Hello chemists, We thank you for your patience while we know you're waiting to see what we're working on as our next project! We do hope we have more news to share on that front soon, but in the meantime we wanted to celebrate Potion Permit's upcoming 4th anniversary since releas
Hello chemists,
We thank you for your patience while we know you're waiting to see what we're working on as our next project! We do hope we have more news to share on that front soon, but in the meantime we wanted to celebrate Potion Permit's upcoming 4th anniversary since release in what we thought was the most appropriate way - by offering our highest discount ever as part of Steam's Party-Based RPG Fest and our publisher's very own 17th Anniversary Publisher Sale! Get Potion Permit at 70% off now, or the Complete Edition that includes all the downloadable content at 60% off, plus a new bundle with our friends over at Soda Den by getting both Potion Permit and Roots of Pacha for one great price!
As always, thank you for your ongoing support, feedback, and passion for Potion Permit.
Hello chemists! We know it's been a while, but we've been busy cooking something you won't want to miss and hope to have more news to share with you soon. In the meantime, we thought we'd let you know that we're launching a brand new bundle with our friends at Crinkle Cut Games w
Hello chemists!
We know it's been a while, but we've been busy cooking something you won't want to miss and hope to have more news to share with you soon. In the meantime, we thought we'd let you know that we're launching a brand new bundle with our friends at Crinkle Cut Games which includes our very own Potion Permit as well as Discounty. You can now run a discount supermarket in Blomkest, then heal the residents of Moonbury as the town chemist in this pixel-perfect simulation collaboration that should keep you busy for many many hours! Check the bundle out here:
Dear Chemists, We’re thrilled to bring you a fresh update to enhance your journey in Potion Permit! Here’s a rundown of what’s new, improved, and fixed in this patch: PC version 1.5: Fixed missing activation trigger on some Side Events. Adjusted excluded event list for player's p
Dear Chemists,
We’re thrilled to bring you a fresh update to enhance your journey in Potion Permit!
Here’s a rundown of what’s new, improved, and fixed in this patch:
PC version 1.5:
Fixed missing activation trigger on some Side Events.
Adjusted excluded event list for player's progression.
Fixed Blue Sea Cucumber key item name
Fixed Leano FP2 & 3 activation time
Fixed HP bar UI visual when upgrading health
Adjusted character position in Side Event Meditate
Adjusted Noxe events trigger requirement
Fixed lens (magnifier) disappearing during diagnosis
Fixed potions in drop box disappearing & money earned from drop box sales disappear the next day after reloading save file
Fixed time trigger on Side Event Lost and Found
Event Konjac time trigger adjustment
Fixed a typo in Opalheart's first friendship event
Event New Disease 3 activation time delayed (from 1 to 2 days)
Fixed male main character hair color glitch
Adjusted Ending event trigger requirements
Fixed grammatical issue in High Score side event
Fixed dialog sequence in Mercy's first friendship event
Fixed Reyner's seating location in Tavern
Adjusted Olive FP1 trigger activation area
Disabling NPC Background in Lost and Found event
Fixed an issue where a warning didn't show up correctly if a related character isn't available to trigger a quest.
Fixed Dean's Concern Side Quest title
Fixed a minor cauldron UI issue
Fixed Derrek's first story activation time
Fixed photo album page not syncing on closing and re-opening
Fixed cannot use mouse on the confession prompt
Fixed user interface shifting positions within several in-game objects
We hope these changes make your experience even more magical and engaging. Thank you for your ongoing support, feedback, and passion for Potion Permit.
As always, keep sharing your thoughts and discoveries!
Hey Chemists! Have you pet and fed your loyal canine companion today? For all of you Noxe lovers, we're bringing good news that the Old English dog is finally here in a plushie form! Through our first collaboration with Makeship, you can now have your own Noxe who's eager to go h
Hey Chemists!
Have you pet and fed your loyal canine companion today? For all of you Noxe lovers, we're bringing good news that the Old English dog is finally here in a plushie form! Through our first collaboration with Makeship, you can now have your own Noxe who's eager to go home with you :3
The goodest boi in all of his soft and cuddly glory. I mean look at those floppy ears!!
Help us make him a reality with a minimum of 200 orders! Go get yours now by visiting the limited time campaign page on Makeship while it lasts!!
