Skill Tree Updates
Hello everyone, we are happy to annouce that we are rolling out updates to the skill tree in the coming weeks. First of which to go live (now) is a fully upgradable ultimate skill tree for the "demon" character. Enjoy!
Developer posts and news about this game.

Hello everyone, we are happy to annouce that we are rolling out updates to the skill tree in the coming weeks. First of which to go live (now) is a fully upgradable ultimate skill tree for the "demon" character. Enjoy!

* Minor UI Fixes We are in the progress of making ultra skills upgradable, which we are hoping to release sometime next month. We believe this will add another aspect of customization, enables more powerful build.

Fixes: Fixed an issue that elementary damage not working on weapons Minor UI Fixes

New Feature: Game play summary is now automatically saved, and can be viewed in village. Fixes: We re-worked the camera shake algorithm, now it should be less annoying Fixed a few models that blocks your view.

UI Adjustment: Equipments passives with side effects are now displayed in red. The outfit in use is now included in the final summary. Bug Fixes: Shadow Walk skill will now correctly expire. Animation fix when hitting enemies.

Difficulty Adjustments On clearing a level, your health & mana will now partially recover (instead of a full recovery), depending on your selected difficulty. Bug Fixes The skill master now allows for special skill upgrades. We have optimized the settings for screen resolutio

Ranged weapons now have a new cursor. The training guide gets an update, where we put more focus on introducing the importance of relics in character building.

New Feature We have implmented a new way of how skills are upgraded in game. Now skills can be upgraded at the end of every level (with a cost), with a new UI showing you all potential upgrades. So you can better plan your build. The old skill upgrade altars are changed to a more

Enemy's high threat skills now have a color indicator Resources dropped in game is now picked automatically. Assisted aim of 'machine guns' is now working properly, while shot guns no longer support assisted aim. We made some minor changes of in-game UI Along with other minor bug

This is a bug fix release. We have fixed an issue that could cause the game to crash.

We have fixed an issue could cause ultra skill charging issue in the training stage. Please update to the lastest version. We are deeply sorry to all new players affected by this issue.

Content Tweak: We have lowered the cost of unlocking "Scout", for an earlier ranged character experience. We have moved relic reward from end of branches to the end of main path. Blacksmith in Village no longer sells legendary items. We have tweaked attributes of a few equipments

Bug fix:Many guns now do their elemental damage correctly Bug fix:Corrected some UI display Bug fix: Chapter 4 would now generate essence correctly The missing merchants in Chapter 4 have now returned BGM have been adjusted Grenade skills by our lovely scout have received some po

We have lowered the gold cost of most items in dungeons, for a better shopping experience.

Added a new "HardCore" difficulty mode. Enabled controller rumble. Fixed a few UI related issues.

Fixed an issue which may corrupt save file

1: We added a brand new ranged character - The Scout!, she is a weapon master with great versatility, try her out! 2: Chapter 3 - the forest, has been revamped! Say hello to our little friends! 3: Chapter 4 - the celestial palace has been added, this is a brand new chapter which

1, Hit effect had been revamped to strengthen the feeling of hitting onto your enemy! 2, In game UI has received a facelift, its no longer simplistic.

1, A total remake of tutorial version has been implemented, including a brand new scene and story flow, take a try! 2, Some camera tricks have been implemented each time you return to the starter village

1, Joypad support had been improved 2, Added background music control at the village 3, Fixed some bug within death statistics 4, Modified some lighting config at the training level 5, Added death camera FX and art words 6, Some relics had received a brand new unique appearence e