The End achievement fix small update
The End achievement not triggering has been tested and fixed
The End achievement not triggering has been tested and fixed


The End achievement not triggering has been tested and fixed
The End achievement not triggering has been tested and fixed

Far Lands is now 80% discounted off this Spring Sale, March 14th – March 21st. Get it now!
Far Lands is now 80% discounted off this Spring Sale, March 14th – March 21st. Get it now!
https://store.steampowered.com/app/1500940/Far_Lands/

Additions: - New Hipfire and ADS recoil for weapons - Recycler (can be found in Construction Site POI and Merchant POIs) - Revolver (Found in Military Boxes) - Modern Shotgun. High fire rate (Found in High Grade Military Boxes) - Advanced SMG (Found in High Grade Military Boxes)
Additions:
- New Hipfire and ADS recoil for weapons
- Recycler (can be found in Construction Site POI and Merchant POIs)

- Revolver (Found in Military Boxes)

- Modern Shotgun. High fire rate (Found in High Grade Military Boxes)

- Advanced SMG (Found in High Grade Military Boxes)

- 9mm Sniper (Found in Military Boxes)

- Smoke Grenade(Found in Military Boxes)

- Shock-Wave Grenade (Found in High Grade Military Boxes)

- Signs(Players can write on them for others to see)

- New Sound Occlusion system
Changes:
- Hitmarkers have sound now
- Default shotgun has a new model
- Pistol Bullets and Shotgun Shells are now craftable in the tier 1 Bench
- Updated Construction Site POI with new loot
- Zombies will attack buildings only if an owner clan member is nearby
- Auto-Turrets will attack non-clan members
- Grenades replace Dynamite Sticks
- Updated Barrel Loot
- Disabled Console for PvP Servers
- Weapons have the correct placement in ADS now
Bug Fixes:
- Players arent able to build in construction site anymore
- Ralings can now be destroyed

- Bed renaming - Now you can select the bed where you want to respawn - Minicopter Camera is in 3rd person - Minicopter flying fixed on dedicated servers - Buildings now destroy correctly for clients - Crafting recipes on different difficulties are fixed - Environment sounds will
- Bed renaming
- Now you can select the bed where you want to respawn
- Minicopter Camera is in 3rd person
- Minicopter flying fixed on dedicated servers
- Buildings now destroy correctly for clients
- Crafting recipes on different difficulties are fixed
- Environment sounds will be muffled when inside a building
- Ore Miners will produce less ores on dedicated servers
- Mercenaries janky walking is fixed
- NPCs will save hunger and clan id on dedicated server
- Mobs and Objects will spawn at a slower rate on dedicated servers

- Improved sound system (Certain sound cues now sound muffled while being block by an object) - Server Improved Performance
- Improved sound system
(Certain sound cues now sound muffled while being block by an object)
- Server Improved Performance

- Horses are fixed(minicopter and buggy should be fixed too) - Improved Server Performance
- Horses are fixed(minicopter and buggy should be fixed too)
- Improved Server Performance

- Merchant not opening trade menu is fixed - Improved Server Performance - Reduced SMG vertical Recoil - Some Armors have increased durability - Player Crouch is now Client sided
- Merchant not opening trade menu is fixed
- Improved Server Performance
- Reduced SMG vertical Recoil
- Some Armors have increased durability
- Player Crouch is now Client sided

- Server Performance is better - Item slots are bigger - Autoturrets fire rate buffed - Pouch duplication is fixed - ADS hold or toggle setting - Cant shoot zombies in shanty town - Buildings will load from further distance to clients - Shooting request location is now client sid
- Server Performance is better
- Item slots are bigger
- Autoturrets fire rate buffed
- Pouch duplication is fixed
- ADS hold or toggle setting
- Cant shoot zombies in shanty town
- Buildings will load from further distance to clients
- Shooting request location is now client sided to avoid latency issues

