Fixes for the following reported issues: Inversion is ignored in First Person mode but the sensitivity is working as intended. Invert Mouse and Mouse Sensitivity being ignored in game? The default mouse sensitivity is way too high
Fixes for the following reported issues:
Inversion is ignored in First Person mode but the sensitivity is working as intended.
Invert Mouse and Mouse Sensitivity being ignored in game? The default mouse sensitivity is way too high
1.0 Release is nearly here. As a promotion, I'm giving away free keys by signing up for my newsletter . Tell your friends and sign up for a free key now! (Until Feb 1 2023) Thanks!!! Scott PS: Wishlist my new upcoming survival horror game: Corduroy Hollow
1.0 is now released on the beta branch! Major overhaul to unreal engine 5.0 Tweaks to lighting, meshes for performance improvements Update to the new steam API Other small tweaks and polish
1.0 is now released on the beta branch!
Major overhaul to unreal engine 5.0
Tweaks to lighting, meshes for performance improvements
Countdowns players, As I have been working to bring the next evolution of countdown, my vision for the game has changed drastically. After some heavy deliberation, I have decided to re-release a stable version from March. With this comes a few different things to note: Only game-
Countdowns players,
As I have been working to bring the next evolution of countdown, my vision for the game has changed drastically. After some heavy deliberation, I have decided to re-release a stable version from March. With this comes a few different things to note:
Only game-breaking bug fixes will be addressed while I focus my efforts on the new version of the game
This version will eventually get a major overhaul, once I finish work on the new game. ( No expected timeline on this )
v0.8.5 Integration of CPP version of ALS Integration of Refactored HelloFriendUtil Completely Re-vamped Interaction System Completely Re-vamped InGame UI