Hi everyone, thank you for your patience while we fixed this unexpected bug. We’ve just released update v02.13.00. BUG FIXES • Crash and units not appearing after last update
Hi everyone, thank you for your patience while we fixed this unexpected bug. We’ve just released update v02.13.00.
View game page Combat Mission Shock Force 2: Battle Pack is available now for $9,99 . This new DLC expands the modern warfare sandbox of Combat Mission Shock Force 2 with a focused collection of intense, small-scale engagements set in the turbulent aftermath of a hypothetical NAT
View game pageCombat Mission Shock Force 2: Battle Pack is available now for $9,99.
This new DLC expands the modern warfare sandbox of Combat Mission Shock Force 2 with a focused collection of intense, small-scale engagements set in the turbulent aftermath of a hypothetical NATO invasion of Syria.
Damascus has fallen, but the war is far from over. Across the country, regime loyalists, isolated military units, and local militias continue to resist occupying forces. Some are determined to fight to the last man, while others prepare for a prolonged insurgency. In this unstable environment, every engagement is volatile and tactical decision-making is critical.
Battle Pack places players directly into these flashpoints, emphasizing asymmetric warfare and hard-fought combat in both urban and rural terrain.
The DLC includes four new campaigns and seven standalone scenarios, ranging from insurgent raids on exposed mortar positions to neighbourhood militias clashing over humanitarian aid. These scenarios are designed to offer varied tactical challenges and strong replayability.
For scenario designers, the DLC includes five large and detailed master maps based on real Syrian locations, supporting custom scenario creation and advanced mission design.
You can also expand your gaming experience by purchasing the DLCs: Marines, British Forces and NATO Forces, discountedby 30% in this bundle.
View game pageLast but not least, this evening we will host a stream at 7PM CET on our Twitch channel showcasing the new DLC, don't miss it.
Hi everyone, We are excited to announce the acquisition of Battlefront , the renowned developers behind the Combat Mission series. ELEVATING COMBAT MISSION'S LEGACY This strategic move underscores our commitment to the wargaming community and the legacy of Combat Mission—a franch
Hi everyone,
We are excited to announce the acquisition of Battlefront, the renowned developers behind the Combat Mission series.
ELEVATING COMBAT MISSION'S LEGACY
This strategic move underscores our commitment to the wargaming community and the legacy of Combat Mission—a franchise celebrated for its unmatched tactical and strategic depth. With over 1 million copies sold worldwide, Combat Mission remains a defining force in the genre, setting the standard for authentic warfare simulations.
This acquisition marks a new chapter for Combat Mission, as we plan to enhance the series with cutting-edge technology and innovative gameplay, all while preserving the core elements that have made it a favorite among wargamers for over 25 years.
Battlefront's entire team, including the original creators, will be joining Slitherine, ensuring the continuity and quality that fans have come to expect.
This partnership makes a milestone in wargaming, with Slitherine and Battlefront committed to delivering the best possible experience and ensuring the continued growth and success of the Combat Mission franchise.
AVAILABILITY & DISTRIBUTION
Combat Mission titles will continue to be available on all current platforms, including Matrix Games and Steam. To help both new and existing players, we have updated our FAQ and "How to Download My Games" sections, making it easier than ever to access and enjoy the series.
A DAY OF CELEBRATION
To celebrate this exciting milestone, we're thrilled to offer discounts of up to 60% on all Combat Mission titles. This is a limited-time sale, available until September 3rd, so don't miss out: https://store.steampowered.com/sale/combatmissionfranchisesale
Additionally, we have organized a full day of streaming on our Twitch channel. The schedule includes a variety of Combat Mission titles, showcasing gameplay and strategies. Join us to experience our streamers in action and engage with our community.
We are also pleased to announce the opening of subscriptions for a new Battle for Normandy tournament featuring three brand new maps. These maps have been meticulously crafted, all starting from the master map of the Battle Pack 2.
Enjoy this Combat Mission milestone and celebration and don’t miss this perfect opportunity to expand your collection and dive into the acclaimed tactical warfare series at an unbeatable price.
The Combat Mission Shock Force 2 Invitational Grand Tournament, after weeks of intense tactical battles, has crowned its champion: AndrewKulin . The tournament, which saw 12 of the best players compete, has been a success. We want to thank all the partecipants for the effort they
The Combat Mission Shock Force 2 Invitational Grand Tournament, after weeks of intense tactical battles, has crowned its champion: AndrewKulin.
