Devastation 2 - Repatriation

Myke Wills · Enfenyx Games

Released
Jan 13, 2021
Platforms
Last updated
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Updates & announcements

11 posts
  1. Developer post

    Devastation II Build 81 Patch

    Dev Log: 01/07/22 Fixed issue with controller "B" button not working on profile menu. Added a better warp effect when transitioning to the next level. Changed/Updated current business logos Some sound effects were reworked because of clicking noises. Took off transcoding for vide

  2. Developer post

    Game Update Build 80.1 New Profile Manager, game fixes, patches

    Log - 4/13/21 Build Version 80.1 Game Patch Notes: Players can now create their own profiles. The game no longer relies on one save file and one name at a time saved to the leaderboards. You can now login, logout, create or delete profiles. This allows for players to pick and cho

  3. Developer post

    Game Update Build 79.0

    Log - 3/21/21 Build Version 79.0 Compatibility with V-Sync off, high end systems with high frame rate caused pieces of the game to not smooth out properly. Look sensitivity with v-sync off & smoothing off will cause a very fast look rotation, turning on smoothing fixes this i

  4. Developer post

    Achievement & Game Fixes

    Log - 2/5/21 Build Version 78.4 Fixed achievement, this unlocks but then returns to false, resulting in the achievement menu as "locked". Fixed retro music not active when unlocking achievement. Fixed issue with turbo mode breaking on second playthrough. Tuned down the amount of

  5. Developer post

    Build Version 78.3 Final - Added absorb & enigma cannon UI + fixes

    Log - 1/31/21 Build Version 78.3 Major Gameplay Update - Added UI Elements for Core Absorb ability and Enigma cannon Overheat meter. Now the player can keep track of damage taken during absorb mode and be able to obtain the achievement correctly. Enigma Cannon Overclock meter all

  6. Developer post

    Build Version 78 - New Continue Feature, game play updates

    Log - 1/29/21 Build Version 78.2 Major Gameplay Update - Added Continue Function, Depending on difficulty, when a player has lost all lives, an option to continue will appear allowing the player to restart the current level instead of restarting the entire game. Trainee Difficult

  7. Developer post

    Build Version 77 - Mouse + keyboard game play fix and game patches

    Log - 1/21/21 Build Version 77 Major Gameplay Update - mouse movement was jittery as well as hyper sensitive. Player had lack of control during normal game play. mouse movement system for Level 12 was changed. Camera rotates towards direction player is facing and re-adjusts to th

  8. Developer post

    Build Version 76 - Bug fixes & additions

    Log - 1/18/21 Build Version 76 Fixed issue where damage critical sprite is still absorb sprite. Fixed issue with mouse selection ray cast with options menu. Title video wasn't looping. Player was still starting with full shields even after being damaged previously. Title animatio

  9. Developer post

    Final Boss Issues & Upgrade Menu Fix

    Log - 1/17/21 Issue with scores showing 0 values in the leaderboards Final Boss 2- MonoIcosebyte saber beams were unassigned to damage player. Final Boss 1- Icosebyte saber beams were unassigned to damage player. Added rotation to both Icosebyte and monoicosebytes saber beams. Ad

  10. Developer post

    Achievement, boss & Primary Weapon UI Fixes

    Log - 1/16/21 Weapons Depot Achievement unattainable due to "devastatorObtained" boolean in wrong place. Devastator Weapon UI in Primary Weapons section will not activate due to "devastatorObtained" boolean. Looped all music smoothly. Boss 9 - Hellabyte muzzle didn't rotate on ch

  11. Developer post

    Trainee Difficulty and UI Issues

    Log - 1/14/21 Adjusted ship hud Fixed bug - unable to purchase nuclear warhead due to missiles being full. Fixed bug - nuclear warhead button still would open purchase menu even if it was locked. Slightly adjusted enemy to ship distance closer. Adjusted size of enemy missile &amp