The Shadows Lengthen

Thomas Murphy · Feral 3D

Released
Oct 26, 2023
Platforms
Last updated
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Updates & announcements

12 posts
  1. Developer post

    MAJOR STABLE UPDATE!

    MILESTONE ACHIEVED I can no longer find any game breaking bugs! It's been a huge pain and I didn't think it would get this far, but now, I can't find more bugs! (there are visual things that need fixing, but that's mostly just tweaking and editing existing models and assets)

  2. Developer post

    MAJOR UPDATE WITH SOME NEAT NEW TRICKS!

    Many new updates and bug fixes! 1) Monster hair now has rudimentary physics 2) Players that are attacked from the front by a monster will now have a chance to fight off the monster by rapidly pressing the spacebar key 3) Map physics is improved for player and vehicle physics 4) H

  3. Developer post

    MAJOR GAME UPDATE

    MAJOR UPDATE 1) Many performance and AI improvements. 2) Now when the monster attacks you from the front, you have a chance to aim and attack with your currently equipped weapon. This gives players a final chance to fight off, delay or vanquish a monster. 3) Now if players drive

  4. Developer post

    More stability updates and audio fixes!

    More stability updates and audio fixes! 1) Bullets ricochet with environment. 2) The monsters are more capable at hunting you down 3) Loading improved 4) Holy water bottles have water in them that "wobbles" with movement 5) Werewolf eyes now glow in the dark 6) More game environm

  5. Developer post

    Major Update Again!

    Major Updates to Game, including the "Lukanthropos" better known as the Werewolf. Other various animation, inventory, enemy behavior changes have been made including: 1) Different animation and cooldown times for different weapons and equipped items 2) Players can deter both mons

  6. Developer post

    Major Updates to the Game

    Major Updates to Game, including the "Lukanthropos" better known as the Werewolf. Other various animation, inventory, enemy behavior changes have been made including: 1) Different animation and cooldown times for different weapons and equipped items 2) Players can deter both mons

  7. Developer post

    Major Patch update!

    Greetings denizens of the Darkness! As I am essentially a one man team working on an open world game, the updates and progress are slower. However I am please to announce that this is a major update to the game. Most notable updates & changes include: 1) Weapons can be reload

  8. Developer post
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  10. Developer post

    Bug Fixes including imporved Ground Terrain and footfall audio sounds!

    bug fix #111 Reduced multiple materials into a Marco material, reducing crashes. bug fix #112 Heartbeat audio now works more predictably . bug fix #112 Pause menu now works with the ability to exit the game and return to the main menu. bug fix #113 Ground tesselation/parallax vis

  11. Developer post

    BUG FIXES! Thank you for all the feedback and keep it coming!

    bug fix #111 Reduced multiple materials into a Marco material, reducing crashes bug fix #112 Heartbeat audio now works more predictably bug fix #112 Pause menu now works with the ability to exit the game and return to the main menu

  12. Developer post

    BUG FIXES!

    bug fix #107 = Monster would cease to chase the player if the player was in the vehicle. Problem fixed. bug fix #108 = Game Begins in fullscreen. bug fix #109 = Monster Kill Audio Repaired.