PATCH NOTE v0.2.0.1
"E" key skill button hotfix
Developer posts and news about this game.

"E" key skill button hotfix

Tokyo Game Show 2026 has officially come to an end! A huge thank you to everyone who stopped by the Edentopia booth, played the game, talked with us, and shared your thoughts. It was incredibly valuable getting to watch so many people experience Edentopia in person. We're now bac

TGS 2026 Update Players can teleport through the world map at anytime, no need to interact with a teleporter anymore Balanced Demo Bosses Fixed certain wrong translation

Fix Skill Tree UI Interaction won't open in first attempt Fix Skill Tree UI causes error shift between Mouse Mode / Controller Mode

Fixed SkillShop left analogue panning

Optimized game for Steam Deck at 7TDP to reach playable 4 hour session Fixed overlapping entities Reduced enemy reaction time for more approachable gameplay Increase follower and spawned minion's reaction time (making them more useful) Added Steam Deck keyboard enabler when typin

Re-balanced weapon for easier and more enjoyable gameplay (Bows + Staff) Nerf Slime King boss's attacks and increase minion spawning time Improved cursor held items (UI) for better clarity

HP Bar scaling mismatch Hotfix Relocated some UI for better visibility

Added HP amount UI Chests drop themselves when destroyed Improve loot pick-up

Added + re-configured hair+eye color to 21 total colors

Bug Fix Fixed unwanted skill item bug created by swapping skills at the skill tree Fixed Dialogue bug when npcs get attacked Quality of life Added more explanations to the skill tree Added extra run speed when run was held for 2s Slightly improve loot picking up speed

Adjusted world loading sequence, less confusion with game freezing Main Menu announcement re-sizing fix

Added new attribute UI showing bonuses from Stats and Equipment Added more guide NPCs, explaining gameplay Modified item info window to not block left part of inventory UI

Major re-balance for a more enjoyable friendlier gameplay Added more starter items

Fix follower entities not following properly, won't stop when players stop

Fixed persisting name UI error Make buildings and NPC not attackable by player Improved Interaction with NPC, less prone to walking away upon interaction Fixed selling button in wholesaler shop UI

Fix main menu palette navigation Added a waypoint when a quest npc needs player to guide to target Fixed Quest npc won't follow player after dialogue Fixed Bosses duplicate spawn when an existing one is still alive Fixed Entity hit flash animation less likely to get stuck

Fixed AI Navigation around obstacles

Overhauled crafting Fix dialogue/name bug after death Press "H" to turn off hud Re-balanced all weapons for better progression matching

Improved menu UX/UI improved map UI Quest Item waypoint hotfix Added Building names for better clarity