Hey Chemists, We're happy to announce that "Potion Permit: Complete Edition Bundle" is out now for Steam, PlayStation 4, PlayStation 5, Xbox One, Xbox Series S|X, Nintendo Switch, Epic & GOG! Complete Edition is the new best entry point to experience the charming town of Moon
Hey Chemists,
We're happy to announce that "Potion Permit: Complete Edition Bundle" is out now for Steam, PlayStation 4, PlayStation 5, Xbox One, Xbox Series S|X, Nintendo Switch, Epic & GOG!
Complete Edition is the new best entry point to experience the charming town of Moonbury. Stacked with all paid DLC and the base game, you can now enjoy all the content Potion Permit has to offer in one package.
The 'Complete Edition' contains all paid DLC, with over 30 cosmetic pieces of cosy furniture to decorate your very own potion house! It's one easy way to get the entire catalogue of DLC!
🔮Attention Potion Permit Fans! 🔮 Exciting news! We have a brand new update live right now! Experience a captivating new intro animation and the ability to now romance characters Lucke and Runeheart! We're also super excited to say that Indonesian and Traditional Chinese languag
🔮Attention Potion Permit Fans! 🔮
Exciting news! We have a brand new update live right now!
Experience a captivating new intro animation and the ability to now romance characters Lucke and Runeheart! We're also super excited to say that Indonesian and Traditional Chinese language support is now fully implemented in game!
We hope you enjoy these newest updates! Full patch notes are below!
Full Patch Details: PC version 1.4.1
New Content
- Cinematic opening animation - New romanceable characters (Lucke and Runeheart) - Indonesian language - Traditional Chinese language
Bug Fixing:
- UI Font size adjustment to the previous chemists' notes key items - Fixed Dating Intro event activation time - Fixed Olive FP2 event activation time - Fixed Xiao FP3 event activation time - Fixed Tourist side event activation time - Fixed sequence error in Mosquitoes side event - Fixed Matheo's disappearance at the end of his Confession event - Fixed sequence error in Garret FP2 event - Adjustments to Opalheart FP2 event - Adjustments to 2nd Blacksmith Upgrade event - Adjustments to Mariele's position in Rue FP3 event - Fixed sequence error in Ottmar FP2 event - Fixed sequence error in Cliff side event - Fixed missing dialogue in Cold Residue event - Fixed Hannah FP2's quest details - Fixed missing bulletin for Kipps FP2 event - Fixed missing bulletin for Fountain Restoration Milestone event - Fixed missing bulletin for Black Lotus event - Fixed missing bulletin for Leano Confession event - Fixed locked tutorial contents being revealed when changing language in Settings - Fixed some crops missing from Bubble's grow box - Fixed Passed Out event trigger - Fixed Quality Nut material's region detail - Fixed wide screen size of the Main Menu's background - Fixed black screen size during patients' diagnosis phase - Fixed asset layering order of the farm animals - Fixed Quest & Bulletin titles for the 1st & 2nd Fishing Rod quests to align with the key item names - Fixed Quest Board hint icon that won't disappear - Fixed NPCs being under the bed when interacted with on waking up - Fixed different recipe order between PC and consoles - Fixed reeling SFX that keeps on playing after cancelling fishing - Tweaked mash button system in grape grinding mini game - Fixed potion quantity detection when it's not available during diagnosis - Fixed count down SFX delay during part-time tutorial - Fixed Osman & Mariele's Positions at the Farmhouse on Friday - Fixed Quest Board Intro event played during Packing Goods part-time at Town Hall - Added 1440 x 900 screen resolution in Settings - Fixed delete save file button not functioning properly using mouse on 2nd deletion attempt - Fixed ringing alarm but there's no patient in the Clinic - Fixed previous chemist notes can't be picked up again after reloading - Fixed cropped NPC dialog textbox - Fixed notification above Cauldron after exiting to Main Menu & reloading save - Fixed red circle not in place in diagnosis mini game - Added skip function for the Main Menu animation - Fixed overlapping NPCs in Runeheart FP2 event - Fixed some UI issues on a particular screen resolution - Fixed color of scarf & clothes got