Caterpillarnoid

Pavel Kutejnikov

Released
Jul 17, 2020
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post
  2. Developer post

    Update 1.6.3

    Added a new boss challenge mode Added 3 new cards Unused aluminum now brings 0.1 gold every second

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    Minor update 1.5.13

    Added difficulty levels for challenge mode. Normal (default) Hard (skip 5 levels) Hard+ (skip 10 levels) Very Hard (skip 15 levels) Very Hard+ (skip 20 levels) Nightmare (skip 30 levels) You will get all rewards for skiped levels

  5. Developer post

    Update 1.5.12

    Added a new resource - magnesium (reward for challenges) If you have already completed the challenges, you will immediately receive all the magnesium you have earned. Added 7 fireball upgrades with a fixed cost. Added option "Automatically use bounce control (up)" Increased the r

  6. Developer post

    Update 1.5.11

    Added a new resource - steel (reward for challenges) If you have already completed the challenges, you will immediately receive all the steel you have earned. Added 10 effective upgrades with a fixed cost. Increased the speed of gain experience. Fixed a few minor bugs.

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    Update 1.5.9

    Added challenge mode. Allows you to quickly earn ancient coins. Added monospace font for the cost of global upgrades. Added option to automatically buy local upgrades.

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    Update 1.5.4

    Added 20 upgrades (4 for each type of brick) Base cost of bricks, final cost of bricks, ball base damage, paddle base damage. Added a resolution selection to the options (If you have a problem with the default Unity launcher or there are not displayed 16:9 resolutions)

  11. Developer post

    Update 1.5.1

    The mouse cursor is limited to the window in the original mode only. Added some information for idle mode.

  12. Developer post

    Caterpillarnoid 1.5 - idle mode

    Today was the release of a major update 1.5 The update includes a new idle-mode with hundreds of improvements, endless levels, bosses, a variety of weapons, etc. Gameplay video:

  13. Developer post

    1.5 IDLE mode (Announcement)

    I'm happy to report that development of IDLE-mode for Caterpillarnoid is almost complete. The update will be released at the end of May. It's a classic arcanoid-like but with an automatic paddle. You don't have to hit the ball, just buy upgrades and smash bricks/robots. Manually

  14. Developer post

    Tzakol in Exile demo major update 0.10

    Added: Fast combat option. New hero with extra perks - Maj Mun (@). Two new adventures in the style of classic roguelikes. Small floors, high tempo, accelerated progression. New miniBoss. New food - rations. New potions. New artifacts. New suffixes and prefixes for enemies. Gobli

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    1.4 Levels with procedural generation in casual mode

    Added (for casual mode): a sequence of 14 random, procedurally generated levels. Added (for casual mode): acceleration of the ball while holding down the Shift button Fixed minor bugs.

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    Update 1.2: Casual Mode

    A small separate mode in casual style. Classic controls. No enemies, no bonuses. / (arrows) - paddle movement (aiming) - launch the ball (shooting) - pause (exit) Limit FPS option.

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