Released
Sep 15, 2023
Platforms
Last updated
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Updates & announcements

13 posts
  1. Developer post

    Infinity Challenge

    Welcome to challenge yourself ad infinitum! We've added a new game mode, the Infinity Challenge. It's an ironman mode, where your deck management is more limited, the monster are more numerous and harder, and you have no access to gear. Features: Three monsters every match Gravey

  2. Developer post

    Outsider's Staff Meeting -update

    Greetings fellow travelers of the world of Rogue Cards! We have finished an update that is likely to make you feel awesome. Featuring: Tutorial is a little less hectic at the start Deck Manager: Hovering over a collection button now highlights cards in the collection Outsider dro

  3. Developer post

    Rogue Cards OUT NOW!

    We are ecstatic to finally release Rogue Cards! Out now on PC. Rogue Cards invites you to a deckbuilding master-class - can your strategy take you all the way to the Outer Planes and defeat the Outsider? Have you ever felt like you were a peasant from a generic medieval time peri

  4. Developer post

    15 Sept release and upcoming features

    Release is inevitable We've been hard at work in making the game more fun and stable and have set a release date on 15 September 2023. Testing will close on 15 Aug, so be sure to get your game on before that! New features We are currently working on two new features, which will g

  5. Developer post

    Beta Test Open

    BETA TEST OPEN NOW Beta test can be accessed by anyone until we close taking new participants. Most likely we'll limit it to the first 500 or so. During the test we mainly want people to play the game, but if you got feedback or feature requests or spot a bug, we'll be glad to he

  6. Developer post

    Beta Test 2 opening soon

    Taking some new graphics and a whole lot of new concepts to testing. The game has developed lots and we hope to gain lots of insight and most importantly we hope to provide fun for all! Stay tuned, we should be opening the beta to requests in the upcoming week. The beta will stay

  7. Developer post

    Rogue Cards - State of development

    Been a while since we've posted anything, so I though I'd get you guys up to speed. Since the demo on Steam Next Fest, there have been quite a lot of changes to the core game. We've digested the feedback and we've added several new features into the game and we're working on test

  8. Developer post

    Steam Next Fest Breakdown

    Steam Next Fest was a huge success for us, even with our slightly hurried prep for it (life happened a lot just before and we were a bit behind on various aspects that I wanted to include in the demo). I did a short stream on Sunday that gained 10k unique viewers, which was a muc

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  11. Developer post

    Playtest closed

    A huge thank you to all who participated! We gathered a lot of feedback on balancing and the fun factor of the gameplay and are digesting them now. We've already implemented a lot of the UI changes proposed, but are still working on making the experience smoother. As I posted in

  12. Developer post

    New GUI

    A complete overhaul of the GUI is complete! A couple of screens still have old placeholder graphics (namely Necromancer and Camp fire), but we're slowly getting there. In the short term we're still actively looking for playtesters and feedback, so come and join the fun! After fin

  13. Developer post

    First month

    The first month The alpha was released for testing in the beginning of January 2021. Our goal in this playtest is to tune the balance and iron out bugs. So far that's been going great! We opted for doing small hotfixes as we saw them and as they were reported. The first month thu