursor. "A" button selects, "B" goes back. Shoulder buttons will swap between tabs in certain dialogs. You may need to adjust your Steam controller settings for thi

  4. Developer post

    1.36.00 - Shadows and bug-fixes

    3D view has some extra lighting effects now; I've also made some small fixes relating to the fly-out menu that was interfering with the Tutorials and Replay functions.

  5. Developer post

    v1.35.03 - Discard Speed Setting, Auto-Ron, and Ignore Claims settings

    Hi all. This new version brings with it: - a setting to adjust the speed at which the AI will discard tiles (offline only). - a fly-out menu during gameplay that lets you auto-declare "Ron", or turn off prompts to claim for Chi/Pon/Kan. Thanks again for your support. :)

  6. Developer post

    v1.28.50 - Small Scoring Fix

    - "After a Kong" could incorrectly stack with "Under the Sea" (last tile in wall). Fixed now.

  7. Developer post

    v1.28 - Bug tweaks and a scoring adjustment

    - fixed a bug where a computer opponent could claim Ron on "Under the Sea" while being temporarily furiten. - Blessing of Man / Renho now scores 5 Han, and is exclusive (other yaku and dora do not count), as per EMA rules. Thanks again for the support. :)

  8. Developer post

    v1.27.00

    Just an update to enable a new Setting for "Abortive Draws" (ie. restart a hand on 4 Riichis, 9 disconnected terminals, 4 kans by different users, or 4 of the same wind being discarded at the start of a hand). Thanks all for your support. :)

  9. Developer post
  10. Developer post

    v1.23.70

    Adds 'star' indications above tiles that, if discarded, would put you one tile away from a complete hand. (NB: Only shows if you have "Show Waits" enabled). Also fixes an issue where the landscape mode wouldn't take effect if your Windows Display "Scaling" factor was set to somet

  11. Developer post

    1.23.50 - Cloud Saves Implemented

    Finally figured out how to do this. :) So now you can start a game on one PC, then continue from another. :) Also fixed a bug with Ippatsu counting even if someone claimed a North/Bonus tile in Sanma mode, or promoted a Pon to a Kan.

  12. Developer post

    v1.23 - "Show Waits" functionality added

    You should now see a small box showing tiles that would complete your hand, and the number of each that are still "in play", when you're one tile away from a complete hand. You still need to ensure you have a Yaku! :) Also some other small tweaks/bug-fixes. Thanks, as always, for

  13. Developer post

    v1.22.00 - Bug fixes / tweaks

    Hi all. Not much here, just a couple bug fixes for some edge-cases I found in 3-player/sanma mode. Hope you're all doing well. :)

  14. Developer post

    v1.20.00

    * Arabic Translation added. :) * Various bug fixes and tweaks.

  15. Developer post

    v1.18.00 - Replays mode added

    * Replays of matches added. (5 most recent matches will be logged; you can set individual matches to save indefinitely if you like). * Bug fixes and tweaks

  16. Developer post

    v1.17.20

    * if playing with "End on Negative Scores", CPU/player will no longer be allowed to declare Riichi if they have less than 1000 points. * Portuguese language tweaks * minor bugs/tweaks

  17. Developer post

    v1.17.02

    * Portuguese translation added - thanks to Cardigan for contributing! * Bug fixes / tweaks

  18. Developer post
  19. Developer post

    1.16.02

    Fixes a bug with the "Pure Straight" yaku that could occur if you have all three chis already exposed and try to go out on a pair.

  20. Developer post

    v1.15.08 (Bug fixes)

    Fixes a bug related to Furiten in sanma mode, and when one can claim a concealed kan after declaring Riichi. Also a minor text update to one of the tutorials. :)