Released
Feb 11, 2021
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Lost to Time V1.4.0

    Thank you for checking out Lost to Time, this patch catches the game up with the console release. Improved controller support (auto highlighting of objects, d-pad movement support, button layouts of multiple controller styles) Greatly increased performance Numerous bugfixes (Some

  2. Developer post

    Lost to Time coming to Nintendo Switch too

    Greetings, Thank you again for checking out Lost to Time. Lost to Time is coming to the Nintendo Switch! (And also works on the Switch 2) It is coming August 13, but the demo is playable now. It will have: Better Controller Support Various Bug Fixes More planned... The game has a

  3. Developer post

    Lost to Time Patch Notes - V1.2.2

    A few more critical bugs have been fixed: * Fixed some holes in the ceiling in the blood queen's buildings. * Fixed an unreachable item inside the Transient Clocktower (not a necessary item) * Fixed an issue where a magi would be level 0, causing various issues in the game. * Fix

  4. Developer post

    Lost to Time Update V1.2.0 - Astra Revamp!

    Greetings, The Astra Magi revamp has been released! Astra has received a much needed graphical revamp, with her abilities and attacks remaining mostly the same. Astra, along with Shizuka and Sanctus were the first Magi ever created for the game. With this revamp, she has finally

  5. Developer post

    Lost to Time - Steam Summer Sale - 20%

    Greetings, Thank you for playing or checking out Lost to Time! The game will be 20% off for the steam summer sale! Additionally, please expect an update soon that includes a graphical rework of Astra! Astra has been a bit behind in terms of graphical quality compared to the other

  6. Developer post

    Lost to Time Patch Notes V1.1.10

    - Fixed an issue with the Violet bossfight where some text wasn't localized - Fixed an issue with the Violet bossfight where her body could be moved after she is defeated - Fixed an issue where a secret level would not load properly sometimes

  7. Developer post

    Lost to Time Hotfix - Localization

    - Some cultures who use commas instead of dots in decimals (i.e. 0.5 instead of 0,5) were experiencing issues with some of the dialogue / endings of the game. This issue should be fixed now.

  8. Developer post

    Lost to Time Patch Notes V1.1.9

    - Fixed an error where certain properties would not initialize from the save file. - Added more error handlers to dialogue parser - Added an Enemy Wall to Mirrored Palace - Violet should now properly disappear after the Mira fight. - Fixed small graphical errors in Mirrored Palac

  9. Developer post

    Lost to Time Patch Notes V1.1.8

    - Fixed the cursor's cast radius when using KB+M. - Fixed Lleya only giving you 1 item even though you bought multiple. - Fixed an open hole in the ceiling of the Bleeding City.

  10. Developer post

    Lost to Time Patch Notes V1.1.5

    - Made it so you can't use abilities / open menus while holding the tether button. - Made the final boss's notes roll / air-dodgable.

  11. Developer post

    Lost to Time Patch Notes V1.1.4

    - Fixed an issue where there were artifacts in the reflection of the Mirrored Chamber - Fixed an issue where the camera would sometimes not unlock in the Mirrored Chamber - Fixed an issue where you were able to interact with things at infinite range. This includes NPCs, items, ho

  12. Developer post

    Lost to Time Patch Notes V1.1.3

    - Fixed an issue where chrona would not get up after dying following NG+ - Fixed a layering issue in 1k steppes where the clock hands should be in the top layer - Fixed a controller ui issue where the game menus were messed up after you would talk to an NPC with choices. - Fixed

  13. Developer post

    Lost to Time Patch 1.1.2

    - Fixed an issue with one of the endings where it wasn't occurring properly. Affected users should be able to load up the save file and have the ending play normally.

  14. Developer post

    Lost to Time Patch Notes 1.1.1

    - Fixed Haugha Dialogue Options where you ask about the Blood Queen. - Fixed Localization on Transient Parish Book. - Fixed a bug where you get stuck if you die while dialogue is playing.

  15. Developer post

    Lost to Time Patch V1.1.0 - Official Gamepad Support!

    Greetings, Thank you once again for checking out and for playing Lost to Time. Gamepad Support has been officially released into the game! If you have a gamepad plugged in, the game configuration should change to support your gamepad. If not, the keyboard and mouse controller sch

  16. Developer post

    Lost to Time Patch Notes 1.0.18

    - Changed Shizuka's cooldown on ability 2 to only trigger if the move is fully performed - Added more vulnerability frames to the giant enemy - Fixed Sayuri's Ultimate to correctly provide CDR - Fixed Issue with Haugha's Spanish Localization

  17. Developer post

    Lost to Time Patch notes V1.0.17

    - Fixed an issue where submenus would not open properly - Added missing markers to the map and fixed map colors

  18. Developer post

    Lost to Time Patch notes V1.0.16

    - Fixed a camera issue that occured when you dropped from the top portion of Thousand Steppes - Fixed a platform issue where you could roll into the air indefinitely - Added a small gravity boost if you hit your head on a platform to stop you from going straight down.

  19. Developer post

    Lost to Time Patch 1.0.14

    - Fixed a possible soft lock in the Transient Woods. - Fixed exception that occurred sometimes during a game save - A few small Spanish Localization Fixes

  20. Developer post

    Lost to Time Game Release!

    Lost to Time has been officially released! (Just in Time for a Lunar New Year Sale!) Thank you for all of the support and for checking out the game. Please note that Controller Support is coming within a week or two! This, along with a few other changes should provide a different