RAILGRADE

Minakata Dynamics · Gamirror Games

Released
Oct 13, 2023
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Update #7: New & Free DLC Campaign!

    Thank you for playing Railgrade! We've been working on Railgrade now for 6 years! Oh how time has moved on. I wish it was at least half as fast :) Now, we made Railgrade to be played, and thanks to you all: it got played! So thank you for giving our little train game purpose. As

  2. Developer post

    Please Nominate RAILGRADE for the Labour of Love Awards!

    Hello Administrators! I come to you hat-in hand to ask you to nominate our passion project for the Steam Awards! We're working on something special for RAILGRADE fans. Granted it is still a secret project only a handful of trusted players have been able to playtest, but please be

  3. Developer post

    Update #6 Patch #2 + Whiskerwood!

    Hello Everyone, Based on discussions with players after our last update it became clear new players were missing the modifiers. Ages back in Update 1 we implemented the modifiers feature. This allows players to disable train ghosting, disable the timer, and even give themselves u

  4. Developer post

    Update #6 Patch #1: Fixes + New Workshop Maps

    Hello Everyone, Since we released Update #6 we've had a ton of players both new and returning. I want to thank everyone who has played Update #6 and give a special thanks to those patient players who reported issues so we could fix them. Update #6 Patch #1 ChangeLog This patch #1

  5. Developer post

    Update #6: Nuclear & Warehouses Out now!

    Hello Administrators! Thank you for reading and playing our game! My name is Daniel and I’m excited to show off our many new additions to Railgrade we’ve launched today in Update #6. Our goal this Update was to expand Sandbox mode and give it more choices and a high tier goal to

  6. Developer post

    Update #5 Patch #1: Sandbox Improvements

    Hello Everyone! Thank you for so many players trying out our sandbox mode! And thank you for the feedback and bug reporting! This minor patch is meant to quickly address several issues players have raised, and features requested. Sandbox Save File Deletion The headline for a numb

  7. Developer post

    Update #5: Sandbox Mode Out Now!

    Hello Everyone! Lead programmer on Railgrade, Daniel here with a Christmas surprise gift for our dear players! Drum roll please….. *drum* *drum* SANDBOX MODE is out now! Sandbox mode is our promised Update #5 and brings a brand new long form play style to Railgrade. Everyone aske

  8. Developer post

    Nominate RAILGRADE for Best Soundtrack!

    Greetings Administrators and Railroad Engineers, RAILGRADE needs you! Yes you! To nominate Nakatani's finest music selection for the rightful Steam Award. Remember the deep bass drop of the main menu? Remember the roar of victory! Please consider nominating RAILGRADE for Steam Aw

  9. Developer post

    Update #4 Map Maker + Workshop Support

    In-Game Map Maker + Steam Workshop Added Hello Everyone! We are proud to announce that Update #4 with its in-game Map Maker and Steam Workshop support is out now! This is a big personal milestone for me, and a point of pride for the team. For me, I've worked on many games before

  10. Developer post

    Patch #3 -> RAILGRADE is now Steamdeck Verified!

    RAILGRADE is now verified on the Steamdeck Hello Everyone, This patch was a bit unplanned. Our intention was to go straight from Patch #2 to Update #4, but Valve gave as the honor of a verification pass. After some iteration and improvements to meet their standards bar I am proud

  11. Developer post

    Patch #2 ChangeLog + Updates Annoucement

    New Patch, Changelog, and Sandbox Timeline Hello Everyone! My name is Daniel. I am the lead programmer on Railgrade. I want to introduce this patch by saying every task, fix, change, or improvement, was motivated or suggested by player feedback. Every day I wake up, check your co

  12. PC Gamer

    Railgrade looks like a sandbox train builder, but it's actually the rare sim with missions that keep me on track

    Railgrade isn't the game that its trailers and store page led me to expect, and it seems that I'm not alone, given a cursory glance at its user reviews on Steam. Like so many others, I went into this railway management sim expecting something similar to Transport Tycoon, or perha

  13. Developer post

    Developmet Report #4 & Patch #1 Notes

    Hello Everyone! THANK YOU FOR PLAYING! For those who do not know me, my name is Daniel and I am the lead programmer. Over the weekend we’ve been collecting feedback and ideas from across reviews, forums, and our discord. We want everyone to be able to enjoy this game. We crafted

  14. Developer post

    RAILGRADE Is Now Available!

    Choo! Chooo! RAILGRADE has arrived in station Steam! Mind the gap and get on board! RAILGRADE the retro-future off-world-colony train management game is ready to entertain you!

  15. Product Release

    Now Available on Steam - RAILGRADE, 25% off!

    RAILGRADE is Now Available on Steam and is 25% off!* RAILGRADE is a train 🚂 resource management game! Construct dense vertical railroads, build cities, construct vast factory 🏭 chains with train automation! Restore an off world colony's economy all in the story driven campaign

  16. Developer post

    RAILGRADE has a Release Date!

    Mark your calendars! RAILGRADE releases October 13th! Yes that’s right! Railgrade has a release date! So many players have asked me when we are releasing. I am so thankful everyone has been so patient!. Thank you for that patience. Exact Timezones Seattle (Pacific Timezone) unloc

  17. Developer post

    Development Report #3 - MacOS Support is Arm'd :)

    RAILGRADE will be playable on Macs! Thanks to many-many Mac gamers who took the time to ask for a Mac version! To be honest you guys are a passionate bunch! The entire game is playable, load times are fast as you'd expect of an SSD. There are a couple minor bugs I'm still working

  18. Developer post

    See RAILGRADE is TINY TEAMS Festival!

    Did you know we are a TINY team!? Yes its true! We are a tiny and remote-first team. Over development our core team was 3 programmers, 1 artist, and 1 level designer. That's a lot of code! You might know me, Daniel, I am the most prolific writer and commenter so I write all our p

  19. Developer post

    Development Report #2 - Steamdeck Optimization

    Steamdeck Performance Did you know the Steamdeck's screen is only 60hz? It sure feels faster! Thanks for our optimization work, Camera pans feel buttery smooth and everything feels faster than the tech specs would suggest. The Steamdeck is a wonderful piece of hardware and I real

  20. Developer post

    Development Report #1 - Roadmap & Steamdeck

    Context As you may know on May 5th 2023 we announced RAILGRADE'S Steam release. At the time I did not write an announcement post here on Steam, I simply did not think to do so. Over the past month several players have joined the Discord to ask how long RAILGRADE's steam page has