Update 1.1.0.3
Features Added mapping for game restarts. See here Undocumented Features Fixing (hopefully) inconsistently updating the leader board score times

Developer posts and news about this game.

Features Added mapping for game restarts. See here Undocumented Features Fixing (hopefully) inconsistently updating the leader board score times

Undocumented Features Fixed a memory leak when restarting on the pause menu Updates to leaderboard initialisation. (Delete levels.dat in %localappdata%\IZBOT2\ folder if you're having issues)

Features Leaderboards. There is now a leaderboard per level. Best times have been reset due to some patches. You'll need to complete a level to get a leaderboard entry. Undocumented Features Security doors weren't closing on certain death events

Leaderboards are having some issues. Still looking into this. Features Added an ini option to show what level you're on Add a sound effect when you beat your best time Gamepad bumpers now work in the level select screen Undocumented Features Added a timer to the Pause menu to sto

Features Level leaderboards added (more to come) Undocumented Features Levels should now be locked at the start Remove mouse click menu interaction (Keys or Gamepad)

The little robot is back zipping all over the place. Help defeat the evil Bedlor once more. 80 levels, 4 bosses and a truckload of spikes. Special launch discount and launch pricing for the early adopters!

Features Added some more acid vats Graphical updates Undocumented Features Escape button wasn't working on Exit confirm screen Visual fixes on some of the tiles

Features Added a wishlist button to the title screen (hint hint) Removed unused assets to improve performance Updated build pipeline to improve performance Undocumented Features Menu items were able to be unselected Improved navigation using the gamepad Visual fixes on some of th

So things haven't quite moved as quickly as I have hoped. I'm going to postpone the release of IZBOT2 to Feb to allow for some more time to work on some features. Apologies for the delays. It will be worth the wait!

Features Hit box size on death spinners reduced Delay initial player spawn to allow camera to catch up Highlighted button is a little more prominent Undocumented Features D-pad wasn't working for IZBOT movement Fix for gamepad mappings for jump and dash

Features Added Stage Clear Screen - Showing times and IZBOT deaths Added setting to remove screen shake (In %localappdata%\IZBOT2\settings.ini add enableScreenShake="0") Longer timeouts for Intro Screens Performance Improvements Undocumented Features Intro screens would sometimes

Our beloved pint sized hero is back! The organic invasion has been defeated but Bedlor has managed to infiltrate the city's defence systems and turn them against IZBOT and the peace loving robots. The IZBOT2 demo is a 15 level preview of the upcoming game which features IZBOT's n