switched on the save file selection screen - Fixed "report' words terminology in French - Fixed wrong icon display on the Grow Box UI - Fixed missing letter within Korean language - Fixed Nova's walking path in the Town Hall - Balancing EXP acquired from fishing - Adjusted furniture cost at Bulk and Build - Adjusted upgrade cost at Bulk and Build - Adjusted upgrade cost at Hearts and Sparks Shop - Adjusted field obstacles unlock cost - Fixed text alignment within quest tracker - Fixed enemies' health bar glitch - Applied changes to the skip trailer button for a better UX - Fixed missing Dating Intro event activation on Lucke and Runeheart FP3 - Fixed bubble text overlapping with NPC interaction UI when NPC is behind a shop counter - Fixed mouse control stuck on Main Menu when players go to Settings - Fixed display bug on the Quest Board's UI - Fixed missing characters within Simplified and Traditional Chinese languages - Fixed missing line in Opalheart's introduction dialogue - Fixed furniture's name glitch in & after exiting Room Editor - Fixed Quest text margin on several languages - Implemented prevention for Steam achievements resetting - Fixed cannot get the "Moonbury Navigator" achievement
**Console-Specific Patch notes: Nintendo Switch (NOE/NOA) version 1.0.12 Nintendo Switch (NOJ) version 1.0.5 Nintendo Switch - Complete Version (NOE) 1.0.0
Nintendo Switch Specific: - Fixed game failed to boot in all the supported languages (system language) on a fresh boot - Fixed plus and minus buttons mapping error - Fixed MC's changing hair color glitch
PS Specific: - Fixed MC's changing hair color glitch
Hey Chemists, We're happy to announce "Potion Permit: Complete DLC Pack" and "Potion Permit: Complete Edition" for Steam, Epic, PlayStation 5, PlayStation 4, Xbox Series S|X and Nintendo Switch! The 'Complete DLC Pack' will contain all paid DLC, with over 30 cosmetic pieces of co
Hey Chemists,
We're happy to announce "Potion Permit: Complete DLC Pack" and "Potion Permit: Complete Edition" for Steam, Epic, PlayStation 5, PlayStation 4, Xbox Series S|X and Nintendo Switch!
The 'Complete DLC Pack' will contain all paid DLC, with over 30 cosmetic pieces of cosy furniture to decorate your very own potion house! It's one easy way to get the entire catalogue of DLC!
As well as the Potion Permit: Complete DLC Pack, we have the "Potion Permit: Complete Edition"! Complete Edition is the new best entry point to experience the charming town of Moonbury. Stacked with all paid DLC and the base game, you can now enjoy all the content Potion Permit has to offer in one package.
Hey Potion Brewers, We are thrilled to announce that you can now nominate Potion Permit for Steam's Labour of Love Award. We're immensely proud of the journey we've taken together since the game's launch, doing our best to update and improve the game, providing you with a richer
Hey Potion Brewers,
We are thrilled to announce that you can now nominate Potion Permit for Steam's Labour of Love Award.
We're immensely proud of the journey we've taken together since the game's launch, doing our best to update and improve the game, providing you with a richer experience. From cute mini-games to new datable characters and a plethora of exciting features, we've poured our hearts and souls into Potion Permit.
Added datable characters
One of our most exciting updates to Potion Permit has been the introduction of new romanceable characters, Helene and Victor. These unique individuals bring their own captivating stories and personalities to the Moonbury community, offering even more depth to your journey as you navigate the complexities of modern alchemy, relationships, and adventure.
New mini games
One of our new mini-games allows you to join your faithful companion in a mushroom munching competition, where you must guide your loyal canine to devour delicious mushrooms while skillfully avoiding treacherous rocks. These engaging mini-games not only offer fun and challenges but also provide an opportunity to bond with your trusty companion, making your time in Moonbury even more delightful and memorable.
Grow box
While playing through a new tutorial, you'll be introduced to the Grow Box, a new object which will allow you to plant and grow your own material instead of having to forage it yourself!
