Fix: A sneaky bug with Retry'ing scenarios compounding their modifiers Balance: Rhythm Kitchen hardest difficulty now expects you to feel the rhythm in your soul, in addition to your bones
Fix: A sneaky bug with Retry'ing scenarios compounding their modifiers
Balance: Rhythm Kitchen hardest difficulty now expects you to feel the rhythm in your soul, in addition to your bones
Added and changed wording to provide better clarity for Defector Detector, Teeming Tower and Keyboard Khaos. Added 29 bragging rights levels to the Epilogue Act. Steam Achievements can be earned in the Free To Play version: your progress is shared between the two versions, so don
Added and changed wording to provide better clarity for Defector Detector, Teeming Tower and Keyboard Khaos.
Added 29 bragging rights levels to the Epilogue Act. Steam Achievements[1] can be earned in the Free To Play version: https://store.steampowered.com/app/2561230/Suspicious_Shuffle_Free_For_All/ your progress is shared between the two versions, so don't feel like you're missing anything!
Thank you for playing!
[1] Adding Steam Achievements to a game is a pain in the ass, and doing it twice (to the free and this version) while I got other things I want to do wasn't in the cards, so given that the free version is identical it seemed like the best use of time to do it there :)
Suspicious Shuffle - Out Now! Critically acclaimed Suspicious Shuffle bursts out of Early Access, polished and ready to find it's place in your heart. I know, I can hardly believe it myself but it's true! You're reading it's announcement post right now! Which means you're someone
Suspicious Shuffle - Out Now!
Critically[1] acclaimed Suspicious Shuffle bursts out of Early Access, polished and ready to find it's place in your heart. I know, I can hardly believe it myself but it's true! You're reading it's announcement post right now! Which means you're someone with impeccable taste, if I do say so myself.
Grab your friends (or not!)[2] and get in here!
[1] I consider myself my harshest critic [2] Fully playable solo, although be warned... It's quite a bit more difficult. Turns out two (or three, four, five...) heads are better than one!
Full Release Notes
v1.0.4 -- 16/06/23
29 CoOp Minigames
29 Unique minigames: Some will require speed, some will require brains, all will be a good time!
3 Campaign Acts (Approx 4-5 hours)
Act 1 - Beginnings: Every story starts somewhere...
Act 2 - Escalation: The middle is where the juicy stuff happens!
Act 3 - New Frontier: Just when you thought it's over...
18 PvP Minigames
+ Unique to Versus
Band Practice, Crafty Configurations, Dueling Class, Fast Fingers, Memory Minder, Repeat Regular, Spinning Stars, Word Wars
+ Adapted from Campaign
Archery Abound, Brushing Up, Counter Force, Last Stand, Mega Maintenance, Multi Ball, Pick Apart, Space Invasion, Starstruck, Suspicious Activity
Player Customisation
Choose from a variety of skins and accessories to style your shapes to your satisfaction.
Free Play - Replayable Minigames
Pick and choose to play your favorite minigames, and if you're feeling really frisky you can even tweak how they work. Want to make your favorite minigame impossible to win? Now you can!
Future Plans
Suspicious Shuffle will continue to be updated over time but as it'll soon be back to the daily grind for me, at a greatly reduced speed. Thank you for reading, and I hope you enjoy your Shuffle experience!
While I finish up promo material for the out-of-EA announcement/celebration, a few days ago I thought I'd throw out the latest and greatest in Shuffle technology for all EA to enjoy. Incase you were wondering what the update was... It's a doozy! :) Honestly, too many things. A bi
While I finish up promo material for the out-of-EA announcement/celebration, a few days ago I thought I'd throw out the latest and greatest in Shuffle technology for all EA to enjoy. Incase you were wondering what the update was... It's a doozy! :)
[New] Honestly, too many things. A big pass on graphics, UI, sound and gameplay touched almost everything.
v0.9.0 - 18 Apr 2023 This is what I've (and hopefully, you've) been waiting for, Act 3 is finally done. Really stretching my technical abilities to bring some of these to life! Now that gameplay is all sorted, next up is do a proper visual/audio sweep and see what touch ups my pr
v0.9.0 - 18 Apr 2023
This is what I've (and hopefully, you've) been waiting for, Act 3 is finally done. Really stretching my technical abilities to bring some of these to life! Now that gameplay is all sorted, next up is do a proper visual/audio sweep and see what touch ups my programmer brain can muster up given everything I've learnt over the past 5 months... Going to make a new trailer and then we're going to hit the fabled 1.0...
[New] Act 3, featuring 6 New Minigames and 1 Mediumgame with the conclusion of the Shuffle story.
Chain Reaction - CoOp Match 'Em Up
Dungeon Delvers - Topdown Dungeon Crawler
Jammed Airlines - SFCave anyone?
Rhythm Kitchen - Cook up grub to the beat
Thrust Fall - Gravity simulator
Traffic Director - 'Spinning Plates' traffic management
Suspicious Activity - There's an imposter among us...
[New] Dueling Class: PvP Minigame - Who can manage their key sequence the quickest?
