APICO

ellraiserTNgineers · Whitethorn Games

Released
May 20, 2022
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    4.5.1

    - Fixed beebox crash in MP for some players - Fixed not being able to go 'up' from beebank input slot on gamepad - Fixed close button of menus opening menu objects underneath them - Fixed automatic quick-move target selection when only 1 menu + inventory open - Fixed crash "co_re

  2. Developer post

    4.5.0

    Hey Beekeepers! 4.5.0 is now live! This update covers a bunch of outstanding bugs, as well updating the engine that finally updated in May this year, the last version of which came out in 2022! I also spent a lot of time doing performance tweaks + changes, plus used a different t

  3. Developer post

    4.5.0 - Preview!

    Hey Beekeepers! Thanks to everyone for sending in their reports off the back of the last announcement - I've spent the last few weeks working through bugs old and new, as well as adding in some small QoL tweaks. As part of 4.5.0, I was finally able to update the engine, as GameMa

  4. Developer post

    /gimme bugs

    Hello Beekeepers! Been a hot minute, hope you are all doing well! I've been a bit busy recently making a new game - Snacktorio! (It's a level-based factory sim about mass producing food to feed monsters! If you like modded MC and parts of APICO's automation, you might enjoy tryin

  5. Developer post

    APICO Limited Run Physical Editions!

    Hey Beekeepers! Limited Run are doing a physical edition of the game for Switch*, PS4 + PS5! You can pre-order your copy now with the link below until 20th July: There's nothing different with this edition, it's the same as the one you have here (4.X), just you can hold it in you

  6. Developer post

    4.4.2

    Bug Fixes - Fixed an occasional crash with obelisks in the final chamber after using gates a few times

  7. Developer post

    4.4.1

    # Multiplayer - Fixed a crash occuring when a host butterfly despawned of a species that a client hadn't discovered yet - Fixed a crash with map rendering when Windows cleans up memory

  8. Developer post

    4.4.0 HF1

    - Update Steamworks lib to prevent crashes on some older MacOS versions

  9. Developer post

    4.4.0

    Hey Beekeepers, This is a maintenance patch for APICO to keep those pesky bees out of the cogs! Mostly bug fixes and some multiplayer tweaks, thanks to everyone who's been reporting issues <3 A few MacOS players have reported crashes when trying to use mods - currently this is

  10. Developer post

    Mudborne - OUT NOW

    Hey friends! It's World Frog Day, which means Mudborne is now officially released!!! :D It's been a long time in the works since the original gamejam entry, and I'm really happy with how it's all ended up! I can't wait for you to all get your slimy green hands on it <3 There's

  11. Developer post

    Mudborne Release Date + New Demo!

    Hey all! Some exciting news today! First off, I can officially announce that Mudborne will be releasing on March 20th, aka World Frog Day! In just over a month you'll be able to experience the world of Mudborne and uncover it's secrets - however if that's still too far away, I've

  12. Developer post

    Mudborne Playtest!

    Hey friends! Excited to say that the playtest for Mudborne is launching now on Steam! You can request access over on the the store page here, just scroll down a bit to the "Join the Mudborne Playtest" section and click the big button! The playtest will unlock starting this weeken

  13. Developer post

    TNgineers - 2024 In Review

    Hey friends, and happy new year <3 I hope you all had a lovely break and are ready for the 2025! Here's a little recap of what I've been up to this past year: Personal 2024 was the first year of me doing gamedev full-time, for the whole year! It's certainly different to back w

  14. Developer post

    4.3.0 (+ Merry Hivemas!)

    Hey Beekeepers! Tis the season! If you haven’t already, you can jump in-game to experience the mini “hivemas” event, all the NPCs are joining in! Bonk the presents that spawn with ur hammer to get lots of fun decor, special pets, and a fancy social + solitary bee! (You can turn t

  15. Developer post

    Hallowbeen!

    Happy Hallowbeen Beekeepers! You might have noticed a slightly spooky change in the world during this week and the next, as Hallowbeen is here! Bonk any of the grave markers for some unique spooky items including some new decor and dyes, plus a special bee and butterfly you only

  16. Developer post

    4.2.1

    Hey Beekeepers! Been a busy bee with Mudborne recently (which had it’s new demo finally drop last week so you can play that now!) Now that’s released here’s a few outstanding bugs and multiplayer issues patched up for APICO - thanks again for reporting these to me! <3 ~ Ell Mu

  17. Developer post

    Mudborne Demo Out Now!

    Hey friends - IT'S NEW GAME TIME! I’m excited to announce that Mudborne’s new demo is out RIGHT NOW on Steam: I’m also excited to announce that the lovely folks at Future Friends will be helping to publish your new fav froggy game with me. Check out the trailer below for a sneak

  18. Developer post
  19. Developer post

    Crystallum 4.2.0

    Hey Beekeepers! Just a small update to fix a few outstanding bugs, plus a couple quick QoL changes that are hopefully useful, including the hive tool now having a 2nd use with right-click to replenish frames, some better frame durability, and a proper sort order for hopper distri

  20. Developer post

    Crystallum 4.1.4

    Hey Beekeepers! Quick update to fix a crash a few of you have been getting with the picker! Also did a tweak that might help performance, or it might not so let’s roll the dice - let me know if you get any weirdness ~ Ell Patch Notes General Changes Some tweaks under the hood tha