Update: New romanceable characters (Helene and Victor) New arcade mini-games New side quests and events Updated patients' body parts terminology for better UX purposes Rework delete files user interface to prevent player accidentally deleting save file Bug Fix: Fixed restricted e
Update: New romanceable characters (Helene and Victor) New arcade mini-games New side quests and events Updated patients' body parts terminology for better UX purposes Rework delete files user interface to prevent player accidentally deleting save file
Bug Fix: Fixed restricted element display information while brewing certain potions Fixed carry over save for Leano's friendship quest Fixed multiple new recipe notification unlocked after loading game Fixed control issue navigating between recipes when displaying restricted elements Fixed bushes collider between Myer and Dev/Dan's house Fixed missing cooking recipes: Ginseng Soup and Omelet Fixed carry over save for Ginseng Soup and Omelet cooking recipes Excluded several events that previously related to progression bar within save data Fixed overlapping text from other NPCs within Martha's friendship event Adjusted some body part diagnose point locations Fixed carry over save for Mariele's friendship quest Fixed ginseng soup UX that mistakenly unlock recipe state Fixed character assets glitch Fixed player end position within Landslide Quest Fixed cooking recipe display when is not yet unlocked Fixed minor mouse bug on dog finding NPC Fixed dog Find NPC located on the second floor Fixed dog cannot find NPC Fixed button display problem while shop pop-up displayed Fixed legend didn't show up within photo album user interfaces Fixed tutorial journal showing the wrong button Fixed overlapping tilemap in the Glaze Iceberg Fixed skipped dog's digging interaction during finding NPC Fixed quest tracking position within world map Adjusted text box characters limit in world map Adjusted UX within quest notification specifically after an event Expanded size button confirmation within pop-up UI Fixed Helene character missing sprite Fixed beach umbrella clipping issue Expanded HUD text box character limit Adjusted inventory text box character Adjusted NPC image within quest complete pop-up Fixed graphic glitch near Primerose Sail Fixed point of light graphic glitch within world map Fixed ellipsis within German languages Fixed several missing and misplacement tutorial Fixed reset state quest hint within cauldron Adjusted furniture edit mode user interfaces for better UX Fixed character stuck after NPC interaction Fixed fast travel point name within World Map Fixed overlapping text buttons during diagnosis Fixed carry over save for exploited desert quest Fixed arrow cursor display within bulletin board Fixed pie position within Mercy's friendship event Fixed overlapping NPC image within diagnose complete Adjusted font size within note display to prevent exceeding text within certain languages Fixed dialog box clipping issues within certain area Adjusted text character limit within mini-game Adjusted text character limit within news board whenever there's no active quest Expanded camera confiner size within Town Hall 1F Adjusted table collider within Town Hall 1F Adjusted symptom layout to prevent exceeding text within certain language Adjusted text title issue within obstacle user interface Fixed control input detection issues while the state of the game is inactive Adjusted several pop-up layering problems when interacting with objects Adjusted text for key binding notification Fixed arcade machine object pixel unit Fixed cursor issues after the research mini-game has been completed Fixed cutscene loading screen that sometimes causing image flickering Fixed Dog NPC search interrupted while digging
Hello fellow chemists! We have some wonderful news for you!✨ Journey back to the town of Moonbury for a whole host of exciting new Potion Permit Content!🔮 In content update 2, we're thrilled to introduce new romanceable characters, new side quests, mini-games, new events & m
Hello fellow chemists!
We have some wonderful news for you!✨ Journey back to the town of Moonbury for a whole host of exciting new Potion Permit Content!🔮
In content update 2, we're thrilled to introduce new romanceable characters, new side quests, mini-games, new events & more!
Check out below for a full list of content updates and have a magical day 🌌🌠
Check out below for a full list of content updates and have a magical day 🌌🌠
Update:
New romanceable characters (Helene and Victor)
New arcade mini-games
New side quests and events
Updated patients' body parts terminology for better UX purposes
Rework delete files user interface to prevent player accidentally deleting save file
Bug Fix:
Fixed restricted element display information while brewing certain potions
Fixed carry over save for Leano's friendship quest
Fixed multiple new recipe notification unlocked after loading game
Fixed control issue navigating between recipes when displaying restricted elements
Fixed bushes collider between Myer and Dev/Dan's house
Fixed missing cooking recipes: Ginseng Soup and Omelet
Fixed carry over save for Ginseng Soup and Omelet cooking recipes
Excluded several events that previously related to progression bar within save data
Fixed overlapping text from other NPCs within Martha's friendship event
Adjusted some body part diagnose point locations
Fixed carry over save for Mariele's friendship quest
