1.1.1
Various bugfixes that were introduced with the engine rewrite in 1.1.0 Special thanks to @Boraborawayhay for the Discord bug reports!
Developer posts and news about this game.

Various bugfixes that were introduced with the engine rewrite in 1.1.0 Special thanks to @Boraborawayhay for the Discord bug reports!

Oakenfold is now available on Mac! Changelog: Major: The Oakenfold animation engine has been completely reworked with increased performance, stability and scalability as a result. UX: Right-click on any object on the grid to see more information about it. Left-click to show infor

The Weekly Escape is now playable again. Apologies for the downtime!

I'm proud to announce that Oakenfold version 1.0.0 is finally here! Thanks everyone for the amazing support! I hope to continue developing Oakenfold the upcoming year(s). Enjoy! Changelog All the leaderboards have been reset New Intro Cinematic on game start! Learn all about what

Update UI: Settings/Highscore/Weekly Escape screens have been reworked Update UI: Fonts and colors have been updated across the application New Music: All the music tracks have been tweaked and remastered! (thanks Peter!) New UI: When starting a new game or weekly escape and the

The developer will be streaming the prerelease version of Oakenfold on Monday the 3rd of October at 22:00 CET. Drop by if you are curious about the latest state of the game!

Crafting Station: Now offers 3 items instead of 4 Crafting Station: Will no longer offer items and passives if there is no inventory spot left. Crafting Station: Graphics reworked Score: Difficulty now multiplies the score. Difficult multiplier is 1.2. Insane multiplier is 1.4. M

Come watch the developer play the game!