The tournament, which saw 12 of the best players compete, has been a success. We want to thank all the partecipants for the effort they put in.
Here is the final ranking:
AndrewKulin - 6661 points
MeatEtr - 6403 points
Jackal2100 - 6363 points
Fizou - 6038 points
sohzaz - 5944 points
AtlasActual - 5187 points
MHerm - 4423 points
lawran - 3545 points
Tyrandar - 3150 points
cargol - 3099 points
Artkin - 2487 points
Dawntaker - 1353 points
The rewards, based on your final ranking, will be sent very soon. Remember to check your emails.
To all of our community, a big thank you again. New tournaments will be announced soon, with new maps and more. Stay tuned.
Today marks the beginning of an exciting new chapter for our community as we launch our very first community activity on Discord. Starting today, every three days we will conduct a poll featuring various questions that will shape the design and creation of the next three fictiona
Today marks the beginning of an exciting new chapter for our community as we launch our very first community activity on Discord. Starting today, every three days we will conduct a poll featuring various questions that will shape the design and creation of the next three fictional multiplayer maps for Combat Mission.
These new maps will be brought to life by the talented Usually Hapless, who will use the community's responses from the polls to guide his creative process. But that's not all – Usually Hapless will also create a video tutorial, providing an in-depth look at how he crafts these maps using the game's editor.
Once the maps are completed, we are thrilled to announce that there will be a special tournament featuring these community-inspired maps. This tournament will give players a chance to showcase their skills on the new battlegrounds and compete for a prize pool filled with coupon rewards.
Join us on Discord today and help shape the future of Combat Mission maps. Your input is crucial, and we can't wait to see the incredible maps and intense battles that will come from this collaborative effort.
Just a few days left until the start of the Round 2 of the Combat Mission Grand Invitational Tournament . For the second round you'll play a scenario called "Into the Valley", where Syrian armored assault group undertakes raid to clear Route Lightening of rebel insurgents who hav
Just a few days left until the start of the Round 2 of the Combat Mission Grand Invitational Tournament. For the second round you'll play a scenario called "Into the Valley", where Syrian armored assault group undertakes raid to clear Route Lightening of rebel insurgents who have interdicted this vital supply line.
Once again, "Usually Hapless" has created a video about the battle, offering tactical advices and explanations regarding the situation, terrain, ORBATs, capabilities, strengths, weaknesses and multiple courses of action for each side.
Dear partecipants, we wanted to take a moment to express our sincere gratitude to each and every one of you who participated in the Grand Tournament series. Your enthusiasm, skill, and sportsmanship have made this event truly special, and we hope you enjoyed the streams, videos a
Dear partecipants,
we wanted to take a moment to express our sincere gratitude to each and every one of you who participated in the Grand Tournament series. Your enthusiasm, skill, and sportsmanship have made this event truly special, and we hope you enjoyed the streams, videos and articles we made for these tournaments
You know, for every competion there must be a winner, and here are the final results of the Grand Tournaments on Battle for Normandy, Cold War and Red Thunder.
Based on your remarkable performances in the Grand Tournaments, we are thrilled to announce the participants drafted for the Grand Invitational. These players have demonstrated exceptional skill and will be competing in the next level of our tournament series on Combat Mission Shock Force 2.
Cargol
Tyrandar
lawran
sohzaz
MeatEtr
Jackal2100
AtlasActual
Fizou
MHerm
Andrew Kulin
Dawntaker
Artkin
For the first time in the history of our Combat Mission tournaments, players will fight for a coupon prize pool. The amount of money will be given based on your final placement:
Top 1: $60 Coupon
Top 2: $50 Coupon
Top 3: $40 Coupon
Top 4-8: $20 Coupon (each position)
Top 9-12: $10 Coupon (each position)
The Invitational Grand Tournament will start on March the 5th at 10.00 GMT.
The tournament will feature 3 different scenarios with 40-days round length:
Round 1 : Wadi Armor Clash
Round 2 : Into the Valley
Round 3 : Ambush Alley
For this event we have prepared a series of contents for you:
Round 1 and round 3 will see Richard Yorke and XTRG fight each other in a 1 vs 1 on our Twitch channel to showcase the scenarios.
