Selenwald

Coming soon

Unnamable Arts

Planned release
To be announced
Platforms
Last updated
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Updates & announcements

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  1. Developer post

    Diary Page #12: Systemic Architecture (Part 2)

    Dear Scholars, Continuing where I left off in the first part , I would like to show you the building blocks of my new architecture and how it compares to the typical ways of working in the Unity engine. Inspiration The idea for how the code architecture in Selenwald is going to l

  2. Developer post

    Diary Page #11: Systemic Architecture (Part 1)

    Dear Scholars, It is time to finally give you some behind-the-scenes look at what makes Selenwald tick - especially that it has been a while since the last entry and you deserve something more than just a status update. This entry will be first one of a small series on the code a

  3. Developer post

    Diary Page #10: Rebirth

    Dear Scholars, It has been a while since the last entry. Usually that means an exceptionally busy period and this was no exception! I'll give you a personal update first and then tell you about some of the progress we've made in Selenwald's development recently. Stronger than eve

  4. Developer post

    Diary Page #9: Music of Selenwald

    Dear Scholars, Those of you who are members of our Discord server community may have noticed I am very passionate and enthusiastic about music in video games as it's my favourite genre of music (if "genre" is even an appropriate term here), which always accompanies me when I work

  5. Developer post

    Diary Page #8: Call for Help

    Dear Scholars, I never thought I would write about anything negative as I am usually all fine and the development of Selenwald is going well. However, due to the current unusual circumstances I have decided to write this particularly personal entry. I'd want to tell you about the

  6. Developer post

    Diary Page #7: The Decision

    Dear Scholars, In my previous entry, I pondered the paths of seeking a publisher or investor versus embracing full independence for the journey. Today, I'm excited to announce my decision to finally cease my pursuit of a business partnership. It was a time consuming process that

  7. Developer post

    Diary Page #6: Crossroads

    Dear Scholars, It has been nearly a year since the last entry. If you're concerned something might not be right, I'm here to reassure you it's actually very much the opposite. It has been an incredibly productive year so far and the restrain from writing dev diary entries was one

  8. Developer post

    Diary Page #5: Reliefs and a Relief

    Dear Scholars, I usually try to focus on one thing per entry but this time I have several different things to write about. I'll try to keep them condensed in return. Behind the scenes The process of creating games was always something I was very passionate and enthusiastic about

  9. Developer post

    Diary Page #4: Boards and Metrics

    Dear Scholars, There is something satisfying in bringing an imaginary world to life in a physical and tangible form. Although it doesn't beat the joy brought by the sole process of the world's conception and development, the sensation of touching baroque style furniture, wallpape

  10. Developer post

    Diary Page #3: The Paradigm Shift

    Dear Scholars, I have a feeling I've only been writing about breakthroughs so far but bear with me - August has brought another groundbreaking milestone. After all these years Selenwald finally has a first trailer . In case you haven't seen it yet, head over to the game's store p

  11. Developer post

    Diary Page #2: Team of Dozen

    Dear Scholars, In the last entry I gave you a rough timeline of the first several years of Selenwald development. I showed you an early proof of concept dated back to 2013 and described the gradual build-up that started when I made first prototypes in 2016. The long journey of mo

  12. Developer post

    Diary Page #1: The Origins

    Dear Scholars, Welcome to the very first development update! In this periodic series of posts we'll be highlighting some of the features and content we've been recently working on. Sit down, relax and read the first part of the story behind a quest to bring back the long lost ess