Infinite Mana

Wonderlust Games

Released
May 28, 2024
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Steam Party-Based RPG Fest 2026 Sale! Plus New Chapter and SteamDeck Info!

    Hey all, Infinite Mana is on sale this week for Steam Party-Based RPG Fest 2026 , so if you were curious about the game, now's the perfect time to pick it up for yourself (and possibly a friend to talk about it with too?)! I wanted to also give a quick update on the next chapter

  2. Developer post

    Dragonweaver Is Out Now!

    Hi all, Exciting news - a brand new chapter is out now, and it is a new story that takes place after the main story. Dragonweaver: Chapter 1 will take you to the West to the region of Southern Rysir where you will explore the new city of Sampada, venture through the Amrit Ghats a

  3. Developer post

    Dragonweaver - Slight Delay + Giveaway

    Hi all, I'm going to have to delay the new chapter a week or so. It is fully playable and complete, but it needs a little more time in the oven before I release it to the world. Thank you for understanding, I can't wait for you to check it out! Aside from that, there is also a gi

  4. Developer post

    Happy Anniversary! New Chapter Coming In June!

    Hi all, It's been a year since Infinite Mana officially launched, and I just want to thank everyone who has supported me and the project! Thank you for your bug reports, suggestions, and requests. This game means a lot to me and I hope you're enjoying it. The world of Arukea is v

  5. Developer post

    New Chapter Coming Soon!

    Hi all, Just a quick update. I am currently finishing up a round of bugfixes, but a lot of my time has been taken up by finishing up a new post-game chapter! There will be a trailer soon, but for now take a look at some screenshots! This new chapter will take you back to the Far

  6. Developer post

    Fixes For March 2nd, 2025

    Hi all, There are a few fixes for today for both the Live and Performance builds: Fixed an issue where the Soul Thief skill Wild Reputation was not shown as learned in some cases when it was. Fixed an issue with Chapter VIII where events would play out sooner than expected. Added

  7. Developer post

    Fixes For February 9th, 2025

    Hi all, Got a few fixes for today for both the Live and Performance builds: Added hints for Illustromancer skills. Added more enemies that could teach the Soul Thief skill "Call Me Now". New merchants are available at the Ofarys docks once you beat the game to help you max your c

  8. Developer post

    New Performance Build!

    Hi all, There's a new performance build for Infinite Mana today! This version means to address those having any performance issues as it uses a variation of the 3D engine for the game. I'm hoping this one will work a bit better for the SteamDeck so that we can eventually verify i

  9. Developer post

    Fixes For December 26th, 2024

    Hi all, Just pushing some bugfixes today. Lots of little things, so too many to name, but do note that the area of Saraii'mar has been split into two to alleviate performance issues. If you experience any issues because of this update, please let me know! Feel free to join the Di

  10. Developer post

    Fixes For October 27th, 2024

    Hey all, just a quick update with lots of small bugfixes and some performance fixes. Still hard at work on the next big update so stay tuned!.

  11. Developer post

    Optimization, GP Pooling, And More!

    Hi all, The optimizations from the Beta (Performance) build are now in Live and the Demo ! You can read more about those changes in the last post here . Ongoing optimizations will continue to be made, but this is a big one, please check it out! One of the most requested features

  12. Developer post

    Infinite Mana Optimization

    Hi all, I've been working for many months now trying to make sure the game is well optimized as best I can, but some people still suffer from low framerate and stuttering, and I want to make that a non-issue as best as I can. There is now a Performance build of the game which act

  13. Developer post

    Infinite Mana Soundtrack - Now Available!

    Hi all, You read it right, the Infinite Mana Soundtrack is now available! Featuring nearly a hundred tracks from the game in both MP3 (low quality) and FLAC (high quality). You can grab it here ! Stay tuned for more info about Spotify and other streaming services as they will be

  14. Developer post

    OST Update

    Hi all, I just wanted to say that the soundtrack will be delayed as I deal with important personal matters. Sorry for the inconvenience if you were really looking forward to it, but I want to make sure it's fully ready to go before I launch it, and due to extenuating circumstance

  15. Developer post

    Moral Choices and Bugfixes!

    Hi all, Today's update brings some additions to the Infamy system and character friendship values in Infinite Mana. I always felt the system could be a little more, and your feedback has only made me want to add to it. You will find new NPCs to interact with throughout the world

  16. Developer post

    Infinite Mana OST Coming July 15th, 2024!

    Hey everyone, I'm currently finishing up mastering the soundtrack and it will be released on Steam first on July 15th, 2024. It will likely be on Bandcamp and streaming services down the line as well, which I will announce when that's ready. Below is a tentative tracklist of trac

  17. Developer post

    Fixes For June 16th, 2024

    Hi all, got a few fixes for you today. Don't forget to check out the new area in Densetsu Forest! Added a new area and quest in northern Densetsu Forest. Fixed a soft-lock issue in the Lyset Mines with the minecarts. Resolved some issues with recipes not using proper materials or

  18. Developer post

    Bugfixes For June 10th, 2024

    Hi all, just a few bugfixes today. Thanks for the reports! Fixed an issue where sleeping at the Wynn or Al'tuad inns could teleport the player to the Void. Resolved an issue where the main character's skin color could be different on the field and in battle. City guards now respa

  19. Developer post

    Introducing Emblems! Sub-Guise System and Other Fixes

    Hi all, Today's update is a little more than just bugfixes. I'm slowly going through a list of requests and suggestions and a big one I've received is the ability to equip a Sub-Guise. I always enjoyed the feature in other RPGs with a class system but had some issues implementing

  20. Developer post

    Fixes For June 1st, 2024

    Hi all, I've got some fixes today. If you run into any issues please let me know on the forums or on Discord so that I can continue to improve the game! Agrius Shield was mistakenly set to body, changed to heavy shield. Adjusted the graphics of some equipment to better differenti