For round 2, UsuallyHapless will create one of his cool videos.
Last but not least, a big shootout to George McEwan (George MC), one of the greatest scenarios designers that created a lot of new content from scratch.
Once again, thank you for making the Grand Tournament series a tremendous success. We look forward to seeing the drafted players showcase their skills in the Grand Invitational.
We are proud to announce our new Home of Wargamers live event, which will take place on September 12th at 5 pm UK time. Join us on our Twitch channel to know more about our biggest franchises. You can set a reminder here. We will talk about a lot of important updates for some of
We are proud to announce our new Home of Wargamers live event, which will take place on September 12th at 5 pm UK time.
Join us on our Twitch channel to know more about our biggest franchises. You can set a reminder here.
We will talk about a lot of important updates for some of our Matrix Games best sellers and coming soon games, such as:
Beta Tournament Join the first tournament for Combat Mission Shock Force 2 . Due to this being the first one, we are classifying this as ‘Beta Tournament’, so please bear with us if there are any issues and contact [email protected]. Join the tournament here . This Tournam
Beta Tournament
Join the first tournament for Combat Mission Shock Force 2. Due to this being the first one, we are classifying this as ‘Beta Tournament’, so please bear with us if there are any issues and contact [email protected].
This Tournament will feature 3 rounds with 3 different scenarios:
Round 1: Matrix Tournament #1: A 25 minute battle of a US patrol against a Syrian ambush.
Round 2: Ambush in al Fubar: A 50 minute battle. Stryker platoon is stopped by an ambush. Rescue is on its way, but will it be too late?.
Round 3: Wadi Scouts: A 45 minute battle. Stryker cavalry unit is tasked with scouting out defenses along a Wadi.
Before joining the tournament, please take a moment and carefully read these instructions that are specific to all Combat Mission Tournaments:
Because of the way that Combat Mission’s original “play by email” system works, both game files have an in-game field for password protection of the file. This field should be left blank. For the US side the password has been selected before the battles were sent and that field is to be left blank. You can use a password for the Russian side but it isn’t needed because the Tournament feature handles protection from cheating without using the in game system.
The Tournament will have you playing 2 individual battles where you are playing both sides of the same battle. If you get into the game before your opponent, you will see 1 game turn to play. If your opponent has gotten there first then you will see 2 turn files and each turn thereafter should have 2 files.
Once a tournament begins you will receive the files in the "Saved Game and PBEM" drop menu under Automated PBEM++ In Progress. You will receive email notifications when your opponent has sent you turns.
You will need a Matrix user name and password to play any tournament (or PBEM++ battle). If you don't have one already you can get one here.
We are proud to announce the release of pbem+++ and tournament support for Combat Mission: Shock Force 2. You will soon be able to participate in official tournaments and play multiplayer matches to test your skills against other players. Here is the changelog: NEW • Matrix/Slith
We are proud to announce the release of pbem+++ and tournament support for Combat Mission: Shock Force 2.
You will soon be able to participate in official tournaments and play multiplayer matches to test your skills against other players.
Here is the changelog:
NEW • Matrix/Slitherine PBEM++ and Tournament features added BUG FIXES • Corrected a problem with T-90 frontal armor • Fixed bug where game hangs on loading screen, results in closing • Fixed bug where CTD while loading a mission in German Campaign
We are excited to offer these new features to the dedicated community of Combat Mission players. Thanks for your patience and have fun.
Combat Mission: Shock Force 2 recently made the jump to steam, and is also a game that's becoming a frequent staple of the defence industry's training regime. The UK's DSTL, a research arm of the British Government's Ministry of Defence that houses their wargaming team, makes use
Combat Mission: Shock Force 2 recently made the jump to steam, and is also a game that's becoming a frequent staple of the defence industry's training regime. The UK's DSTL, a research arm of the British Government's Ministry of Defence that houses their wargaming team, makes use of the software alongside other games like Command, as well as physical tabletop set-ups.
A recent initiative currently doing the rounds in defence circles, especially when it comes to professional wargames and their contribution to the defence industry, is trying to include a more diverse range of voices and representation. The Derby House Principles (Derby House, Liverpool UK was the location of the Western Approaches Tactical Unit during WWII) have been supported by many leading professional wargame institutions, and now those principles are being brought into Combat Mission.
