Native Populations
Let's have a peek at how native populations work: Natives and Citizens Antimatter takes place after centuries of human expansion. Faster-than-light travel depended on antimatter, but its supply abruptly stopped, causing a crisis. Humanity became scattered across the galaxy, and m
Let's have a peek at how native populations work:

Natives and Citizens
Antimatter takes place after centuries of human expansion. Faster-than-light travel depended on antimatter, but its supply abruptly stopped, causing a crisis. Humanity became scattered across the galaxy, and many colonies remained isolated for centuries.
Some societies survived, some declined, and others developed in their own direction. The player will encounter what remains of them through ruins and native populations.
Natives
Natives are populations living outside the spacefaring organizations. They can have their own culture, technology (until early spacefaring), economy and political loyalties, but they do not expand to other planets.
A native society is not necessarily primitive, but they are unable to compete directly with the spacefaring organizations.
In the current Prologue, most of humanity is considered native. The player begins in 2371, only a small part of the human population belongs to the directly governed, spacefaring society.
Citizens
Citizens are the population directly controlled by your organization. They provide workers, taxes, manpower and political power.
They need goods, housing, healthcare and employment. Their wages, taxes and access to resources affect their quality of life. Citizens may migrate to better colonies or leave your society to join the local native population/freefolks.
Natives that live within your border can also become citizens, depending on the difference in quality of life and the policy you choose.
Native policies
Each native population inside your territory can be managed separately.
-Collaboration keeps their autonomy and allows trade and technological exchange. People may move in either direction depending on quality of life.
-Assimilation encourages natives to become citizens. It is faster, but reduces native happiness.
-Exploitation provides more taxes and resources while keeping natives outside your society. Their quality of life and technological development will suffer.
-Extermination gradually destroys the native population.
Native populations produce goods, consume resources, trade locally and grow according to the conditions of their planet and technological level. Natives can also be of different species than human.
Your citizens should normally offer a better life than the surrounding native societies. If they do not, keeping people inside your organization may become difficult.
There are more plans to expand natives and they will play a significant role to the colony's (un)stability, this will be highlighted in a future devlog.









































