Small bug fix for controllers
- Fixed regression causing weird text to be shown instead of key/controller icons sometimes.

Developer posts and news about this game.

- Fixed regression causing weird text to be shown instead of key/controller icons sometimes.

Hey all, someone wanted rerolls when you kick the smoker in the mutation room so I added that. Rerolls now drop alongside other special items like grenades and rail guns. Changed prize room logic so drastic mutations like the sword and chain-saw are mutually exclusive. Change ico

Hey all, I kinda got hooked on this game again and added more stuff. Enjoy. Renamed "phase drive" to "wall hack". Added two new hacks, "time hack" that starts bullet time and "gun hack" that disables all enemy weapons. Added a new grenade type "vacuum grenade" that sucks enemies

Hey all, addressing some feedback from recent players. - Reworked the boss of each zone (except final zone because they were perfect). - Added Call of Duty type health bar to Normal mode. - Added another grenade type (Arc Grenade). - Added new weapon (Pump Action Shotgun). - Adde

Fix controller bug where couldn't select skins

Another update. Hope people enjoy. Change-log: - Zone 2 is no longer melee only. - Zone 2 has a new smg. - Can now use colt in Zone 2. - More freq teleporter spawns in hardcore. - More gun spawns in Zone 3. - Melee mutations can now be found at any point in the game.

Another weekly update. The biggest change is the melee zone is moving to be the second zone. So, for melee people, they'll always get a melee run if they want. Change-log: - Swapping order of Zones 2 & 3. - Zone 3 boss is now less bad. - HE-Grenades now only obtainable by mut

Another weekly update. This update brings some new melee weapons like the chainsaw and balance tweaks for Zone 3. Change-log: - Added speical Zone 3 prize room with only melee weapons. - Added chainsaw and bat melee weapons. - Added more enemies to Zone 3. - Added mutation that m

Here's another weekly update. Enjoy. And as always, please ping me on the Discord if you have any feedback :) Change log: - Adding a boss to Zone 2. - Adding some color back into Zones 1 & 2. - Adding a mutation that increases ammo. - Adding rules to make some mutations stack

This update brings two major changes to the game... hopefully you like it. And if not, the game is early access so please give feedback and we can course correct together. Major Change 1: Better Readability I received a common piece of feedback that target identification was bad,

Space Bandit is a new Native Linux top-down shooter where you're running through cramped corridors on some space ship. It's got a whole lot of style and some great tunes too. Read the full article here:

Changelog: - Zone 3 now shorter but harder. - Added page up and down to leaderboards. - Leaderboards now have an error if no data. - Fixed editor not showing in debug mode. - Added some more signatures to Zone 0 & Zone 1. - Enemy emotes now have shadows. - All starter items i

Hey, here's the second early access update. First, I'm adding global leaderboards and the ability to try as many daily runs as you like. Second, I'm beefing up the hardcore game mode to give people that want a challenge, a real challenge. It's even harder than before the previous

Hey so for anyone that's tried the game, you may have noticed, it's a little bit, impossibly hard . While this was intentional, I'm gonna do a 180. People paid for swords, explosive decompression, unique bosses etc but because of the difficulty, are only getting a fraction of wha

Space Bandit is OUT NOW in early access with a very special 20% release week sale ! Why should you buy Space Bandit? No real good reason I can think of... though maybe if you like: Brutal (one hit kill) twin stick shooter game-play. Hilariously clever fun AI that doesn't just run

Yo! Space Bandit will be releasing on Friday, the 29th of July! Can't wait for people to finally play this. Also, it's going to be on a big Early Access discount so don't miss out on it!

Come watch me play :)

Come watch me break down the best features of Space Bandit: the best hardcore top down shooter set in space made by me this NextFest!

A few people requested Daily Leaderboards so am giving the people what they want. Scores are measured by the max level reached + max kill streak (you'll notice your max kill streak is now part of the game over screen). Time isn't a factor in the score as I'd like to give people t

- Added a slider for cross hair radius when using controller. - Adding tool tips in pause menu to explain gun/item mechanics. - Added feature where player swaps similar guns that have more ammo automatically. - Added a kill streak counter. - Removed virtual cursor with axis stick