In partnership with Slitherine and the developers over at Battlefront, DSTL is recruiting for a new range of voice talent to add the ambiance to the game.
So, word on the street is that Combat Mission Shock Force 2 (CMSF2) has arrived on Steam. I'm as surprised as everyone else is at this as Battlefront always seemed to be a holdout against 'corporates', insisting on using their own anti-piracy methods and requiring players to jump
So, word on the street is that Combat Mission Shock Force 2 (CMSF2) has arrived on Steam. I'm as surprised as everyone else is at this as Battlefront always seemed to be a holdout against 'corporates', insisting on using their own anti-piracy methods and requiring players to jump through hoops to update.
They actually lost me as a customer for a while after Combat Mission: Afrika Korps where the game CD had such a weird copy protection system that the only way I was able to get it to run was to download a cracked version!
They drew me back in with Combat Mission Shock Force, and then again when Shock Force 2 arrived on the scene. However, when the last update for SF2 came out it took me back to the old days as the update installed to a sub-directory first and then kept looping, creating sub-directory after sub-directory. Eventually, after spending some time on the forums, I got the update to work only to find all the unit names were screwed up!
The only reason I'm nursing my grudges against Battlefront is that, to me, the move to Steam (and to Slitherine) seems to be a really great idea that I wish they'd done sooner. The steam update system works brilliantly without any user intervention and I've never had a problem with any of the games I've bought there. Current owners of Shock Force 2 will be issued with Steam keys and I really can't see a good reason why they won't move across. I know there are some folk who detest Steam, but I'm OK with using it if it gives me an easier life.
If you know about Combat Mission Shock Force 2 , then you know that it's a big deal that it's finally arrived on Steam. Battlefront's simulation-heavy wargames have only been available from the developer's official online storefront for years, and not only is Shock Force 2 on Ste
If you know about Combat Mission Shock Force 2, then you know that it's a big deal that it's finally arrived on Steam. Battlefront's simulation-heavy wargames have only been available from the developer's official online storefront for years, and not only is Shock Force 2 on Steam now, it's also deeply discounted - another rarity for Battlefront.
For the duration of its first week on Steam, you can pick up Combat Mission Shock Force 2 for 30% off the list price. That puts the base game at $41.99 USD / £32.54 until September 7. Its three DLC packs, which include expansions for NATO Forces, British Forces, and US Marines, remain at their standard price point of $34.99 / £27.79 individually, but you get a 38% discount on the complete set, which reduces the price of Shock Force 2 and all three expansions from $164.96 to $102.86.
That's on the fairly expensive side for a game that's nearly two years old, but Combat Mission Shock Force 2 is a serious piece of wargaming software. It's serious enough that Battlefront does brisk business with professional military trainers around the world, who have used Combat Mission software for various military training purposes over the years.
Battlefront's leading modern-era wargame Combat Mission: Shock Force 2 has been released on Steam (despite telling us it'd be released tomorrow - thanks guys). For those who enjoy hardcore, WEGO experiences that try to simulate authentic combat conditions, Shock Force 2 is one of
Battlefront's leading modern-era wargame Combat Mission: Shock Force 2 has been released on Steam (despite telling us it'd be released tomorrow - thanks guys). For those who enjoy hardcore, WEGO experiences that try to simulate authentic combat conditions, Shock Force 2 is one of the leading examples, challenged only by the likes of Graviteam (although they don't often touch on modern conflicts).
Anyone who's been supporting Battlefront a long time however will of course be aware that launching on Steam has been something people have been asking for for a long time. Not everyone, but there's a solid core of pro-steam users who've finally had their prayers answered. But if you've been supporting Battlefront all this time, what options are available to you now? Do you need to buy Combat Mission: Shock Force 2 all over again?
Thankfully, the answer is a confident 'No'.
Combat Mission: Shock Force 2 was brought to Steam by a company we all know and love (to hate) - Matrix Games/Slitherine. They have a lot of experience not only publishing niche wargames on Steam, but also maintaining separate versions of their games. There are plenty of hardcore games from their catalogue that still aren't on Steam, and more games that get a Steam release after they've been available for a while (like Armored Brigade).
