Released
May 21, 2024
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post
  2. Developer post

    CONSORTIUM VR: V1.1.1

    IMPROVEMENTS: -Polishing pass of interface and HUD - corrected a number of fonts and colors to better pair with the HUD font/color paradigm established in Consortium: THE TOWER. -Updated the Info Console - accuracy improvements and other minor fixes, now in sync with stand-alone

  3. Developer post

    2121 Free Info Console app now available for PC and Android 2121

    Consortium: Info Console Greet1ng2 Seekers, As of today, anyone and everyone can download the completely stand-alone application “Consortium: Info Console” from itch.io, free of charge. Please feel free to share: Namaste, – iDGi – iDGi on Discord "We need to start imagining the f

  4. Developer post

    CON2ORT1UM VR / Remastered: v1.1.0

    Happy 2olst1ce 2eekers1 ! You can now play chess against the Zenlil A.I in the lounge…can you beat the machine? This feature is very likely to be the final “cherry on top” for this production. THANK-YOU SO MUCH to everyone who has helped us track down and fix the lingering issues

  5. Developer post

    CONSORTIUM VR v1.0.7

    FIXES: -Fixed non-progression bug that could happen with the controls for leaving the Bishop’s bed after dismissing pawn64 because you told him the truth about wade listening in. Now properly allows the player to get out of bed at the right time, if they choose to (for meeting wi

  6. Developer post

    CONSORTIUM VR V1.0.6

    FIXES: -Fixed issue where the "use virtual trainer or sleep in your bed" objective could clear too early, making it unclear to some players how to progress (and was mistaken for a "soft-lock" at least once). -Fixed issue where washroom light glitches would not be active in the la

  7. Developer post

    CONSORTIUM VR v1.0.5

    Fixed crash when loading saved game that could occur. FIXES: -Fix for loading game crash which occured in a recent report. The exact cause is still unknown, but fixes and mitigations have been added. -Improved stream ending text lines for Kiril incapacitated when gassed

  8. Developer post

    CONSORTIUM VR v1.0.4

    If you report ‘em, we’ll fix ‘em. -Fixed being able to erroneously heal Wade after he's rescued -Fixed issue where the convo with K15 about dancing could be triggered twice. -Fixed traitor battle music not playing correctly -Fixed the traitor setting off the first flee elevator l

  9. Developer post

    CONSORTIUM VR V1.0.3 Ending Hotfix

    -Fixed the ending iDGi decent tunnel not loading correctly in some circumstances and causing the ending to hang

  10. Developer post

    CONSORTIUM VR v1.0.2

    We have fixed all of the remaining issues reported to us (and more…)! (we think…) Fixes include a really bad bug that would happen when saving/loading universes during the last half of the narrative stream - this bug could cause all sorts of havoc, including breaking the “saving

  11. Developer post

    CONSORTIUM VR 1.0.1

    Our deepest apologies to everyone who hit these issues! We are watching all feedback closely - kindly consider posting any issues you find in the Bugs and Issues forum either on Discord, or here on Steam. FIXES: -Fixed hand direction movement control for VR which had a couple of

  12. Developer post

    CONSORTIUM VR v1.0 !!

    We accomplished what we set out to accomplish in late 2019! There is no VR game like this and we feel that this represents a whole new kind of VR based storytelling - VR Interactive Cinema! Here is a link to an iDGi blog post we just made that goes into history about us. Where we

  13. Developer post

    CONSORTIUM VR Release Candidate 3

    Moaar major fixes and improvements. Major tutorial overhaul. Final touch music. Looking good for v1.0 dropping in t-minus 2 days... IMPROVEMENTS: -Two new pieces of music for climax bits -Major overhaul to Bishop tutorial scenarios - there are now 3 -french localization -updated

  14. Developer post

    CONSORTIUM VR / Remastered: Release Candidate 2

    Still so many fixes and improvements to the complicated beast with a lot of moving parts that is CONSORTIUM VR / Remastered. There will be a Release Candidate 3. Good chance there will not be a fourth. ;-) IMPROVEMENTS: -Improved dialog choice fading in and out -Added a loading p

  15. Developer post

    CONSORTIUM VR / Remastered: Release Candidate 1

    Many VR fixes, finishing touches, various critical fixes, major Steamdeck support improvements, VT levels finished and more. This is an early “release candidate”. All that remains: further testing, fixing bugs and important polish. We would love any and all gameplay feedback for

  16. Developer post

    CONSORTIUM VR / Remastered: Final BETA 10

    This build is almost a true “release candidate”. Any and all feedback and bug reports are still welcome! Not much left to go - basically just more polish and more testing/fixing…. IMPROVEMENTS: -Improved low quality sky visuals -New non-volumetric clouds -VR: ISS choosing to snap

  17. Developer post

    CONSORTIUM VR: Final BETA 9 Hotfix (v0.1.43)

    Mostly hotfixing some issues… FIXES: -Critical fix for triggering ending dream logic during the initial connection limbo (causing the missing HUD when starting a new universe) -Fixed issue of stream completely breaking after talking with Petar. -J.W convo fixes -Fixed two more in

  18. Developer post

    Back to 0.1.41 again...

    Apologies for the confusion. This is a slightly older version of the game that does not have the BIZARRE "HUD not starting up when starting new game" bug. It still has the vast majority of the fixes and changes from 0.1.42.

  19. Developer post

    Reverted the revert... (back to 0.1.42)

    The VR build works fine, but there is a major bug in the flatscreen mode where the HUD doesn't show upon starting a new game. To get around this, re-load your game.

  20. Developer post

    Reverted to V0.1.41

    A major bug was found in 0.1.42 when running in flat-screen mode where the HUD does not turn on at all. Will properly hot-fix, but have reverted the build for now...