Fixed ginseng soup UX that mistakenly unlock recipe state
Fixed character assets glitch
Fixed player end position within Landslide Quest
Fixed cooking recipe display when is not yet unlocked
Fixed minor mouse bug on dog finding NPC
Fixed dog Find NPC located on the second floor
Fixed dog cannot find NPC
Fixed button display problem while shop pop-up displayed
Fixed legend didn't show up within photo album user interfaces
Fixed tutorial journal showing the wrong button
Fixed overlapping tilemap in the Glaze Iceberg
Fixed skipped dog's digging interaction during finding NPC
Fixed quest tracking position within world map
Adjusted text box characters limit in world map
Adjusted UX within quest notification specifically after an event
Expanded size button confirmation within pop-up UI
Fixed Helene character missing sprite
Fixed beach umbrella clipping issue
Expanded HUD text box character limit
Adjusted inventory text box character
Adjusted NPC image within quest complete pop-up
Fixed graphic glitch near Primerose Sail
Fixed point of light graphic glitch within world map
Fixed ellipsis within German languages
Fixed several missing and misplacement tutorial
Fixed reset state quest hint within cauldron
Adjusted furniture edit mode user interfaces for better UX
Fixed character stuck after NPC interaction
Fixed fast travel point name within World Map
Fixed overlapping text buttons during diagnosis
Fixed carry over save for exploited desert quest
Fixed arrow cursor display within bulletin board
Fixed pie position within Mercy's friendship event
Fixed overlapping NPC image within diagnose complete
Adjusted font size within note display to prevent exceeding text within certain languages
Fixed dialog box clipping issues within certain area
Adjusted text character limit within mini-game
Adjusted text character limit within news board whenever there's no active quest
Expanded camera confiner size within Town Hall 1F
Adjusted table collider within Town Hall 1F
Adjusted symptom layout to prevent exceeding text within certain language
Adjusted text title issue within obstacle user interface
Fixed control input detection issues while the state of the game is inactive
Adjusted several pop-up layering problems when interacting with objects
Adjusted text for key binding notification
Fixed arcade machine object pixel unit
Fixed cursor issues after the research mini-game has been completed
Fixed cutscene loading screen that sometimes causing image flickering
Hey Chemists! We come to you with exciting news! After implementing Japanese a couple of months ago, we have been brewing another update which is finally ready to be shared! We have added a new feature to the game! 🥳 While playing through a new tutorial, you'll be introduced to
Hey Chemists!
We come to you with exciting news! After implementing Japanese a couple of months ago, we have been brewing another update which is finally ready to be shared! We have added a new feature to the game! 🥳
While playing through a new tutorial, you'll be introduced to the Grow Box, a new object which will allow you to plant and grow your own material instead of having to forage it yourself.
Don't worry, our lovely townsfolk will give you the full rundown of how exactly this awesome new feature works and how to get your hands on the Grow Box and the seeds to make it work!
See below for the full list of features and fixes coming with the new update:
Version 1.14
NEW FEATURES
Added Grow Box feature
Added Ranger Post tutorial & event
FIXES
Fishing bar progress requirements adjustment
Furniture pricing adjustment
Fixed minor bug on world map
Fixed fish weight display
Fixed Godspeed Game's logo display within credits
Fixed Olive's schedule
We hope you have the best time trying out our new feature and we can't wait to hear what you think!
Happy Thursday, Chemists! This week we're bringing to you a double patch with a bunch of fixes and an exciting addition to the game - we've added Japanese language to Potion Permit! Thank you all so much for playing. We are excited to bring you many more patches and additional co
Happy Thursday, Chemists!
This week we're bringing to you a double patch with a bunch of fixes and an exciting addition to the game - we've added Japanese language to Potion Permit!
Thank you all so much for playing. We are excited to bring you many more patches and additional content in the future!
See below for the full patch notes:
v. 1.12
- Added Japanese language - Fixed an issue with Bluetooth controller detection - Fixed the operational hours of closed buildings - Fixed an issue with disabled button input after events - Fixed material layering on the potion crafting screen - Adjustment exploited plains and exploited snow events - Fixed the reset delay when starting a new event
v. 1.13
- Fixed Russo and Kipps animation on the bench - Added serum unlocked notification - Fixed plant spawning time after event - Fixed time skip during part-time work event - Fixed stuck diagnosis when MC collapses at 2 o'clock
Hey Chemists! Another development update from us to hunt those pesky bugs around Moonbury. We hope you'll have had a wonderful start to the beginning of new year. You can find the full patch notes below. v.1.11 Major bug fixes: - Fixed diagonal movement - Fixed event skip Minor b
Hey Chemists!
Another development update from us to hunt those pesky bugs around Moonbury. We hope you'll have had a wonderful start to the beginning of new year.
