Delta Light

FlapBox Studios

Released
Nov 9, 2020
Platforms
Last updated
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Updates & announcements

9 posts
  1. Developer post

    Release 1.36: Applying Bandages and Optimizations

    Originally coming out in 2020, Delta Lights original release feels like half a lifetime ago. And yet I am here to once again announce a big patch for Delta Light. And much like many other Delta Light patches, this patch unfortunately has no new visible content. Yet I dare call th

  2. Developer post

    Release 1.35: Immunity frames, tutorial messages, controller support and more

    Immunity frames The question about how the game handles immunity frames have been a much discussed point since the existence of Delta Light. Many people even thought the game had no immunity frames at all. The initial way the game handles frames is not on the character like most

  3. Developer post

    Release 1.3.4: Ingame Speedrun Timer & UI clarity

    Even as a small indie dev I think that community feedback is an important tool that can help point a game in a certain direction. Even if that direction doesn't 100 align with the games first intentions. Art in the world get interpreted by its viewers. And as a bit of direction c

  4. Developer post

    Release 1.3.2: level editor & Performance

    This patch focuses on a couple Quality of Life changes/improvements. The biggest improvements are in the Level Editor. When designing maps using your mouse, you can drag over tiles to change them to the selected brush. This together with new row and column indicators makes design

  5. Developer post

    Release 1.3 - Summer Patch 2021

    This patch contains lots of changes around the main gameplay and doesn't focus on adding new characters or items. Instead we have looked at performance of the engine and adding/reordering things outside of the main game loop. Statistics Ever wondered how many mobs you defeated or

  6. Developer post

    Release 1.2.21 - Performance Improvements

    This patch carries lots of performance improvements coming both from updates to our engine for our new game backported to Delta Light and from Delta Light specific improvements. This should cause stuttering issues to go the way of the dodo and cause a general FPS improvement for

  7. Developer post

    Release 1.2 - Spring Patch 2021

    We got lots of feedback on the game in the half a year it's been out! Thank you all so much <3 Now on to some of the problems. Movement Speed increase for everyone Some of the characters velt extremely slow, especially considering the passives didn't always made up for the los

  8. Developer post

    Release 1.1 - Winter Patch 2020

    Hey hey, we have been hard at work on Delta Light and we have some stuff we would love to show that was added in this patch. The big things are the introduction of our first new character Dryad, a remake of the infinite mode, balance to some existing characters and some more smal

  9. Developer post

    release 1.02 - 1.05

    Hey hey, this is the first patch note I get to write after releasing the game and I would like to open with a thanks to everyone that played the game <3 It was amazing to see people to react on the release, the levels, the BOSSES, and all the posts and comments. Thanks. Victor