Stream Arenas

Sic'em Studios

Released
Sep 1, 2020
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Bug Fixes

    - Fixed a few different bugs - Fixed an issue with the new toxins not dealing the appropriate dmg.

  2. Developer post

    End Game Speedup

    - Fixed some Bugs! Yay. - Bosses now keep spawning after a certain point. The first boss will be the boss YOU have selected, next bosses will be Random. - There is now a Match Speed Regulator that will release a toxic gas during the level everyone still alive will begin to take d

  3. Developer post

    Bug Fixes

    Fixes to the Arena Master Scoring Fixes to the BlueFrog of doom!

  4. Developer post

    Bug Fix

    Bug Fix for the lobby not working correctly.

  5. Developer post

    Season Launch Prep and Update

    New Streamer Scoring System. You now get points for your avatar playing in YOUR matches that go to the streamer board. Fixed a Few Bugs Added a Season Explainer to the Homepage.

  6. Developer post

    Character Balance pass

    - Did a pass on the Character Balancing - Bunch of small bug fixes - Started adding better feedback from POQ events.

  7. Developer post

    Bug Fixes / Improvements

    - Improved the flow and some messaging on the backend for Quarter events and Bounties. ---will expand this to in-game messaging next build

  8. Developer post

    Bug fixes

    - Removed On-Hit animations (the interruptions just really weren't worth the timing, I'll work on tweaking them and putting them back in) - Removed backup - I think there was an issue with navmesh that's causing some issues when trying to back up, I've removed it for now to inves

  9. Developer post

    Bug Fix Build

    New build is going out with some fixes for - Certain ults VFX not firing off - A speculative fix for 'standing around' - I didn't fix all characters as I did some logging and wanted to have a control group if this fix works. Notably, Deeneh and Zanzifer **haven't **been fixed for

  10. Developer post

    Bug Fix Patch

    - Fixed the attack speed on characters and mobs - Future balancing overhaul to simply the character balance coming in the future - Fixed Pirate cove not spawning beasts or bosses - Fixed an issue on the main UI where the character stayed on the screen - Put in a fix to help impro

  11. Developer post

    Small patch

    Inadvertently move the build number of Pirates cove and it wasn't working from the 'play' menu.

  12. Developer post
  13. Developer post
  14. Developer post

    Bug Fix

    Fixed an issue where Beasts/Bosses weren't taking damage.

  15. Developer post

    Bug Fix

    - There was an issue with Kills not being recorded

  16. Developer post

    Bug Fixes

    - Fixed an issue where Ults were no longer respecting the Cooldown. - This was an oversight of mine when working on an Base AI system upgrade. - Fixed a potential issue with characters not attacking. - I don't know if this will fix the issue completely, but there was a bug in the

  17. Developer post
  18. Developer post

    Character UI Update

    This is the UI update for Character Level-ups plus some bug fixes. Expect one more release this week for content and to push the Character Level-up out!

  19. Developer post

    POQ 3rd party connection fix

    POQ pushed a fix for 3rd party connections this required a slight changed to code for it to work. Fixed an issue with POQ account disconnection on the backend. Mobile builds will be pushed this weekend.

  20. Developer post

    Bug Fixes

    - Fixed some issues with the Claiming on the Arena Pass - Fixed the In-lobby Streamer order! - Fixed an issue with arena pass titles not being able to be equipped - Fixed an issue where some popups SFX buttons were on the wrong mixer.