You can find the full patch notes below.
v.1.11
Major bug fixes: - Fixed diagonal movement - Fixed event skip
Minor bug fixes: - Fixed map city gate wall material - Fixed map city camera confiner - Fixed purchase options in the carpenter shop - Fixed Noxe sprite asset - Fixed desert map collider - Fixed material notification bug within journal - Fixed double damage received by main character - Fixed character control when passed out - Fixed mouse navigation within world map
New content: - Revamped fishing bar user interfaces - Added quantity limit warning in shop - Added text warning when deleting save data
Hey Chemists! We've managed to skim some pesky bugs from the reports we received. Thank you so much for the report and please let us know if you found something else! Last but not least, happy holiday everyone! ːsteamhappyː You can find the full patch notes below. v.1.1 Major bug
Hey Chemists!
We've managed to skim some pesky bugs from the reports we received. Thank you so much for the report and please let us know if you found something else! Last but not least, happy holiday everyone! ːsteamhappyː
You can find the full patch notes below.
v.1.1
Major bug fixes: - Fixed an issue where dialog would get stuck during group conversations - Fixed FPS loss that causing random bugs - Fixed warning user interface lock within several interactions - Added a delay to the load menu to fix a menu bug
Minor bug fixes: - Fixed the duck movement - Fixed male hair - Fixed Yorn friendship event dialog - Fixed the carpenter pricing after upgrading
Update - December 29th Hotfix: - Removed the fixed FPS loss update that cause screen tearing issues
Hello Chemists! Thank you so much for your support and feedback this past year, we could not be happier with the love and passion you have shown and shared with us and all the residents of Moonbury. Now, because it's the festive season, we come to you with a little surprise :pres
Hello Chemists!
Thank you so much for your support and feedback this past year, we could not be happier with the love and passion you have shown and shared with us and all the residents of Moonbury.
Now, because it's the festive season, we come to you with a little surprise :present: We are excited to share with you Potion Permit's roadmap for 2023!
There will be four major updates planned throughout the year, and here's a taste of what's to come:
Hotly requested, new romance-able characters are on their way
We'll be adding additional languages
There will be a new mechanic and some system changes to improve quality of life
New quests and arcade mini-games will also be added
You'll be greeted in-game with a new opening cinematic
We hope you like what's coming to you this upcoming year and can't wait to hear what you think!
We want to take a moment to thank you all for reaching more than 250.000 chemists in Moonbury! Again, thank you everyone since we couldn't have done this without you! ːsteamhappyː Please stay tuned for further updates!
We want to take a moment to thank you all for reaching more than 250.000 chemists in Moonbury! Again, thank you everyone since we couldn't have done this without you! ːsteamhappyː
Happy Monday, Chemists! Today, we are excited to bring to you version 1.09 of Potion Permit! Almost two months after release, we are still working hard to tackle any issues and bugs that have been reported to us. Thank you so much for your support, we couldn't have done this with
Happy Monday, Chemists!
Today, we are excited to bring to you version 1.09 of Potion Permit! Almost two months after release, we are still working hard to tackle any issues and bugs that have been reported to us. Thank you so much for your support, we couldn't have done this without you and we have got many more exciting things coming your way!
