Gogte

Oso · OsoArcade

Released
Feb 9, 2023
Platforms
Last updated
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Updates & announcements

14 posts
  1. Developer post

    Quality Update for Gogte

    Hello everyone, It has been optimized: * Textures, improve loading speed. * Lights are now faster in rendering. * Fixed destructible objects. Event 23: * Descriptive messages have been placed to give clues and their translation. For anything or error, I'll wait for you in the for

  2. Developer post

    Update for the Festival of Fear: The Revenge

    Hello everyone, What does the update include? Well, here's the following list: * Change of game engine. We're still using DirectX 11. DirectX 12 is up for discussion. It may bring new bugs that weren't there before... * Change of intro logo. * Use of DSLL, whether you use Nvidia

  3. Developer post

    Pequeños Arreglos

    Made some fixes for map loading . Posted the correct build and cleaned up the project.

  4. Developer post
  5. Developer post

    Gogte Fix 1.01

    Fixed a graphical bug: - in the pause menu - in object inspection Greetings. Oso

  6. Developer post

    End of Early Access

    END OF EARLY ACCESS is now version 1.0 This great project has already been finished. Thank you all for making this possible. For any comment, suggestion or help, you can use the community forum. A thousand greetings. Oso.

  7. Developer post

    The Secret of the Forest Cemetery

    Prepare yourselves well, Because this year we participate in a halloween event with many scares and an original exclusive map. Be the first to find the secret that this peculiar forest keeps and avoid being eaten. Good luck.

  8. Developer post

    Version 0.9 Update Notes

    Here we detail the main changes: * New map: to celebrate halloween in a big way. There is a new option in the main menu. * Minor correction of shadows, objects and textures. * New Enemies: 4 new deadly AI profiles have been created for experienced players. You will see the enemie

  9. Developer post
  10. Developer post

    Gogte Update 0.8

    Here is the update list: New maps. Minor fixes at various points. We warn that we are approaching the end of the adventure. There is still a lot to do, but without feedback it cannot be done correctly and with the player in mind. Your comments are important to us. Oso

  11. Developer post

    Gogte Update 0.7

    Here is the update list: New map. Various fixes: reflexes sounds illumination and changes to some AIs. We are approaching the climax of the adventure, we need your feedback more than ever. Thank you very much. Oso

  12. Developer post

    Gogte Update 0.6

    Here is the update list: New full map. Added a tutorial room explaining how the gun works. Changed action pointers for better visibility at high resolutions. Implemented passive regeneration: 10 points per minute. Life is now displayed in units. Autosaves between maps have been i

  13. Developer post

    Update 0.5

    Following fixes/changes: - Texture of the control page in English and Spanish/Latin - Added names of locations on maps. Useful for reporting bugs, making guides, etc. - Added a cursor software. - Fixed note 1 event on the forest map. - Added water physics in Bosque de Pilares. -

  14. Developer post

    Update 0.4

    Below is the list of the update : - Correction in textures, map and lighting. - Point of light at the beginning of map 2. - new mechanic: hidden messages, visible with the flashlight when using the Z key. Put hidden clues to facilitate progression. - new mechanic: message transla