War Identity

PWNED Studio

Released
Dec 3, 2020
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post
  2. Developer post

    V1.4.6 - Gun Levels + Perks

    Changelog: - Added Gun Perks - Guns now have levels where it unlocks perks for that specific gun. - Preparing for the new vehicle update. Should be here shortly.

  3. Developer post

    V1.4.5 - Major Changes + Upcoming Updates

    Changelog: - Added a match ending screen. Winning team will be able to show off dance moves and stats. - Fixed Zombies issue when a round doesn't want to continue. Players will not be able to join a game mid-match. - Fixed match history not displaying kills/score and winning colo

  4. Developer post

    V1.4.4 - We're Listening - Changes & Additions

    Changelog: - Resolution setting added as an option. - Window-ed & full-screen mode added as an option. - Shortcut for added for voice chat in key-binds. - Shortcut for Push-To-Talk in key-binds. - Shortcut for Grenade quick throw in key-binds. - Added 8 new guns. - Player car

  5. Developer post

    V1.4.3 - Bug Fixes + Bot Tweaks

    Changelog: - Fixed bots getting stuck on ramp in DTF. - Skybox changed on DTF. - Skybox changed on Hangar. - Skybox changed on Office Tower. - AI Bots tweaked for harder difficulty.

  6. Developer post

    V1.4.2 - Bot Shooting Angle Fix + Zombie UI Change + Dynamic Bullet Damage

    Dear Community, I know some of you are expecting a game that would be considered "AAA", the truth is, I am a single developer trying my hardest to make this game enjoyable for all. Leave constructive criticism, positive feedback and spread the word. You can view the recent update

  7. Developer post

    V1.4.1 - Improvement on Graphics & More

    Changelog: - UMP45 nerfed. - Fixed some graphic setting levels in options. - Overhaul on some post processing shadows, lighting etc. - Further improvement on the map's graphics and appearance.

  8. Developer post

    V1.4.0 - Audio Fixes + Screen Shake Effect + Adding to Roadmap: New Weapons

    Changelog: - Increased ammo on UMP45 by +30 bullets. - Added a screen shake component when shooting for realism. - Fixed some audio issues with enemy weapons not having a logarithmic rolloff with distance. - Fixed bot gun pickup bug. - Gun balancing. - Price changes on weapons. -

  9. Developer post

    V1.3.9 - Major Graphic Change + New Website + Tournaments + Flash + Smoke Nade

    Changelog: - Added flash-bang in your grenade slot. - Added smoke grenades in your grenade slot. - MAJOR upgrade on graphics while maintaining optimization. Please leave us some feedback with this change. - New website launched. Connect your WI profile and join our first (2v2) to

  10. Developer post

    V1.3.8 - Identity Bonus & Skills Released

    Changelog: - New feature added called Identity Bonus / Skills. These are earned by playing multiplayer game modes. Zombies does not increase your skills. - Each skill has a positive/negative impact as you play. - Skills are for each character you play with. -Revamp of killstreaks

  11. Developer post
  12. Developer post

    V1.3.7 - Weapon Drops + More Optimization + Bug Fixes

    Changelog: Weapons are now dropped by the enemy after they are killed. *BOTS will not drop their weapons. Only real enemies. Fixed Hangar layer issue where you'd see the minimap layer at the top on death. Fixed Hangar layer issue when flying the UCAV it will show the minimap laye

  13. Developer post

    V1.3.6 - Complete Optimizations + More

    Changelog: Optimized for stutter movements. Should be completely fixed. Removed Steam 3D Audio component. Cleaned up the NUKE UI. Adjusted the killstreak notifier. Kill Notifier UI changed. Kill Notifier Audio changed. Changed bombardment killstreak explosion effect. UCAV now exp

  14. Developer post

    V1.3.5 - (2) New Killstreaks + Fixed Killstreaks + Stutter Improvements

    Again, I wanted to make it clear, I am working as hard as possible to get every type of computer optimized with our game. I will continue on the roadmap and optimizing on the way. Keep the words of encouragement along the way. Thank you all that have provided us positive feedback

  15. Developer post

    V1.3.4 - Stutter Optimization + Fixes

    Hello Everyone, I am working as hard as I can to get the game running at 100%. Thank you to those who have been patient with the outstanding issues. I assure you I am working long nights and days to get this game to where it needs to be. Please leave a positive review if you trul

  16. Developer post

    V1.3.3 - Audio Issues + Further Optimization

    Changelog: - Changed gun shot audio on SCAR - Changed gun shot audio on SAWED OFF - Changed gun shot audio on SPAS - Changed gun shot audio on M31L - Fixed issue on Survivalist Warehouse Map - Fixed SCAR not appearing in Assault Rifle slot in Create a Class. * Still looking into

  17. Developer post

    V1.3.2 - Stutter Optimization, Further Optimization, New Killstreaks Coming Soon

    Changelog: - Changed NTF map. - Optimized the stuttering issue reported. Please let us know if this issue is still happening. - Preparing for the new killstreaks being added (implementation will be in a few days). - 1st new killstreak will be a drone. - 2nd new killstreak will be

  18. Developer post

    V1.3.1 - Zombie Fixes + Rebrand + Breath Volume Tweak

    Changelog: - Decreased out of breath volume by 50%. - Tweaked certain zombie animations (Work in Progress). - Fixed Zombie wave glitch after your first match. - Fixed Zombie countdown glitch after your first match. - Fixed some audio issues on Kalico map. - Tweaked Zombie game mo

  19. Developer post

    V1.3.0 - New Zombie Types + Optimization

    Hello All, I am working as hard as possible to clean up some of the remaining glitches. Below is a changelog of what we accomplished: New Zombie Types Added NORMAL - normal dmg - normal speed - normal hp AGILE - reduces hp - slightly more speed - climbing attributes - tries to av

  20. Developer post

    V1.2.9 - Fixed Frame Rate + Map Optimizations

    Finally the map optimization for a better FPS is here. You should no longer experience any lag with frame rate. If you are please report your specs to us on our Discord . Changelog: - Optimized every map. We have minor tweaks to make. Everyone should see an improvement on frame r