Dungeons & Kingdoms: Prologue

Coming soon

Uncle Grouch Gaming · Camlann Games

Planned release
Coming soon
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post
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  3. PC Gamer

    Dungeons and Kingdoms is an upcoming game that's about exactly what it sounds like: dungeon crawling and kingdom management

    The upcoming Dungeons and Kingdoms—which releases in early access on Steam soon—falls into the genre mashup category for me. Like Mount and Blade and Crypt of the Necrodancer, it takes two great tastes and sees if they taste great together. This time around we've got a medieval k

  4. Developer post

    DUNGEONS AND KINGDOMS IS MOVING TO A NEW STEAM PAGE!

    KINFOLK, As you know, we've built up this kingdom for what seems like ages. You've been with us every step of the way, and for your loyalty we are eternally grateful. We come to you to ask for your loyalty once more. We ask that you follow us to our new kingdom -- our NEW Dungeon

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    Dev Update - build 0.279 Organized Inventory and Storage

    NEW FEATURES New bundled/stacks and organized storage - Bundles for branches and reeds. These can be placed anywhere and can also be carried. - Stacks for logs New left arm carry bundle - this allows villagers to carry multiple loose items under their left arm on the side (eg. to

  7. Developer post

    Dev Update - build 0.270 New Larger Map, Water System, and More

    This build is out on the new beta branch. New larger map and water System (connected rivers, lakes, and ocean) Increase the number of harvestable resources on the new larger map Fix Creative Mode play button not working Turned off small stone, mushroom, and branch resources for c

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    Dev Update - build 0.227 New Game Intro Sequence and other fixes/changes

    NEW - sandbox/storymode intro sequence - This involved adding at least partial systems for trade, the merchant boat captain, rowboats and others - When starting a new game there is now an introduction to the game world with some backstory. This will be expanded on later as the wo

  9. Developer post

    Story Intro, Rowboats, Merchant Trade and Immigration started

    Several new systems at least partially introduced and used to make up a short story introduction when new games start. Merchant Trade - One of your main ways to trade is with the merchant ship captain. They arrive periodically bringing goods to your kingdom. Once you build the ap

  10. Developer post

    Survival Mechanics Dev Testing

    Quick update now that the survival mechanics are working again and going through dev testing before they hit beta. Eating is fairly straight forward. If a villager is hungry and they are on free time, they go find something to eat. Sleeping is more complex. If they don't have a p

  11. Developer post

    Build 0.191 - Minor updates

    Build 0.191 - Minor game update released Fix save/load game Add new logging/messaging during Save game Fix build piece 1201 dirt floor not showing transparent correctly

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    Sandbox mode beta testing resumes

    Sandbox mode beta testing has resumed. In the last couple of months there have been major updates done to both the game and AI engines.

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    Dev Update Video - AI Felling, Bucking, Limbing Trees

    Finished a first pass of the complete worker cycle for AI chopping down trees. Lots of physics involved and more work to do but they can get through the full cycle from a full tree down to logs and branches. Full 7 minute clip showing real time gameplay

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    Dev Update - Systems Overhaul and getting Sandbox mode back into testing

    It's been a few weeks of overhauling various systems. Coming out of that have been a series of new videos for testing the updated or affected game mechanics. Once those major changes are completed Sandbox mode can get back into beta testing. Here's one video about testing the upd

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    Steam Workshop Integration, Steam Guide, New Build 0.108

    Steam Workshop Integration You can now share your building designs, called Blueprints, with other players through the Steam Workshop. Visit the Dungeons and Kingdoms Workshop on the community hub. Steam Guide To go along with the new Steam Workshop integration for Blueprints, the

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    Creative Mode Trailer

    A new trailer for you featuring Creative Mode. The Steam store page has also been cleaned up in preparation for the upcoming Early Access release.

  19. Developer post

    0.97 release for beta testing

    New Build 0.97 Join us on Discord A minor update to address some issues to allow beta testers to do more with performance options. Fix screen resolution settings not applying correctly Fix/Change Game Settings button - Reset Video, renamed to Wipe Data, now it will wipe local pla

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    Build 0.83 - Creative Mode update

    Join us on Discord and get access to beta testing. Build 0.83 Release Notes This is a culmination of fixes and changes made during the recent work focused on Creative Mode gameplay. This version is now entering beta testing. change camera AA mode to FXAA from TAA as TAA was causi