- Autoturret now targets mercenaries too - Lowered Horizontal Visual Recoil - Increased Vertical Recoil for SMG, Assault Rifle, Rifle - Hit Registration should be better when hitting other players - Mercenaries shooting sound not propagating is fixed - You can see whats inside a
- Autoturret now targets mercenaries too
- Lowered Horizontal Visual Recoil
- Increased Vertical Recoil for SMG, Assault Rifle, Rifle
- Hit Registration should be better when hitting other players
- Mercenaries shooting sound not propagating is fixed
- You can see whats inside a pouch just by looking at it
- Looting a pouch now gives the item directly
- Automated door bullet ignore
- Bears spawn at a higher altitude now
- Player's own Shooting sound is now starts from client avoiding server latency
- Discrepancies between server and client dead animals and zombies should be more reliable
- Horse Movement Extrapolation Removed
- Player usernames will transform into a circle at a far distance
- Chest and cupboard can be opened by anyone now
- Lockers are still locked for non clan members
- Players now take damage from every shotgun pellet

- Improved Server performance - Mobs dont attack building if the owner or clan is not online - Respawn point not working after re-entering Server - Windows not destroying after wall is destroyed is fixed - Nodes are now going to despawn after 5 minutes - Chat system is fixed - We
- Improved Server performance
- Mobs dont attack building if the owner or clan is not online
- Respawn point not working after re-entering Server
- Windows not destroying after wall is destroyed is fixed
- Nodes are now going to despawn after 5 minutes
- Chat system is fixed
- Weapon Sound can be heard from 300m now
- Dead mobs will despawn after 3 minutes

- Ping system - Wooden Sign item. Place down and write on so everyone could see - NPC not gathering resources is fixed again - Horde Night now show correctly for clients - Pumpjacks now work correctly - Trees now remain destroyed after server restart
- Ping system
- Wooden Sign item. Place down and write on so everyone could see
- NPC not gathering resources is fixed again
- Horde Night now show correctly for clients
- Pumpjacks now work correctly
- Trees now remain destroyed after server restart

- Server performance will be better - Mercenaries are fixed - Random metal sound wont play anymore - Molotov, Spikes and Barbed wire will damage clients now - Building repairing now works on Server - Garage doors only for clans and owning players now - Bullets now damage players
- Server performance will be better
- Mercenaries are fixed
- Random metal sound wont play anymore
- Molotov, Spikes and Barbed wire will damage clients now
- Building repairing now works on Server
- Garage doors only for clans and owning players now
- Bullets now damage players always

A Europe test Server has been deployed. It is accessible in the Join tab with a special red Button. A clan system has been implemented. To have the same priviliges as other players with items, buildings and NPC companion you have to create a clan and invite them. Please report an
A Europe test Server has been deployed.
It is accessible in the Join tab with a special red Button.
A clan system has been implemented.
To have the same priviliges as other players with items, buildings and NPC companion you have to create a clan and invite them.
Please report any bugs.

Additions: - Bear - Iron Chest Plate - Grenade Launcher (Can be found in High Grade Military Boxes) - Grenade Launcher Ammo (Crafted or found in High Grade Military Boxes) - Easy Difficulty option is now available - Crosshair(Center Dot) can be enabled in General Settings Changes
Additions:
- Bear

- Iron Chest Plate

- Grenade Launcher (Can be found in High Grade Military Boxes)

- Grenade Launcher Ammo (Crafted or found in High Grade Military Boxes)

- Easy Difficulty option is now available
- Crosshair(Center Dot) can be enabled in General Settings
Changes:
- NPC will require a bit less food to gather resources
- Clouds lighting has been changed too look more realistic
- Reduced Volumetric Lighting for Light Bulbs
Bug Fixes:
- Zombies knocked back animation plays on clients too
- Dying with pause menu open will close it
- Electrical Items dropping 1 Electrical Wire when picked up is fixed
- Placing items on walls is fixed
- Ore Miner will turn off after its full
- NPC not receiving gathered recources is fixed

- Zombies won't attack your base in the first 2 days - Mouse Sensitivity setting is working again - Picking up an Item wired to electricity will cause the wires connected to get dropped
- Zombies won't attack your base in the first 2 days
- Mouse Sensitivity setting is working again
- Picking up an Item wired to electricity will cause the wires connected to get dropped