For the first time, Combat Mission Shock Force 2 and all its DLCS are available on Steam. Combat Mission Shock Force 2 is set in a hypothetical modern-day (2008) Syrian conflict. The game’s 3D graphics engine takes advantage of Battlefront’s vast experience in 3D wargames, giving
For the first time, Combat Mission Shock Force 2 and all its DLCS are available on Steam.
Combat Mission Shock Force 2 is set in a hypothetical modern-day (2008) Syrian conflict. The game’s 3D graphics engine takes advantage of Battlefront’s vast experience in 3D wargames, giving an unprecedented level of realism and detail – so much that the game is used in several professional military environments for training and analysis purposes. Players can assign orders to their units, either in real time or with the innovative turn-based WeGo system, as Shock Force 2 focuses on tactical platoon-level action.
The game features a single-player campaign, several pre-made scenarios and multiplayer (Hotseat or PBEM). The DLCs add the US Marines, the British Forces and the NATO armies (German, Dutch and Canadian).
All players who have the original Battlefront version will receive a Steam key for the base game and all DLCs they bought.All details can be found here.
To celebrate the launch on Steam and Matrix Games, Combat Mission Shock Force 2 base game will be discounted at 30% off for a limited time.
A is for Alphabetised wargame and sim news. Welcome to the cosy corner of RPS where the vehicular is valued, the historical is hallowed, and the paragraphs are shorter than 7.5 cm Kampfwagenkanone 37 L/24 barrels. (more…)
A is for Alphabetised wargame and sim news.
Welcome to the cosy corner of RPS where the vehicular is valued, the historical is hallowed, and the paragraphs are shorter than 7.5 cm Kampfwagenkanone 37 L/24 barrels. (more…)
We know many of you were anticipating the release of Combat Mission Shock Force 2. Unfortunately, we have some bad news: we won't be able to release today as the game is still in the Steam review queue. It is entirely dependent on Steam, and there is nothing we can do but wait. T
We know many of you were anticipating the release of Combat Mission Shock Force 2.
Unfortunately, we have some bad news: we won't be able to release today as the game is still in the Steam review queue. It is entirely dependent on Steam, and there is nothing we can do but wait.
To stay on the safe side, we are delaying the release by one week; therefore, we will be releasing Combat Mission Shock Force 2 on Tuesday, September 1.
This is just a quick note to say that the Steam release of Combat Mission: Shock Force 2, which was planned to drop later today, has been delayed. Slitherine/Matrix just sent out a news blast saying that the game is still stuck in the Steam approval queue. All games that want to
This is just a quick note to say that the Steam release of Combat Mission: Shock Force 2, which was planned to drop later today, has been delayed. Slitherine/Matrix just sent out a news blast saying that the game is still stuck in the Steam approval queue. All games that want to release on Steam need to wait for final review & approval from Valve before they can launch.
The fact that it hasn't happened yet the morning of release is worrying, but something we've heard happen before.
This is the only part of the process where Valve has complete control and there's nothing Battlefront nor Slitherine/Matrix can do to hasten the process. In order to play it safe and give everything enough time, Combat Mission: Shock Force 2's Steam release date has been pushed back to September 1st, 2020.
Hopefully it'll have cleared the review queue by then. It's entirely possible it'll still clear today, but I doubt Slitherine will move the date forward again to avoid confusion. We'll update this story if we hear anything else.
When Battlefront and Slitherine announced that they were bringing Combat Mission: Shock Force 2 to Steam, Editor Joe was surprised - "The pigs have flown," as he put it in the headline. Since the implosion of brick and mortar retailing for PC games, Battlefront has been content t
When Battlefront and Slitherine announced that they were bringing Combat Mission: Shock Force 2 to Steam, Editor Joe was surprised - "The pigs have flown," as he put it in the headline. Since the implosion of brick and mortar retailing for PC games, Battlefront has been content to offer the consumer versions of its Combat Mission simulations through its own website, ignoring storefronts like Steam that have generally insisted on a sizeable cut of the profits in exchange for placement on digital shelves.
And why not? Battlefront has also had the professional military training side of its business to see to, after all.
But thanks to a deal brokered by publisher Slitherine, Combat Mission is going to be on the radar for a whole new audience of gamers. We had the chance to talk with Battlefront co-founder Stephen Grammot, who also is one of the co-designers of Combat Mission, about how this new arrangement came to be, and the particular challenges of making high fidelity simulations for both consumer and military player bases.