See below for the full patch notes:
v. 1.09 (edited)
- Fixed Moon Brooch cash machine layering - Fixed Japanese text display - Fixed the minimap icon display - Fixed some Meadow Range object collisions - Fixed a cooking bug that caused multiple ingredients to be used - Fixed the room editor displaying keyboard icons when using a controller - Fixed a rogue arrow displaying on the settings menu - Fixed the mouse cursor sprite - Fixed the inventory cursor displaying during recipe selection - Simplified the messaging when lacking resources - Changed terminology for controls - Added an "exit blocked" message in the room editor - Removing a bed will no longer pause the room editor - Fixed daily romance dialog - Fixed Helene's friendship event 1 text in all languages - Fixed the group dialog between Socellia and Russo - Removed a dummy shop item - Fixed an issue with changing the journal quest target with keyboard/mouse - Updated the patient satisfaction bar - Fixed a bug where Dev and Dan appeared in the bathhouse together - Fixed the Majestic Horn location in the journal - Fixed the Mountain Ox location in the journal - Fixed a time formatting issue - Fixed a time display after death issue - Fixed a bug resetting the bulletin board - Fixed a bug reassigning an event delay - Fixed a bug carrying over demo progress - Fixed a bug with journal notifications - Adjusted the minigame score counter alignment - Fixed an angry dialog bug caused when spamming confirm and cancel inputs - Added mounds around town - Fixed Derrek and Dean's house chair - Polished interior camera - Balanced the pricing of worms - Added mouse control during the church minigame - Fixed a bug during Martha's friendship quest - Fixed the dog tracking tutorial - Fixed the bulletin board description for Russo's friendship event 2 - Fixed Matheo's house interior - Fixed a camera shake bug - Fixed leaf particle displays - Added additional information to find Dev/Dan - Fixed enemy transparency - Fixed HP/Stamina bar not filling to full - Fixed the HP/Stamina bar warning color after eating food - Fixed the "pin quest" text display in the journal - Fixed the tree stump display - Fixed the dog clipping around Dean and Derrek's house - Updated the dog friendship bar display - Adjusted apple selling price - Fixed corn's location in the journal - Fixed Socellia's friendship event dialogue - Fixed Clinic upgrade 3 dialogue - Fixed the arcade interior camera - Fixed the journal display after changing the game language - Fixed an unmatched control prompt (on console) - Fixed the carpenter list not refreshing prices after a purchase - Fixed Matheo's friendship event 3 trigger and description - Fixed Koblin Mage's location in the journal - Fixed name display in the credits (for GodSpeed Games) - Adjusted character limits for Simplified Chinese, Japanese, and Korean - Fixed an issue where time was not paused after upgrading at the carpenter or blacksmith - Fixed an issue where the navigational arrow was missing on tutorial pop ups - Fixed an issue where the navigational arrow was missing in the journal
Surprise, Chemists! We are excited to bring you the second update of the week, update 1.08a! Thank you everyone for playing Potion Permit. Please see below for the full patch notes. v. 1.08a + Updated keybinding to allow movement remapping + Fixed vibration not working on some co
Surprise, Chemists!
We are excited to bring you the second update of the week, update 1.08a! Thank you everyone for playing Potion Permit.
Please see below for the full patch notes.
v. 1.08a
+ Updated keybinding to allow movement remapping + Fixed vibration not working on some controllers
Hey Chemists! Two weeks have passed since the release of Potion Permit and your departure to Moonbury! Thank you to everyone who has played and sent in their feedback and bug reports so far. We are working hard to tackle any issues reported to us and are excited to bring you patc
Hey Chemists!
Two weeks have passed since the release of Potion Permit and your departure to Moonbury! Thank you to everyone who has played and sent in their feedback and bug reports so far. We are working hard to tackle any issues reported to us and are excited to bring you patch 1.08 today!
You can find the full patch notes below.
v.1.08
Gameplay update: - Mouse support for UI navigation
Major bug fixes: - Fixed an issue with quests not appearing after loading a save - Fixed a character hair color bug
Minor bug fixes: - Fixed a control loss bug when interacting with characters or the dog - Fixed a UI legend display issue - Fixed an issue with recipe ingredients usage - Adjusted Dean's friendship event - Adjusted Derrek's friendship event - Adjusted the time for Osman's event - Fixed Nova's friendship level 2 sequence - Adjusted Helene's friendship level 2 sequence - Adjusted Forrest's friendship level 1 event - Fixed props in Forrest's friendship level 2 event - Fixed a false alarm bug (sometimes the alarm goes on, but no patients at clinic) - Fixed Mercy friendship level 2 dialog stuck - Fixed Cassandra friendship level 1 animation offset - Fixed Forrest's friendship level 2 dialog - Fixed Garret's friendship level 2 dialog - Fixed dialog for dating intro event for all languages (excl. Korean) - Fixed furniture blocking the way out from bed
Minor adjustments: - The church signboard has been relocated - Bathhouse events can no longer be skipped - Myer's friendship level 1 event time adjusted
Happy Wednesday, Chemists! We are excited to announce that Potion Permit is now Steam Deck verified ! So, get your Steam Deck ready and enjoy your time in Moonbury! Thank you to everyone who has played so far, we appreciate all your support and feedback ❤️
Happy Wednesday, Chemists!
We are excited to announce that Potion Permit is now Steam Deck verified! So, get your Steam Deck ready and enjoy your time in Moonbury!
Thank you to everyone who has played so far, we appreciate all your support and feedback ❤️