Released
Jan 18, 2023
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Experimental Gameplay and Character Adjustment Patch 2 - Test Branch

    This patch is an update to our previous test branch. For more information on the previous branch’s changes as compared to the main build, please see our previous patch notes: . Due to the nature of the changes in this patch, we’ve put it on an experimental branch for community te

  2. Developer post

    Experimental Gameplay and Character Adjustment Patch - Test Branch

    Due to the nature of the changes in this patch, we’ve put it on an experimental branch for community testing prior to merging with the main game. You can access this branch by right-clicking Fraymakers in your Steam library, clicking Properties, and heading to the Betas tab. Plea

  3. Developer post

    Hotfix v0.10.3

    Gameplay Bug Fixes · Fixed missing jump cancel events when wavedash button is used to jump cancel. · Fixed incorrect pause menu when navigating to a normal match after watching a replay.

  4. Developer post

    EA Update v0.10.2

    Gameplay Bug Fixes · Fixed missing jump cancel events for aerials. This fixes CommanderVideo’s bug with not losing trail in air. · Fixed bug that caused characters to stay in their wavedash land animation when wavedashing off the stage out of ledge jump. · Fixed bug that caused f

  5. Developer post

    Hotfix v0.10.1

    Modes Training · Fixed CPUs not recovering. Playable Characters Guy Spelunky · Fixed airdash teleportation through floors. · CPU now won't throw bombs when too far away vertically. · CPU air dash options now include down-diagonal angles. Stages Super Gravitron · Fixed loop point

  6. Developer post

    Hotfix v0.10.0a

    Modes Training · Removed countdown timer. Playable Characters Guy Spelunky · Fixed CPU crash. Stages Super Gravitron · Added missing Positive Force music track.

  7. Developer post

    NEW CHARACTER: GUY SPELUNKY!

    Highlights New Character: Guy Spelunky! · Please welcome one of indie gaming’s biggest icons: Guy Spelunky, from the Spelunky series! Guy Spelunky joins Fraymakers with the spirit of adventure, his trusty whip, and about a gazillion weapons, tools, and relics from his adventures

  8. Developer post

    Hotfix v0.9.2

    Stages Structures · Bug Fixes - 📢 Fixed bug that caused certain attacks to have misplaced elements when used right up against a ledge while (eg. The Watcher side special, Ape assist). - 📢 Fixed bug that caused characters to detach from the ground when running down differently a

  9. Developer post

    Hotfix v0.9.1a

    General Hit Sparks · Water and Darkness Bug Fix - 📢 Now properly play hitsounds. Menu Stage Select 📢 Fixed bug that caused duplicate stages to appear during custom stage selection. Online Quick Play · Stage Rotation - 📢 Super Gravitron can no longer be randomly selected for qu

  10. Developer post

    Joshua Tomar (TomaMoto) Announcer Pack, New Replay Menu, QoL Updates + Bug Fixes

    Highlights Joshua Tomar (TomaMoto) Announcer Pack · Joshua Tomar aka TomaMoto, the talented voice actor and announcer for Super Smash Flash 2 and much more , is now available as an announcer ! · You can grab the TomaMoto announcer as DLC by clicking the image below. Kickstarter b

  11. Developer post

    NEW PLAYABLE CHARACTER: IMPOSTOR

    Highlights New Character: Impostor from Among Us! · Impostor features powerful specials and strongs based on the dastardly deeds you can commit in Among Us, including powerful kill moves, enemy attack sabotage, venting and more! But beware: it's important for the Impostor to avoi

  12. Developer post

    Hotfix v0.8.10

    Menu Sound Menu · Fixed corruption of the current announcer selection due to a bad save data migration in a previous patch. This specifically affected players who have not visited the Sound Menu at least once since the announcer toggle was added. Online Desync Fix 📢 Fixed online

  13. Developer post

    Hotfix v0.8.9

    General Gameplay 📢 Fixed bug that sometimes caused characters to fall through structures when being in the air very near a floor structure. Stages Super Gravitron 📢 Adjusted handling for link frames on the bottom gravity flip boundary. This change will result in more reliable b

  14. Developer post

    Hotfix v0.8.8a

    General Wall Slide · Crash Fix - Fixed wall sliding off of certain structures causing you to teleport to infinity (not joking) and crashing the game. VFX · Parry - Parry activation spark’s pixel art adjusted. - Parry success expanding ring pixel art adjusted. Menus Character Sele

  15. Developer post

    Training Mode and CPU Hotfix

    Modes Training · Fixed bug that prevented damage resetting on land. · Fixed bug that caused CPUs to square up with you as soon as you loaded into the mode. Gameplay CPUs · Fixed crash caused by CPUs running off of ledges. Stages Super Gravitron · Hue shifting now only applies to

  16. Developer post

    New Stage: Super Gravitron from VVVVVV! (plus bug fixes)

    Highlights New Stage: Super Gravitron from VVVVVV! Includes hazards on and off versions. General Buffer Bug Fix · Buffering a midair jump out of an action with characters that have multiple midair jumps no longer inappropriately consumes a second jump. Optimizations · Improved pe

  17. Developer post

    Niko Assist Hotfix

    Assists Niko 📢Reverted adjustment to sparkle code that caused issues with character’s projectiles (don’t ask). Note: Changes with a 📢 in front resulted from suggestions by our community!

  18. Developer post

    New Assist: Shopkeeper!

    Highlights New Assist: Shopkeeper · Shopkeeper is essentially three assists in one: you can call Shopkeeper at three different points along the charge bar for different effects! Choose between receiving a food item, storing an additional double jump, or entering Gem High to super

  19. Developer post

    Hotfix: A Couple of Bug Fixes

    Playable Characters Hat Kid · Side Special - 📢 Fixed a bug that allowed the move to be repeatedly used in air caused by the last patch. Ultra Fishbunjin 3000 · Forward Throw - 📢 No longer instantly kills enemies with over 200 HP in Stamina Mode (lol). Note: Changes with a 📢 in

  20. Developer post

    New Mode: Stamina!

    Highlights New Match Option: Stamina · Stamina mode turns your damage percent into a health pool, allowing you to KO foes on the spot when their HP hits zero! Gameplay · Bug Fixes - Fixed occasional double hitting bug caused by Attack IDs being erroneously refreshed at the start