Vectorio Classic

Ben Nichols · BN Games

Released
Mar 22, 2021
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Vectorio Remake - Now Available

    The remake is finally here! Vectorio has officially released into Early Access! After over a years worth of work, building the game from the ground up with many new features and improvements, the game is finally ready to start it's proper Early Access phase and continue being dev

  2. Developer post

    Vectorio Remake - Development Update

    Hello Everyone! For anyone who hasn't been keeping up to date with development on our Discord server or through the new store page for the remake, here's a post going over the state of development for the new game! It's quite a length post with lots of information and a direct lo

  3. Developer post

    The New Vectorio

    Hello everyone, I am pleased to announce that the new Vectorio (also regarded as "The Remake") is now available to wishlist on Steam! The game has been in development now for nearly 6 months, and I'm so excited to start sharing what I've been working on with it. You can check it

  4. Developer post

    All classic versions now available!

    Hello Everyone! Progress on the Vectorio remake is coming along exceptionally well, with the new creator tool now finished and working. I should have more information to share on the remake soon, along with a playable demo of some sort. If you want to follow along with the remake

  5. Developer post

    What's going on with Vectorio?

    Hello everyone, This is going to be a bit of a long post. There's lots of stuff to cover, and I'm not going to sugar coat or beat around the bush about anything. I want to be as straightforward as I can be with everyone on what's been going on the last couple months, and what's g

  6. Developer post

    Progress Update

    Hello all! Today is Vectorio's one-year anniversary since launch! A lot has changed in the last year, and I can't believe how far the game has come. Unfortunately, this post is probably going to disappoint some people as I don't have much to show in terms of progress since the la

  7. Developer post

    Update 4 Progress Update & New Game releasing soon!

    Hey everyone! Been almost a full month since the last update, so I thought I'd pop in and show everyone what I'm working on, along with a new game that'll be releasing in just over 2 weeks time! So, let's get to it! Update 4 - Progress Update Although I've been fairly busy with g

  8. Developer post

    Update 4 | Sneak Peek #2

    Leave the confine of your walls... And explore a new world! Coming in Update 4!

  9. Developer post

    Update 4 | Sneak Peek #1

    Hello again! Just wanted to share a quick sneak peek at 3 of the 10 new enemies coming in Update 4! As mentioned in the previous "Let's Talk Update 4" post, there is a plethora of new enemies joining the game in Update 4, each with new unique abilities and mechanics. Please keep

  10. Developer post

    Let's talk Update 4!

    Hello all! With Update 3 now out, I wanted to start discussing a bit about what's coming in Update 4, as well as briefly touch up on some changes in Update 3 and where I'll be taking them in Update 4. I also want to preface this by saying I'm aware of pretty much all bugs present

  11. Developer post

    Update 3 - Early Access | Frosted Defenses has arrived!

    Frosted Defenses Pack now available! Get in the winter spirit with the new Frosted Defenses pack, available now on Steam! There can be accessed in-game on the inventory menu by clicking on the "Cosmetics" button for each of buildings in this pack. Note that these are cosmetic cha

  12. Developer post

    Update 3 - Early Access | Hotfix #003 (Armory now available!)

    Armory now available! The first part of the Armory is now available in-game! If you haven't already, check out the Holiday Bash challenge and beat it to unlock the Peppermint Turret (and use it in-game now!) The full Armory will be available in Update 4. Hotfix #003 - Patch Notes

  13. Developer post

    Update 3 - Early Access | Hotfix #002 - Ghost Patch

    This ghost patch cleans up a few things left out of v0.3.2, as well as balances the new Holiday event! BALANCE CHANGES: - Lowered Revenant health from 20k to 17k in Holiday Bash event - Half the dropship spawning rate on all difficulties - Increased Purifier gold drop from 100 to

  14. Developer post

    Holiday Bash Event | Unlock the Peppermint Turret!

    Holiday Bash Event Play the new Holiday Bash gamemode, now available for a limited time! Setup a small outpost using only Chillers and Radiators, and try to take down the Revenant along with 1000's of its little elves! Defeat the Revenant to unlock the new Peppermint Turret when

  15. Developer post

    Update 3 - Early Access | Hotfix #002

    Holiday Bash Event now live! Take down the Revenant in a LTM to unlock the Peppermint Turret when the armory comes online, as well as unlock the first Steam achievement, Minty Fresh ! Patch notes This hotfix further addresses online desync and disconnect issues, as well as fixes

  16. Developer post

    Update 3 - Early Access | Hotfix #001

    The first hotfix is now available for Update 3. Do note there is still some issues with desyncs in multiplayer, and some minor issues with labs. If you experience either of these, simply reload or restart your game until I have a fix out for them! ADDITIONS: - Added more in-depth

  17. Developer post

    Update 3 | Out Now on Early Access!

    Update 3 is now out on Early Access! Online is here! Join forces with your friends, take on the enemy forces together, and challenge the two new Guardians, Atlas and Overseer. Also utilise a plethora of new buildings at your disposal, including the new Drone Gunship building, and

  18. Developer post

    Update 3 - Experimental | Hotfix #005 ghost patch

    Once again, it seems I broke a few things in the latest hotfix due to the new experimental rendering feature... this ghost patch fixes those things. Hopefully this is the last patch that's needed! Bug fixes: - Fixed research techs duplicating on reload - Fixed drone move speed sh

  19. Developer post

    Update 3 - Experimental | Hotfix #005 now available!

    The next hotfix for Update 3 is now available, and with it brings a lot of new features and changes, including the new experimental rendering feature to help with anyone experiencing frame drops in later portions of the game (this only fixes about half the problem, the other half

  20. Developer post

    Update 3 - Experimental | Hotfix #004 ghost patch

    This ghost patch fixes some of the bugs that were accidentally unfixed in Hotfix #004 for the experimental branch. Verify integrity of game files if you notice these issues persisting. BUG FIXES: - Fixed drone ports / reclaimer radius not being visible - Fixed tridents not resett