
Latest 50 valid plotted values · UTC. Longer ranges may use aggregated observations; gaps are not zeroes.
| Time | Players |
|---|---|
| 309 | |
| 305 | |
| 306 | |
| 327 | |
| 264 | |
| 270 | |
| 238 | |
| 225 | |
| 198 | |
| 229 | |
| 256 | |
| 276 | |
| 330 | |
| 333 | |
| 351 | |
| 351 | |
| 360 | |
| 364 | |
| 349 | |
| 309 | |
| 246 | |
| 233 | |
| 280 | |
| 334 | |
| 342 | |
| 436 | |
| 415 | |
| 454 | |
| 493 | |
| 476 | |
| 471 | |
| 474 | |
| 419 | |
| 372 | |
| 370 | |
| 365 | |
| 335 | |
| 392 | |
| 417 | |
| 402 | |
| 478 | |
| 512 | |
| 454 | |
| 488 | |
| 480 | |
| 422 | |
| 401 | |
| 349 | |
| 373 | |
| 408 |
Added some additional DSS expression loops Added new weapon tooltips as part of the UI cleanup Added new UI visuals to merchant screen Added new UI visuals to vendor screens Added new UI visual to Quest Screen Added new popup tutorial elements, other elements and prompts will be
No observed activity does not establish abandonment.