Released
Dec 28, 2020
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Fixed world streaming bug

    • Fixed world streaming bug that caused all chunks and LODs to load in together

  2. Developer post
  3. Developer post

    🛴 50+ New Scooter Parts and Open World Update! 🛴

    Hey, everyone! It's been a while 😅 New Game Scoot hasn't been performing too great the past year or so, and since I do this full-time, I need to be able to pay the bills. Therefore, I've been working on a small game called We Need More Humans! that will be releasing fairly soon.

  4. Developer post

    🛸We Need More Humans! Demo OUT NOW!🛸

    A short incremental game about abducting humans with a UFO! Travel around the world, unlocking upgrades, abducting humans until there is no one left. Abduct everyone on Earth! Buy Upgrades Take on evolving humans Try the demo , and wishlist now !

  5. Developer post

    SCOOT - MAP UPDATE! 🛴🌎

    Hey, all! The latest map update for Scoot is available now! A new section has been given some love and polish and I've also took some time to try and improve the lighting on the overall map. Check it out! A few other notable changes are: Increased drone's sprint speed Improved bo

  6. Developer post

    Drone and Stats Menu Update 🛴

    Hey, everyone! I've just updated Scoot with 2 of probably the most requested features. A drone that let's you get around quicker, and a stats menu that allows players to alter values that affect how the game feels. Drone You can activate the drone using right on the DPAD. Fly aro

  7. Developer post

    Scoot - Map Update

    Hey, everyone! Last week I released the open world map, and so far the reactions have been insanely positive! I can't thank you all enough and feel so happy to hear you're all having a good time with it. Now, I said that updates will be a lot more frequent now that the main focus

  8. Developer post

    Scoot Patch - 17/11/2025

    Fixed first person view not working properly Altered flight path calculation to allow mods to change gravity at runtime Fixed bug where scooter was invisible and the rider was glitched out Optimised scooter spring animation to be consistent across frame-rates Polished hip spring

  9. Developer post

    Scoot Open World Available Now!

    Hello, all! Finally the open world map is available to play! It's been released in an early state so that the map can be built out with feedback from players. Why Release It Early and Unfinished? My original plan was to hold back on releasing the open world until the full 1.0 rel

  10. Developer post

    Scoot Patch - 08/09/2025

    • Fixed bug that caused you to fly into the sky from grinds • Fixed "Lipslide" spelling mistake in grind controls menu • Fixed "Lipslide/Boardslide" input showing twice in controls menu • Removed slower on-foot movement when on slopes

  11. Developer post

    Scoot Patch - 04/09/2025 2

    • Fixed progressive challenges not working in Jumbo Jump Island • Fixed "Quit Challenge" app not working in Jumbo Jump Island

  12. Developer post

    Scoot Phone Update!

    Hi, everyone! This update brings a brand new pause menu in the style of a mobile phone. With my future plans on how progression will work in Scoot, through gaining followers, I figured a phone styled menu was needed. And as always, there's lots of other changes, fixes, and additi

  13. Developer post

    Scoot Fluidity Update!

    Hello, Everyone! This update brings a complete overhaul of every trick animation in the game! Improving their look and fluidity. The ability to link tricks together without catching the scooter has also been added. Allowing players to perform crazy chains! Linking Tricks If you f

  14. Developer post

    April 2025 Update - Patch 02

    Changelog: • Fixed mini hops on rails making you speed up • Fixed progressive challenges all being available in Jumbo Jump Island without unlocking them

  15. Developer post

    April 2025 Update - Patch 01

    Changelog: • Fixed flipped UVs in JJI • Fixed overgrind not working • Increased player mass (fixes ragdoll collision between player and scooter) • Fixed wallriding rails • Fixed loading into modded maps in an online lobby

  16. Developer post

    New Transition Physics and Map Refresh!

    Hello! Here's a brand new update that overhauls transition physics, improves grind physics, and more! Transition Physics Transition physics have seen a big overhaul. The assist in jumps is no longer as strong, but is much more accurate all around. This completely fixes all the is

  17. Developer post

    January 2025 Update - Patch 01

    Changelog: • Disabled "Create New" button in "Custom Maps" menu while in multiplayer • Fixed nametags not working in multiplayer • Fixed buzzcut being above players head in multiplayer • Tweaks made to sticks in controller overlay • Fixed manual pivots turning the wrong way • Fix

  18. Developer post

    FSR, Fixes, and More!

    Hey! I've got another small update for you that brings a few improvements and fixes! FSR FSR 3 has been added to the "Graphics" menu. Allowing you to use AMDs upscaling technology to improve performance if needed. This feature has proven insanely beneficial for people with 4k mon

  19. Developer post

    Nollie Animation and Fixes

    Hello! Here's a little update with a couple nice additions and fixes! See the full changelog below. Nollie Animation Buzzcut Full Changelog: • Fixed rotorwhip animation breaking • Added buzzcut for male • Changed sweater texture • Changed hoodie texture • Changed shirt texture •

  20. Developer post

    Grind Update - Patch 01

    Hey, everyone! Some fixes for the recent update: • Fixed bug that would have you exit the Replay Editor without showing the "Are you Sure" window • Fixed bug that caused player to glitch out when respawning at the same time as a bail • Fixed not being able to boardslides after ho