Other:
[Improvement] Attention Seekers should be a bit more obvious. [Fix] Many small fixes around the place. I didn't commit message these very well. [Misc] Wording changes
v0.7.1 - 20 Dec 2022 Allows further customisation of minigames if you're looking to really tweak the experience to your preferences! Patch Commentary : With the previous Story update and this one we've reached a big milestone for Shuffle, woo! These updates came together faster t
v0.7.1 - 20 Dec 2022
Allows further customisation of minigames if you're looking to really tweak the experience to your preferences!
Patch Commentary: With the previous Story update and this one we've reached a big milestone for Shuffle, woo! These updates came together faster than I thought they would due to some prior foundational work, and it's a stones throw away from being what I would consider "functionally complete". Next update is the biggest yet with Act 3, although it will be some time before that comes to fruition :) There's never been a better time to Shuffle it up in preparation!
[New] Freeplay Configure
Almost all scenarios have full support for all their variables to be configured. Any hidden settings will change with difficulty so it should be possible to do a wide variety of combos.
[Potentially Fixed] Some Star-shaped lights would become Box-shaped in some cases.
The Story Update v0.6.4 - 12 Dec 2022 Enjoy a light-hearted introduction to the Shuffle universe, get the latest scoop on the most recent events all nicely collated for your viewing pleasure! Act 1 & 2 Story Cinematics Act 1 - Beginnings - How we got here Act 2 - Escalation -
The Story Update
v0.6.4 - 12 Dec 2022
Enjoy a light-hearted introduction to the Shuffle universe, get the latest scoop on the most recent events all nicely collated for your viewing pleasure!
[New] Act 1 & 2 Story Cinematics
Act 1 - Beginnings - How we got here
Act 2 - Escalation - Uh oh, things are heating up!
[Improvement/Fix] Minor fixes, clean up some edge cases.
v0.5.12 - 23 Nov 2022 For this update, the main focus was on bringing more unique variety to the current offerings, also fills out the Versus minigame selection UI grid perfectly which is a big plus (and may or may not have been what I was aiming for...) 5 Unique PvP minigames, w
v0.5.12 - 23 Nov 2022
For this update, the main focus was on bringing more unique variety to the current offerings, also fills out the Versus minigame selection UI grid perfectly which is a big plus (and may or may not have been what I was aiming for...)
[New] 5 Unique PvP minigames, with full difficulty support.
Band Practice - Play those funky tunes.
Crafty Configurations - Zero in on the correct pattern. They're crafty though...
Fast Fingers - Pitting reaction times against one another.
Memory Minder - Remembering things is hard: the game.
Spinning Stars - An absolute classic dodge 'em arena. You'll know it when you see it.
Other:
[Improvement] Point Defence: Enemies will now do less damage depending on their remaining health. [Polish] Point Defence: Make enemy queue a bit more spiffy. [Polish] Teeming Tower: Make the lobby a little more cozy. [Fix] Potential timing issue with readying up in some cases. [Fix] Game got a little confused what to do when swapping between Free Play and Levels in some cases. [Misc] Wording changes
Critically acclaimed Suspicious Shuffle is available now in Early Access. I know, I can hardly believe it myself but it's true! You're reading it's announcement post right now! Which means you're someone with impeccable taste, if I do say so myself. Grab your friends (or not!) an
Critically[1] acclaimed Suspicious Shuffle is available now in Early Access. I know, I can hardly believe it myself but it's true! You're reading it's announcement post right now! Which means you're someone with impeccable taste, if I do say so myself.
Grab your friends (or not!)[2] and get in here!
[1] I consider myself my harshest critic [2] Fully playable solo, although be warned... It's quite a bit more difficult. Turns out two (or three, four, five...) heads are better than one.
Early Access Release Notes
v0.5.1 -- 28/10/22
[New] 22 Co-Op mini-games
Archery Abound, Blind Trust, Brushing Up, Chipping Away, Counter Force,
Defector Detector, Escort Rush, Fading Fighters, Idle Planning, Keyboard Khaos,
Last Stand, Market Mayhem, Mega Maintenance, Multi Ball, Orbital Defence,
Paddle Bros, Pick Apart, Point Defence, Processing Plant, Space Invasion
Starstruck, Teeming Tower
[New] 10 FFA PvP mini-games
+ Adapted from Campaign
Archery Abound, Brushing Up, Counter Force, Last Stand, Mega Maintenance
Multi Ball, Pick Apart, Space Invasion, Starstruck
+ Unique to Versus
Repeat Regular
[New] Two Campaign Acts, rough playtime 3-4 hours.
Act 1 Beginnings: The 22 Scenarios are introduced.
Act 2 Escalation: Introduction of Timed and Attention Seeker levels (Putting the Shuffle in Suspicious Shuffle). Introduction to difficulty modifiers.
[New] Free Play allowing selection of Difficulty Modifiers for all of the above! Including the potentially impossible 'Expert' difficulty...
Most scenarios have full support, a few partial support.
Missing support for Hardened and above: Multi Ball
Missing support for Veteran and above: Mega Maintenance