- Picked up items will prioritize the non hotbar slots in Inventory - Concrete Buildings have the correct HP now (repair them if its still low) - Items are displaying stats while hovering on them with the cursor now - Mercenaries will have a higher chance of dropping Pistol Ammo
- Picked up items will prioritize the non hotbar slots in Inventory
- Concrete Buildings have the correct HP now (repair them if its still low)
- Items are displaying stats while hovering on them with the cursor now
- Mercenaries will have a higher chance of dropping Pistol Ammo
- Merchant. Titanium Ore and iron ore are more expensive
- Looting a body should not randomly auto cancel anymore
- Crafting timer still working while paused is fixed
- NPC gather wood and stone tasks will be grayed out if he's too far away from them

- Chest and Cupboard storage making items disappear is fixed
- Chest and Cupboard storage making items disappear is fixed

I want to thank everybody for the kind words said about Far Lands! Thank you for your ideas, feedback and bug reports! Thank you for being patient! Thank you for giving my game a try! Updates will continue as long as the game has a decent community size, interest from players and
I want to thank everybody for the kind words said about Far Lands!
Thank you for your ideas, feedback and bug reports!
Thank you for being patient!
Thank you for giving my game a try!
Updates will continue as long as the game has a decent community size, interest from players and it's finnancially viable.
Additions:
- Titanium Chestplate (Craftable in Anvil)

- Shirt, Jeans (Found in regular loot boxes)


- Cloth, Leather and Regular Balaklava



- Birds will fly around the map to give the place more life
- You can eat, drink, heal and place items using the hotbar
- "Transfer all" button for dropped Backpacks
Changes:
- Day-time is longer
- Horses will drop their loot when they die
- Horses have double the health (60->120hp)
- Bullets will cause significantly smaller damage to buildings
- Wind Turbine has increased power output while Raining
- Adjusted some trade prices
- Added Alcohol Bottle to trades
- Left hand items of other players are visible now
- Alcohol Bottle can be found in loot boxes too
- Luggages have a chance to give 2 Alcohol Bottles
- Looting a dead body or a loot box will require the player to stay in place
- Mercenaries will spawn very frequent in the jungle
- Chest and Cupboard storage Capacity is increased
- Solar Panels and Wind Turbines will show producing power when looked at
- Binoculars removed loot boxex. Only craftable now
- Reduced building cost
- Water Melons give more hydration points
Bug Fixes:
- Dead mob bodies will remain dead for clients
- Clients are able to loot dead Mercenaries now
- Player will not be suspended in the air after Respawning
- Horses won't teleport clients into oblivion anymore
- Item and building descriptions can no longer be stuck on screen
- Client death backpack can be seen by other clients too
- Fixed a bug where dying in a cave keeps the same lighting level
- Filling a Bottle won't reduce water in water catcher is fixed
- Clients are able to access horses inventory
Stay awesome!

Additions: - Achievements - Ore Miner (Requires Power) - Wind Turbine - Katana (Crafted in Anvil) - NPC is reworked and will require food to perform Tasks Changes: - Buggy driving doesnt bug out the camera anymore - Buggy 3rd person camera can be moved around now - New merchant t
Additions:
- Achievements

- Ore Miner (Requires Power)

- Wind Turbine

- Katana (Crafted in Anvil)

- NPC is reworked and will require food to perform Tasks

Changes:
- Buggy driving doesnt bug out the camera anymore
- Buggy 3rd person camera can be moved around now
- New merchant trades
- Cave Loot will respawn after 4 mins and not on re-enter
- Titanium Node will drop only 1 Ore (2->1)
Bug Fixes:
- Research Cave unintended hole fixed
- Titanium Node now breaks correctly
- Keybindings will display correctly during gameplay
- NPC will display correct Item in hand in Multiplayer
- NPC chopping trees will display correctly for clients

- A jungle tree causing a crash while chopping is fixed - Electric Wires should be visibile to clients after rejoining - Farms should work for clients too - Research Cave door should behave correctly for clients now - NPC companion can be used by clients now - NPC companion is fi
- A jungle tree causing a crash while chopping is fixed
- Electric Wires should be visibile to clients after rejoining
- Farms should work for clients too
- Research Cave door should behave correctly for clients now
- NPC companion can be used by clients now
- NPC companion is fixed and now gathers wood correctly