Carrier Command 2

Geometa · MicroProse Software

Released
Aug 10, 2021
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    v1.5.18 - The Minor Fixes Update!

    Dear Players, In this minor update, we are going through a long list of minor fixes and improvements. While there are no new features or major headlines, this is a necessary and valuable improvement to the quality of experience when playing CC2. These updates touch many different

  2. Developer post

    V1.5.17 HOTFIX

    Fix - fixed MacOS build not updating to latest causing multiplayer issues Fix - updated audio library to latest to address issue with hot swapping on latest Apple hardware

  3. Developer post
  4. Developer post

    V1.5.15 HOTFIX

    Fix - fixed crash related to light ship inventory changes Fix - rebalanced drag for albatross to improve flight characteristics Fix - remove fuel tank refuel toggle UI that is no longer correct

  5. Developer post

    v1.5.14 - The PvP Rebalance Update!

    Dear Players, Today we have released a minor update with many updates related to PvP balance. We are adding "low light" mode to vehicles to help avoid detection when playing PvP, as well as reducing the max speed of planes carrying payloads, allowed countermeasures against bombs,

  6. Developer post

    v1.5.13 - The Server Telemetry Update!

    Dear Players, Today we have released a minor update including telemetry logging output for server events. This has been requested by players who run servers who are interested in post-game analysis as well as real-time monitoring of their online servers. When hosting a game, a lo

  7. Developer post

    v1.5.12 - The Aerial Refueling Update!

    Dear Players, This update introduces aerial refueling! The external fuel tank that attaches to aircraft can now be switched into refuel mode, sharing its content with nearby aircraft. The mode can be activated by going into the vehicle control HUD, selecting the fuel tank slot, a

  8. Developer post

    v1.5.10 - The Modded Game Values Update!

    Dear Players, Today we release the v1.5.10 update, including the new game constants text file. This is a modable file that stores various values, loaded when the game starts (rather than being hardcoded). This means it is now possible to mod the game in various new ways. The cons

  9. Developer post
  10. Developer post

    v1.5.8 - The Hold Fire Update!

    Dear Players, Today we release the v1.5.8 update, including a new "hold fire" option for vehicles. This new option forbids vehicles from firing automatically, which can be very useful when situations are at a disadvantage (such as when in the water or moving at high speed) or amm

  11. Developer post

    v1.5.7 - The Rebalance Update

    Dear Players, Some members of the Grim Reapers Naval Ops community kindly gave their time to compiling detailed rebalance and requested change feedback. As always, we are reviewing player feedback (particularly that submitted via the issue tracker!) and thought to implement sever

  12. Developer post

    v1.5.6 HOTFIX

    Fix - fixed mouse input control mode with tv guided missiles

  13. Developer post

    v1.5.5 HOTFIX

    Fix - fixed issue with incorrect axes for mouse control of aircraft

  14. Developer post

    v1.5.4 - VR Fixes and Dedicated Server Scenarios

    Dear Commanders, Today we release a new minor update! This update contains several VR fixes, including an important fix for aircraft controls. We have also added the ability for dedicated servers to load save games, in order that servers can play custom senarios or specific islan

  15. Developer post

    v1.5.3 - Fixes and Improvements!

    Dear Commanders, Today we release a new fixes and improvements update! This update contains many important fixes and improvements that players have been asking for. From input fixes, to UI fixes, to the long standing issue with Petrels circling, there are some very important chan

  16. Developer post

    v1.5.2 - Fixes and Improvements!

    Dear Players, Today we release a new minor update with various fixes and improvements! This patch includes some very important changes including a fix which we believe will solve a memory related crash for the small number of players who were experiencing it. Thanks to all the pl

  17. Developer post

    Major Update 5 - The Carrier Fleet Update - OUT NOW!

    Dear Players, The Carrier Fleet Major Update is out now! Get ready for multiple carriers per team, HOTAS controller support, air support cannons, and more! Allied Carriers This new update introduces multiple carriers per human team! Coordinate your carriers, and get ready for som

  18. Developer post

    Major Update 5 - The Carrier Fleet Update - 17th March 2023!

    Dear Players, Major Update 5 will be released on 17th March 2023 at 5pm UTC! We are calling this major update the "Carrier Fleet Update" (multiple player controlled carriers per team!) but there is actually much more, actually several new big features! Please read more below... A

  19. Developer post

    v1.4.5

    v1.4.5 Patch Notes Fix - Fixed controller axis invert issue

  20. Developer post

    v1.4.4 - Fixes and Improvements

    Dear Players, Today we release a new minor update with various fixes and improvements! Thanks to all the players who have given us feedback and requested changes. This update brings some much needed improvements in specific areas. Please see the patch notes below for full details