Alice Escaped!

illuCalab · Sekai Project

Released
Jan 27, 2023
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

17 posts
  1. Developer post

    Patchnote 1.1.3

    - Fixed a bug that prevented the game from progressing after defeating Yamane & March hare.

  2. Developer post
  3. Developer post

    Patchnote 1.1.1

    - Dodo quests can now be skipped when certain conditions are met. - Resolution is now automatically set when launching from SteamDeck. - Other scenario consistency adjustments.

  4. Developer post

    Patchnote 1.1.0

    - Multiple save data is now supported! Now you can repeat your adventure over and over again with your main save data intact. Don't tell Cheshire Cat. - The Enter key is now fixed as the decision key for those who can't help themselves with keyboard operations. No one uses it as

  5. Developer post

    Patchnote 1.0.9

    - The actions of Mr. Penguin and MadHatter have been revised to be more deliberate and elegant. - Added pre-motion to some long-range enemies. - Enemies that are close to you in a deathmatch will now start acting later. - In casual mode, players will now only take 1 damage when t

  6. Developer post

    Patchnote 1.0.8

    - For those who made a mistake in setting key configurations and have no choice, we added an option to reset key configurations by pressing "Q+R+U+P" simultaneously at the title screen. - The enemies that rush at you have been made to calm down a little. Hit detection is now much

  7. Developer post

    Patch note 1.0.7

    - Usada's special move, the Super Rolling Hammer, has been greatly enhanced thanks to his training. Don't tell me it's not usable anymore. - We have retrained the guts of the orchestra and cleaned up the problem of the BGM disappearing during the game. - The lever installed in th

  8. Developer post

    Patchnote 1.0.6

    - Fixed a bug where a dodo who was knocked down had been misplaced due to more scripts. You should no longer be there! - Added "Return to Title" to the config menu. - Other minor glitches and typo fixes

  9. Developer post

    Patchnote 1.0.5

    - Tuned behavior to improve the playing experience. - The player was often slipping off the floor in the air, so we trained Usada and Kotra. - Usamura-san gave up his tea time and made the signs at various checkpoints movable. - When the game was over, the nearest bus stop became

  10. Developer post

    Patchnote 1.0.4

    Kotoragun now breaks larger shields. -- To balance this, the period their shields are broken have been shortened. Some attack hitbox of certain enemies are now smaller. Key Config: Keyboard controls can now be changed. Key Config: You can now change the button mapping for movemen

  11. Developer post
  12. Developer post

    Patch note 1.0.2

    Fixing of production aspects Correction of undesirable behavior

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  14. Developer post

    Release Date Announcement!

    Alice Escaped! is coming to Steam next year on January 27th! There's a brand new trailer (Japanese) you can watch as well, so please give it a look. We'd love for you to add the game to your wishlist in anticipation for the release!

  15. Developer post

    Steam Next Fest 2022 Demo Update

    A new update has been made to the Alice Escaped! demo in time for Steam Next Fest 2022! 220221 Demo Update New story introduction New weapon sound effects Updated Usada attack moves Graphics Update Better controller support And in case you missed the news, there will be a livestr

  16. Developer post

    Alice Escaped Livestream featuring Sekai Project & John Linneman

    Join as producers Chris Ling and Audi Sorlie from Sekai Project leaps into the latest build of the new action adventure from illuCallab; Alice Escaped alongside special guest John Linneman (Digital Foundry). Ask questions, listen to the musings and enjoy a good time with this col

  17. Developer post

    Demo Released

    The Steam Game Festival has begun! And with that said, we're pleased to let you know that Alice Escaped! is participating in this event! A demo went live earlier this morning so you can give the game a try. Let us know what you think of the game in the forums. We hope you like wh